Player Matchup

Hercules
Hercules
Cappottino
Hercules
Level 28
God Stats
1W - 1L
1,567 SR
Queue Stats
67W - 73L
1,379 Elo+
Solo
Nemesis
Nemesis
Dias20012915
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Itz_Aquarius
Neith
Level 17
God Stats
20W - 20L
1,479 SR
Queue Stats
26W - 36L
1,277 Elo+
Party 1
Medusa
Medusa
VinY S26916
Medusa
Level 11
God Stats
1W - 1L
1,496 SR
Queue Stats
18W - 26L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
senato123
Cthulhu
Level 18
God Stats
22W - 20L
1,582 SR
Queue Stats
24W - 37L
1,263 Elo+
Party 1
Team Averages
Level 15
1,525 SR
1,364 Elo+

VS

Team Averages
Level 16
1,591 SR
1,332 Elo+
Thor
Thor
ITZ BiGoDe Z
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,123 Elo+
Solo
Ymir
Ymir
Kriegertod
Ymir
Level 26
God Stats
6W - 5L
1,557 SR
Queue Stats
189W - 158L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
LeBrancaDeNeve
Baron Samedi
Level 8
God Stats
3W - 3L
1,606 SR
Queue Stats
5W - 13L
1,275 Elo+
Solo
Arachne
Arachne
Worcomo
Arachne
Level 29
God Stats
16W - 10L
1,791 SR
Queue Stats
146W - 181L
1,371 Elo+
Solo
Neith
Neith
ailankaua819
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cappottino
Hercules
10
0 / 4 / 0
6,141
472
3,191
8,392
6,438
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Dias20012915
Nemesis
6
1 / 8 / 1
5,080
391
1,958
7,552
2,004
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,312
409
4,984
4,437
1,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
9
1 / 3 / 1
5,694
438
4,865
4,754
1,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
senato123
Cthulhu
9
0 / 4 / 1
5,950
458
6,418
9,622
4,685
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
5,838
449
2,785
4,974
2,232
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
3 / 1 / 9
6,823
525
2,615
7,432
4,573
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
LeBrancaDeNeve
Baron Samedi
12
6 / 0 / 8
7,153
550
7,602
5,174
2,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Worcomo
Arachne
11
8 / 1 / 7
7,474
575
6,310
8,005
2,589
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 4
6,274
483
6,343
6,730
2,312
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
22
22
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cappottino
Hercules
0
4
0
0
L
Nemesis
Dias20012915
Nemesis
1
8
1
0.19
W
1
2
6
2
L
1
3
0
0.33
W
3
1
9
7.5
W
Baron Samedi
LeBrancaDeNeve
Baron Samedi
6
0
8
10
L
Medusa
1
3
1
0.5
W
Arachne
Worcomo
Arachne
8
1
7
11.5
W
4
0
4
6
L
Cthulhu
senato123
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,416
Damage
25,655
34,757
Taken
32,315
16,040
Mitigated
13,858
4,825
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cappottino
Hercules
3,191
529
0
1,157
8,392
6,438
476
2,763
5,554
0
26,387
L
Nemesis
Dias20012915
Nemesis
1,958
583
0
274
7,552
2,004
574
2,005
5,447
0
5,226
W
2,785
547
0
250
4,974
2,232
0
0
4,949
0
11,872
L
4,984
2,027
0
752
4,437
1,253
765
1,215
3,222
0
19,855
W
2,615
464
0
500
7,432
4,573
627
1,638
5,773
12,965
0
W
Baron Samedi
LeBrancaDeNeve
Baron Samedi
7,602
1,736
737
1,305
5,174
2,152
892
328
4,746
42,515
0
L
Medusa
4,865
2,038
0
249
4,754
1,660
0
2,143
2,486
0
26,398
W
Arachne
Worcomo
Arachne
6,310
5,705
207
3,835
8,005
2,589
101
1,478
6,502
0
25,625
W
6,343
3,054
0
3,613
6,730
2,312
213
2,974
3,756
0
28,754
L
Cthulhu
senato123
Cthulhu
6,418
70
76
2,317
9,622
4,685
135
2,091
7,531
30,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
33,562
203
Minions Killed
201
0
Camps Cleared
0
1,074,259
Distance Traveled
1,172,545
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,141
472
67
5
0
220,146
2
L
Nemesis
5,080
391
9
1
0
211,232
1
W
Thor
5,838
449
33
3
0
240,947
1
L
Neith
5,312
409
47
4
0
212,767
0
W
Ymir
6,823
525
19
1
0
240,897
2
W
Baron Samedi
7,153
550
66
5
0
238,855
1
L
Medusa
5,694
438
48
4
0
210,787
0
W
Arachne
7,474
575
37
3
0
245,194
1
W
Neith
6,274
483
46
4
0
206,652
0
L
Cthulhu
5,950
458
32
2
0
219,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role