Player Matchup

Kukulkan
Kukulkan
Bulzuh
Kukulkan
Level 26
God Stats
6W - 4L
1,504 SR
Queue Stats
34W - 17L
1,569 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CockRoach_Knight
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,481 Elo+
Solo
Anubis
Anubis
Pt Rappoid
Anubis
Level 24
God Stats
19W - 5L
1,758 SR
Queue Stats
34W - 17L
1,534 Elo+
Party 2
Bacchus
Bacchus
Raided Killa
Bacchus
Level 13
God Stats
3W - 4L
1,450 SR
Queue Stats
7W - 6L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
WheeledJoker
Cthulhu
Level 20
God Stats
9W - 3L
1,616 SR
Queue Stats
19W - 14L
1,522 Elo+
Party 2
Team Averages
Level 22
1,566 SR
1,522 Elo+

VS

Team Averages
Level 33
1,526 SR
1,494 Elo+
Hachiman
Hachiman
Oriax
Hachiman
Level 4
God Stats
3W - 2L
1,658 SR
Queue Stats
5W - 5L
1,625 Elo+
Party 1
Hera
Hera
PurpleCity_7
Hera
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
319W - 363L
1,449 Elo+
Solo
Artemis
Artemis
Red Delicious83
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
dwegem
Hel
Level 8
God Stats
2W - 5L
1,256 SR
Queue Stats
10W - 12L
1,468 Elo+
Solo
Cthulhu
Cthulhu
l Stealthy l770
Cthulhu
Level 123
God Stats
0W - 1L
1,716 SR
Queue Stats
4W - 5L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bulzuh
Kukulkan
17
7 / 2 / 14
10,354
1,035
16,883
8,287
3,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
CockRoach_Knight
Ah Muzen Cab
18
12 / 0 / 12
11,524
1,152
11,206
3,733
1,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Pt Rappoid
Anubis
17
5 / 0 / 21
10,857
1,086
12,331
7,753
4,191
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Raided Killa
Bacchus
17
4 / 0 / 17
11,095
1,110
6,003
8,175
10,026
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
WheeledJoker
Cthulhu
16
2 / 1 / 22
9,909
991
8,365
8,636
6,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

315

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Oriax
Hachiman
15
0 / 11 / 2
8,814
881
10,645
17,766
5,479
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 1
9,435
944
7,025
12,718
4,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 0
7,924
792
982
5,565
1,375
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
dwegem
Hel
14
0 / 1 / 0
8,289
829
1,205
4,139
1,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 7 / 1
9,718
972
11,694
22,695
22,181
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
7
30
Kills
3
3
Deaths
30
86
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bulzuh
Kukulkan
7
2
14
7
W
Ah Muzen Cab
CockRoach_Knight
Ah Muzen Cab
12
0
12
18
L
Hachiman
Oriax
Hachiman
0
11
2
0.09
W
Anubis
Pt Rappoid
Anubis
5
0
21
15.5
L
1
5
1
0.3
W
Bacchus
Raided Killa
Bacchus
4
0
17
12.5
L
0
6
0
0
W
Cthulhu
WheeledJoker
Cthulhu
2
1
22
13
L
Hel
dwegem
Hel
0
1
0
0
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,788
Damage
31,551
36,584
Taken
62,883
25,950
Mitigated
35,207
7,709
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bulzuh
Kukulkan
16,883
3,569
645
816
8,287
3,546
0
5,217
3,070
31,847
0
W
Ah Muzen Cab
CockRoach_Knight
Ah Muzen Cab
11,206
4,665
0
1,904
3,733
1,645
0
2,089
1,644
0
31,566
L
Hachiman
Oriax
Hachiman
10,645
6,046
0
583
17,766
5,479
0
11,596
6,170
0
26,386
W
Anubis
Pt Rappoid
Anubis
12,331
838
351
3,651
7,753
4,191
0
4,717
3,036
36,321
0
L
7,025
1,737
0
726
12,718
4,666
0
10,157
2,561
29,067
0
W
Bacchus
Raided Killa
Bacchus
6,003
774
0
0
8,175
10,026
0
4,131
4,044
13,707
0
L
982
662
0
0
5,565
1,375
0
3,456
2,109
0
2,351
W
Cthulhu
WheeledJoker
Cthulhu
8,365
335
342
0
8,636
6,542
0
3,770
4,866
17,438
0
L
Hel
dwegem
Hel
1,205
479
1,654
1,009
4,139
1,506
0
2,295
1,844
7,038
0
L
11,694
543
484
0
22,695
22,181
0
16,078
6,617
33,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,739
Gold Earned
44,180
182
Minions Killed
152
3
Camps Cleared
3
909,283
Distance Traveled
593,677
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,354
1,035
40
4
2
156,579
0
W
Ah Muzen Cab
11,524
1,152
51
5
1
175,790
0
L
Hachiman
8,814
881
31
3
1
116,887
1
W
Anubis
10,857
1,086
63
6
0
159,639
0
L
Hera
9,435
944
60
6
1
165,837
0
W
Bacchus
11,095
1,110
12
1
0
217,125
0
L
Artemis
7,924
792
1
0
0
45,967
0
W
Cthulhu
9,909
991
16
2
0
200,150
0
L
Hel
8,289
829
10
1
1
87,019
0
L
Cthulhu
9,718
972
50
5
0
177,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role