Player Matchup

Cthulhu
Cthulhu
ADS Bane
Cthulhu
Level 66
God Stats
100W - 83L
1,525 SR
Queue Stats
113W - 99L
1,478 Elo+
Party 2
Bakasura
Bakasura
ADS Calamity
Bakasura
Level 69
God Stats
141W - 127L
1,510 SR
Queue Stats
141W - 127L
1,441 Elo+
Party 2
Sylvanus
Sylvanus
Count Sasha 009
Sylvanus
Level 29
God Stats
13W - 6L
1,594 SR
Queue Stats
14W - 8L
1,534 Elo+
Party 2
Team Averages
Level 55
1,543 SR
1,484 Elo+

VS

Team Averages
Level 45
1,561 SR
1,459 Elo+
Yemoja
Yemoja
DontBeSaltyzzz
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
StrikingCobra560
Cthulhu
Level 18
God Stats
8W - 4L
1,517 SR
Queue Stats
22W - 16L
1,362 Elo+
Party 1
Skadi
Skadi
seth max
Skadi
Level 114
God Stats
2W - 1L
1,666 SR
Queue Stats
42W - 39L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADS Bane
Cthulhu
15
6 / 4 / 5
12,096
806
10,178
22,290
23,167
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
ADS Calamity
Bakasura
16
5 / 7 / 5
12,031
802
7,165
18,564
9,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
11
1 / 9 / 8
9,439
629
4,173
20,174
12,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 3
8,004
534
561
3,057
1,289
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 5 / 12
11,512
767
11,196
14,479
11,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
seth max
Skadi
17
15 / 4 / 3
12,978
865
38,076
14,383
5,717
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
12
Kills
19
20
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ADS Bane
Cthulhu
6
4
5
2.13
L
Bakasura
ADS Calamity
Bakasura
5
7
5
1.07
L
Sylvanus
1
9
8
0.56
W
0
3
3
0.5
W
4
5
12
2
W
Skadi
seth max
Skadi
15
4
3
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,516
Damage
49,833
61,028
Taken
31,919
45,231
Mitigated
18,188
20,571
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ADS Bane
Cthulhu
10,178
969
659
2,918
22,290
23,167
338
4,215
18,075
41,682
0
L
Bakasura
ADS Calamity
Bakasura
7,165
4,944
318
4,171
18,564
9,204
2,402
2,330
16,234
0
62,665
L
Sylvanus
4,173
665
7,069
5,436
20,174
12,860
410
6,020
14,154
11,235
0
W
561
176
0
0
3,057
1,289
0
1,459
1,588
1,163
0
W
11,196
726
285
2,083
14,479
11,182
225
6,134
7,742
34,928
0
W
Skadi
seth max
Skadi
38,076
22,859
0
3,288
14,383
5,717
2,991
6,758
7,235
0
101,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,566
Gold Earned
32,494
172
Minions Killed
177
0
Camps Cleared
0
723,564
Distance Traveled
615,640
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,096
806
68
5
0
254,895
2
L
Bakasura
12,031
802
87
6
0
270,680
0
L
Sylvanus
9,439
629
17
1
0
197,989
0
W
Yemoja
8,004
534
0
0
0
78,772
0
W
Cthulhu
11,512
767
63
4
0
280,878
0
W
Skadi
12,978
865
114
8
0
255,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role