Player Matchup

Achilles
Achilles
Lord--Sage
Achilles
Level 108
God Stats
3W - 1L
1,557 SR
Queue Stats
110W - 93L
1,473 Elo+
Party 3
Sobek
Sobek
NeonShark45
Sobek
Level 31
God Stats
6W - 3L
1,519 SR
Queue Stats
57W - 69L
1,165 Elo+
Party 1
Nike
Nike
Rasutomoku
Nike
Level 27
God Stats
4W - 4L
1,431 SR
Queue Stats
17W - 21L
1,306 Elo+
Party 3
Janus
Janus
ninjamonkey_911
Janus
Level 105
God Stats
7W - 3L
1,641 SR
Queue Stats
413W - 360L
1,376 Elo+
Party 1
Hachiman
Hachiman
skullthrasher42
Hachiman
Level 47
God Stats
2W - 1L
1,665 SR
Queue Stats
16W - 22L
1,148 Elo+
Party 3
Team Averages
Level 64
1,563 SR
1,293 Elo+

VS

Team Averages
Level 51
1,447 SR
1,303 Elo+
Erlang Shen
Erlang Shen
El_Mentholatum
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 143L
1,353 Elo+
Party 2
Hel
Hel
JOEYdesu
Hel
Level 49
God Stats
62W - 59L
1,457 SR
Queue Stats
142W - 174L
1,311 Elo+
Solo
Hachiman
Hachiman
P0T0
Hachiman
Level 7
God Stats
1W - 2L
1,485 SR
Queue Stats
6W - 9L
1,232 Elo+
Party 2
Osiris
Osiris
espinogallade
Osiris
Level 107
God Stats
5W - 7L
1,440 SR
Queue Stats
298W - 300L
1,329 Elo+
Party 2
Ymir
Ymir
try_4_why
Ymir
Level 26
God Stats
15W - 24L
1,353 SR
Queue Stats
118W - 151L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lord--Sage
Achilles
20
11 / 0 / 9
15,209
585
27,878
25,054
15,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 7 / 9
10,983
422
9,075
22,405
24,978
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 1 / 7
11,512
443
8,775
13,814
11,809
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
11 / 4 / 11
13,227
509
26,192
19,329
8,088
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
17
5 / 6 / 15
11,981
461
14,215
14,223
5,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
El_Mentholatum
Erlang Shen
11
0 / 9 / 2
9,008
346
5,970
18,354
9,209
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 6 / 2
11,534
444
14,003
18,001
9,624
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
P0T0
Hachiman
15
10 / 10 / 1
10,948
421
18,925
22,698
6,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 3
10,597
408
18,938
22,530
30,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
14
4 / 10 / 8
11,174
430
9,040
29,435
26,325
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
39
Kills
18
18
Deaths
40
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
El_Mentholatum
Erlang Shen
0
9
2
0.11
L
3
6
2
0.67
W
Achilles
Lord--Sage
Achilles
11
0
9
15.5
W
6
7
9
1.5
L
Hachiman
P0T0
Hachiman
10
10
1
1.05
W
6
1
7
9.5
L
1
5
3
0.5
W
11
4
11
4.13
W
Hachiman
5
6
15
2.08
L
Ymir
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,135
Damage
66,876
94,825
Taken
111,018
65,939
Mitigated
81,912
21,247
Healing
27,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
El_Mentholatum
Erlang Shen
5,970
2,900
0
4,231
18,354
9,209
0
6,041
12,313
0
50,312
L
14,003
35
4,415
7,019
18,001
9,624
0
7,361
10,590
67,451
0
W
Achilles
Lord--Sage
Achilles
27,878
11,148
0
9,205
25,054
15,624
1,584
5,524
19,305
0
142,080
W
9,075
786
0
2,974
22,405
24,978
86
5,966
16,289
18,113
0
L
Hachiman
P0T0
Hachiman
18,925
11,173
0
5,209
22,698
6,632
1,006
7,077
15,621
0
45,242
W
8,775
1,873
0
1,018
13,814
11,809
1,177
2,136
11,003
2,787
40,071
L
18,938
3,073
0
4,630
22,530
30,122
0
8,640
13,460
0
67,698
W
26,192
1,341
310
5,254
19,329
8,088
1,958
5,586
13,568
83,677
0
W
Hachiman
14,215
5,930
0
2,486
14,223
5,440
1,279
4,327
9,871
0
63,446
L
Ymir
9,040
2,091
0
2,444
29,435
26,325
72
7,175
22,169
28,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,912
Gold Earned
53,261
501
Minions Killed
378
0
Camps Cleared
0
2,415,004
Distance Traveled
2,039,635
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,008
346
74
3
0
287,149
1
L
Hel
11,534
444
127
5
0
471,768
10
W
Achilles
15,209
585
196
8
0
553,329
2
W
Sobek
10,983
422
16
1
0
468,073
2
L
Hachiman
10,948
421
64
2
0
391,511
2
W
Nike
11,512
443
63
2
0
389,763
0
L
Osiris
10,597
408
83
3
0
433,827
0
W
Janus
13,227
509
137
5
0
536,154
3
W
Hachiman
11,981
461
89
3
0
467,685
0
L
Ymir
11,174
430
30
1
0
455,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role