Player Matchup

Cerberus
Cerberus
JohnZuzu187
Cerberus
Level 66
God Stats
12W - 9L
1,588 SR
Queue Stats
120W - 168L
1,263 Elo+
Party 1
Bakasura
Bakasura
KOHS56
Bakasura
Level 87
God Stats
63W - 45L
1,487 SR
Queue Stats
91W - 103L
1,299 Elo+
Party 1
Poseidon
Poseidon
Wolfharma
Poseidon
Level 86
God Stats
13W - 8L
1,389 SR
Queue Stats
71W - 94L
1,288 Elo+
Party 1
Team Averages
Level 80
1,488 SR
1,283 Elo+

VS

Team Averages
Level 80
1,545 SR
1,338 Elo+
Kukulkan
Kukulkan
Caracas2
Kukulkan
Level 144
God Stats
198W - 222L
1,481 SR
Queue Stats
222W - 251L
1,393 Elo+
Solo
Fenrir
Fenrir
FrostBite038
Fenrir
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,220 Elo+
Solo
Skadi
Skadi
xGravity_SpeedzZ
Skadi
Level 76
God Stats
29W - 18L
1,654 SR
Queue Stats
126W - 130L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JohnZuzu187
Cerberus
20
3 / 7 / 11
16,892
704
8,609
25,837
39,545
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
KOHS56
Bakasura
20
14 / 8 / 4
19,051
794
21,157
26,294
12,152
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Wolfharma
Poseidon
18
5 / 8 / 6
14,825
618
12,640
14,639
5,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caracas2
Kukulkan
19
7 / 7 / 10
16,202
675
16,725
14,713
6,324
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
7 / 10 / 8
15,807
659
13,255
19,630
9,793
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 5 / 10
17,023
709
24,333
20,409
8,336
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
22
Kills
23
23
Deaths
22
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Caracas2
Kukulkan
7
7
10
1.71
W
Fenrir
7
10
8
1.1
L
Cerberus
JohnZuzu187
Cerberus
3
7
11
1.21
L
Bakasura
KOHS56
Bakasura
14
8
4
2
L
Poseidon
Wolfharma
Poseidon
5
8
6
1
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,406
Damage
54,313
66,770
Taken
54,752
57,217
Mitigated
24,453
14,595
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Caracas2
Kukulkan
16,725
927
0
1,974
14,713
6,324
708
4,562
8,895
72,703
0
W
Fenrir
13,255
3,087
0
1,375
19,630
9,793
78
7,822
10,796
0
32,004
L
Cerberus
JohnZuzu187
Cerberus
8,609
251
1,098
4,966
25,837
39,545
340
8,302
17,535
38,667
0
L
Bakasura
KOHS56
Bakasura
21,157
15,786
0
7,219
26,294
12,152
1,758
6,485
19,809
0
119,936
L
Poseidon
Wolfharma
Poseidon
12,640
836
0
1,312
14,639
5,520
970
2,323
12,316
83,957
0
W
24,333
13,223
0
6,022
20,409
8,336
2,470
8,954
11,140
0
131,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,768
Gold Earned
49,032
308
Minions Killed
275
0
Camps Cleared
0
1,358,723
Distance Traveled
1,224,770
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,202
675
113
5
0
402,620
6
W
Fenrir
15,807
659
28
1
0
412,171
4
L
Cerberus
16,892
704
68
3
0
408,979
1
L
Bakasura
19,051
794
123
5
0
545,319
4
L
Poseidon
14,825
618
117
5
0
404,425
1
W
Skadi
17,023
709
134
6
0
409,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role