Player Matchup

Ares
Ares
SiknastyNole
Ares
Level 10
God Stats
0W - 2L
1,200 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 2
Nemesis
Nemesis
Soperpro
Nemesis
Level 29
God Stats
6W - 4L
1,620 SR
Queue Stats
250W - 251L
1,360 Elo+
Solo
Sol
Sol
Thrugs
Sol
Level 7
God Stats
1W - 1L
1,227 SR
Queue Stats
4W - 5L
1,370 Elo+
Party 2
Scylla
Scylla
king-of-takin-Ls
Scylla
Level 41
God Stats
2W - 5L
1,500 SR
Queue Stats
235W - 284L
1,378 Elo+
Party 1
Ymir
Ymir
rapperboy123
Ymir
Level 12
God Stats
26W - 28L
1,621 SR
Queue Stats
35W - 36L
1,468 Elo+
Party 1
Team Averages
Level 20
1,434 SR
1,383 Elo+

VS

Team Averages
Level 22
1,547 SR
1,352 Elo+
Hachiman
Hachiman
BloodRed-Hood
Hachiman
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 188L
1,315 Elo+
Party 3
Cthulhu
Cthulhu
Chosen57
Cthulhu
Level 20
God Stats
16W - 8L
1,584 SR
Queue Stats
57W - 61L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Chunder_Struck
Nu Wa
Level 29
God Stats
7W - 1L
1,745 SR
Queue Stats
142W - 152L
1,414 Elo+
Solo
Hun Batz
Hun Batz
Plosszy_
Hun Batz
Level 26
God Stats
5W - 5L
1,528 SR
Queue Stats
46W - 54L
1,379 Elo+
Solo
Tyr
Tyr
shreksmith12
Tyr
Level 8
God Stats
3W - 0L
1,377 SR
Queue Stats
64W - 85L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 5 / 1
4,764
476
2,336
6,875
2,840
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Soperpro
Nemesis
8
0 / 4 / 1
5,161
516
3,265
6,536
1,799
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Thrugs
Sol
8
3 / 3 / 2
5,441
544
4,248
4,584
967
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 3 / 1
4,906
491
2,367
4,651
1,179
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 2 / 1
4,562
456
1,700
6,404
3,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BloodRed-Hood
Hachiman
10
3 / 1 / 4
6,010
601
4,357
3,354
970
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Chosen57
Cthulhu
8
1 / 3 / 7
5,782
578
3,991
7,525
4,020
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
6 / 0 / 1
6,888
689
7,393
3,151
1,096
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Plosszy_
Hun Batz
10
4 / 2 / 4
6,675
668
2,210
7,389
2,394
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 2 / 0
5,066
507
598
3,527
1,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
15
17
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BloodRed-Hood
Hachiman
3
1
4
5
W
Cthulhu
Chosen57
Cthulhu
1
3
7
1.5
W
6
0
1
6.5
W
Hun Batz
Plosszy_
Hun Batz
4
2
4
3
L
2
5
1
0.5
L
Nemesis
Soperpro
Nemesis
0
4
1
0.13
L
Sol
Thrugs
Sol
3
3
2
1.33
L
2
3
1
0.83
L
0
2
1
0.25
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,916
Damage
18,549
29,050
Taken
24,946
10,021
Mitigated
9,820
4,137
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BloodRed-Hood
Hachiman
4,357
2,967
0
870
3,354
970
1,060
1,292
2,062
0
21,428
W
Cthulhu
Chosen57
Cthulhu
3,991
391
171
643
7,525
4,020
72
4,871
2,654
14,659
0
W
7,393
3,693
0
1,377
3,151
1,096
1,448
2,012
1,139
31,030
0
W
Hun Batz
Plosszy_
Hun Batz
2,210
936
0
1,715
7,389
2,394
547
1,030
6,359
0
28,597
L
2,336
40
0
0
6,875
2,840
189
3,272
3,603
5,679
0
L
Nemesis
Soperpro
Nemesis
3,265
886
0
978
6,536
1,799
0
2,925
3,611
0
20,245
L
Sol
Thrugs
Sol
4,248
2,210
0
1,709
4,584
967
1,830
1,469
3,115
22,824
0
L
2,367
919
0
1,085
4,651
1,179
272
1,648
3,003
12,143
0
L
1,700
140
0
365
6,404
3,236
216
2,070
4,334
12,605
0
W
598
212
0
501
3,527
1,340
340
1,446
2,081
0
9,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
30,421
138
Minions Killed
192
0
Camps Cleared
0
888,154
Distance Traveled
840,199
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,010
601
44
4
0
158,998
3
W
Cthulhu
5,782
578
20
2
0
178,253
1
W
Nu Wa
6,888
689
58
6
0
156,383
0
W
Hun Batz
6,675
668
46
5
0
213,185
3
L
Ares
4,764
476
8
1
0
166,362
1
L
Nemesis
5,161
516
45
5
0
199,011
0
L
Sol
5,441
544
37
4
0
192,016
0
L
Scylla
4,906
491
25
3
0
159,430
0
L
Ymir
4,562
456
23
2
0
171,335
1
W
Tyr
5,066
507
24
2
0
133,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role