Player Matchup

Ares
Ares
DeadlyApex32
Ares
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 12L
1,530 Elo+
Party 2
Bacchus
Bacchus
GhostKiller456
Bacchus
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 81L
1,425 Elo+
Party 2
Chiron
Chiron
HighVoltage3
Chiron
Level 100
God Stats
7W - 5L
1,908 SR
Queue Stats
196W - 158L
1,580 Elo+
Party 2
Team Averages
Level 65
1,636 SR
1,512 Elo+

VS

Team Averages
Level 64
1,537 SR
1,634 Elo+
Merlin
Merlin
DatOneJay
Merlin
Level 86
God Stats
7W - 1L
1,682 SR
Queue Stats
118W - 101L
1,646 Elo+
Party 1
Fafnir
Fafnir
Midnightbyte
Fafnir
Level 88
God Stats
5W - 2L
1,375 SR
Queue Stats
114W - 100L
1,661 Elo+
Party 1
Serqet
Serqet
iBrayson
Serqet
Level 18
God Stats
5W - 7L
1,552 SR
Queue Stats
16W - 12L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 15
11,686
779
11,052
12,943
12,706
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 0 / 12
10,326
688
8,334
11,424
13,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chiron
15
12 / 2 / 7
11,888
793
16,682
12,009
4,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DatOneJay
Merlin
14
1 / 7 / 1
9,398
627
9,303
10,159
3,684
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
12
1 / 4 / 2
9,787
652
6,648
17,211
18,209
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
iBrayson
Serqet
10
1 / 10 / 1
9,023
602
6,188
14,466
4,792
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
21
Kills
3
3
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
DatOneJay
Merlin
1
7
1
0.21
W
5
1
15
12.5
W
4
0
12
10
W
Chiron
12
2
7
7.75
L
Fafnir
1
4
2
0.5
L
Serqet
iBrayson
Serqet
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
22,139
36,376
Taken
41,836
30,605
Mitigated
26,685
10,209
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DatOneJay
Merlin
9,303
949
0
466
10,159
3,684
0
5,230
4,929
55,669
0
W
11,052
1,176
0
1,698
12,943
12,706
289
6,507
5,752
31,869
0
W
8,334
1,082
0
4,028
11,424
13,009
512
4,178
6,988
32,045
0
W
Chiron
16,682
7,070
1,499
2,984
12,009
4,890
1,291
5,375
6,381
0
71,939
L
Fafnir
6,648
2,300
0
2,264
17,211
18,209
0
9,457
7,754
17,589
0
L
Serqet
iBrayson
Serqet
6,188
1,688
0
992
14,466
4,792
0
4,742
9,724
0
23,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
28,208
179
Minions Killed
155
0
Camps Cleared
0
792,829
Distance Traveled
773,060
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,398
627
107
7
0
242,116
5
W
Ares
11,686
779
39
3
0
273,942
4
W
Bacchus
10,326
688
39
3
0
262,597
3
W
Chiron
11,888
793
101
7
0
256,290
0
L
Fafnir
9,787
652
18
1
0
272,585
1
L
Serqet
9,023
602
30
2
0
258,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role