Player Matchup

Nemesis
Nemesis
Dyacer
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 2
Odin
Odin
IlyasAkerman
Odin
Level 23
God Stats
1W - 1L
1,401 SR
Queue Stats
27W - 28L
1,437 Elo+
Solo
Hera
Hera
LydenAfVinteren
Hera
Level 12
God Stats
2W - 5L
1,397 SR
Queue Stats
11W - 13L
1,489 Elo+
Solo
Sobek
Sobek
Platypusbill
Sobek
Level 27
God Stats
0W - 4L
1,065 SR
Queue Stats
138W - 167L
1,421 Elo+
Solo
Apollo
Apollo
Zwembadje
Apollo
Level 52
God Stats
10W - 6L
1,759 SR
Queue Stats
223W - 193L
1,570 Elo+
Party 2
Team Averages
Level 23
1,424 SR
1,417 Elo+

VS

Team Averages
Level 23
1,579 SR
1,454 Elo+
Hera
Hera
Bobby1566
Hera
Level 25
God Stats
20W - 20L
1,498 SR
Queue Stats
209W - 198L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Brignd
Cthulhu
Level 13
God Stats
4W - 3L
1,357 SR
Queue Stats
87W - 74L
1,356 Elo+
Solo
Ares
Ares
Hizokala
Ares
Level 26
God Stats
16W - 22L
1,737 SR
Queue Stats
230W - 225L
1,426 Elo+
Party 1
Apollo
Apollo
Neithin
Apollo
Level 26
God Stats
4W - 0L
1,719 SR
Queue Stats
42W - 22L
1,653 Elo+
Solo
Nemesis
Nemesis
TeN1e
Nemesis
Level 24
God Stats
32W - 25L
1,586 SR
Queue Stats
188W - 164L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dyacer
Nemesis
6
0 / 4 / 0
3,509
501
1,199
3,853
1,046
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,925
418
0
401
123
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 2 / 0
3,926
561
1,453
2,993
878
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 3 / 2
4,091
584
2,072
6,419
2,808
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Zwembadje
Apollo
6
2 / 2 / 1
4,188
598
4,017
2,769
688
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
2 / 0 / 1
4,755
679
2,127
1,363
393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Brignd
Cthulhu
8
3 / 0 / 0
4,767
681
1,846
3,672
2,388
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
8
0 / 2 / 5
4,213
602
2,258
4,747
2,509
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Neithin
Apollo
8
3 / 1 / 2
4,701
672
3,631
3,966
966
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
TeN1e
Nemesis
8
3 / 1 / 2
5,192
742
1,757
4,526
1,145
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
2
0
1
2.5
W
Cthulhu
Brignd
Cthulhu
3
0
0
3
L
Nemesis
Dyacer
Nemesis
0
4
0
0
W
Ares
0
2
5
1.25
L
0
0
0
0
L
1
2
0
0.5
W
Apollo
Neithin
Apollo
3
1
2
4
L
1
3
2
0.67
W
Nemesis
TeN1e
Nemesis
3
1
2
4
L
Apollo
Zwembadje
Apollo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,741
Damage
11,619
16,435
Taken
18,274
5,543
Mitigated
7,401
3,567
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
2,127
184
0
607
1,363
393
96
605
758
19,132
0
W
Cthulhu
Brignd
Cthulhu
1,846
344
0
829
3,672
2,388
536
0
3,672
14,655
0
L
Nemesis
Dyacer
Nemesis
1,199
418
0
170
3,853
1,046
0
1,824
1,844
0
7,675
W
Ares
2,258
274
0
1,498
4,747
2,509
0
1,108
3,639
9,964
0
L
0
0
0
125
401
123
0
134
242
0
794
L
1,453
286
0
350
2,993
878
0
1,805
1,188
12,459
0
W
Apollo
Neithin
Apollo
3,631
2,591
0
2,016
3,966
966
0
839
3,127
0
25,649
L
2,072
263
0
2,512
6,419
2,808
0
1,514
4,630
8,152
0
W
Nemesis
TeN1e
Nemesis
1,757
872
0
1,655
4,526
1,145
0
973
3,553
0
25,861
L
Apollo
Zwembadje
Apollo
4,017
2,747
0
410
2,769
688
0
469
2,300
0
17,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,639
Gold Earned
23,628
100
Minions Killed
171
0
Camps Cleared
0
556,022
Distance Traveled
676,961
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,755
679
39
6
0
114,874
1
W
Cthulhu
4,767
681
22
3
0
134,214
2
L
Nemesis
3,509
501
12
2
0
153,426
2
W
Ares
4,213
602
14
2
0
142,496
2
L
Odin
2,925
418
4
1
0
27,849
1
L
Hera
3,926
561
32
5
0
120,188
2
W
Apollo
4,701
672
45
6
0
117,612
2
L
Sobek
4,091
584
15
2
0
136,567
1
W
Nemesis
5,192
742
51
7
0
167,765
1
L
Apollo
4,188
598
37
5
0
117,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role