Player Matchup

Arachne
Arachne
Bxsii
Arachne
Level 20
God Stats
2W - 2L
1,742 SR
Queue Stats
116W - 137L
1,339 Elo+
Solo
King Arthur
King Arthur
FreetheJUUL
King Arthur
Level 18
God Stats
0W - 3L
1,236 SR
Queue Stats
14W - 8L
1,484 Elo+
Party 1
Neith
Neith
MTRedhorn
Neith
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 24L
1,464 Elo+
Party 1
Sol
Sol
bigal2402
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
lilb0s5
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 17
1,496 SR
1,457 Elo+

VS

Team Averages
Level 20
1,484 SR
1,219 Elo+
Da Ji
Da Ji
ThatOneNobody
Da Ji
Level 28
God Stats
48W - 56L
1,476 SR
Queue Stats
160W - 233L
1,302 Elo+
Solo
Zeus
Zeus
TheCEUP
Zeus
Level 27
God Stats
22W - 30L
1,443 SR
Queue Stats
102W - 117L
1,313 Elo+
Solo
Ao Kuang
Ao Kuang
hyphy penguin
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,090 Elo+
Party 3
Thoth
Thoth
mugger3
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,240 Elo+
Party 3
Olorun
Olorun
perseo77
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bxsii
Arachne
3
0 / 2 / 0
3,477
435
22
3,852
656
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
FreetheJUUL
King Arthur
7
3 / 1 / 0
4,871
609
3,161
5,355
3,670
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
MTRedhorn
Neith
7
3 / 0 / 0
4,740
593
2,310
2,379
647
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 6 / 1
3,673
459
1,502
4,495
995
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
4
2 / 7 / 1
3,783
473
2,371
4,459
1,160
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 0
6,038
755
2,491
5,440
1,577
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
TheCEUP
Zeus
8
8 / 1 / 3
5,959
745
3,318
3,218
949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
hyphy penguin
Ao Kuang
7
0 / 1 / 0
4,106
513
112
2,917
2,029
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
mugger3
Thoth
7
1 / 2 / 0
4,408
551
1,693
2,459
451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
perseo77
Olorun
5
0 / 5 / 5
4,082
510
1,296
3,547
872
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
8
Kills
16
16
Deaths
9
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bxsii
Arachne
0
2
0
0
L
King Arthur
FreetheJUUL
King Arthur
3
1
0
3
L
Neith
MTRedhorn
Neith
3
0
0
3
W
7
0
0
7
W
Zeus
TheCEUP
Zeus
8
1
3
9.5
L
0
6
1
0.08
W
Ao Kuang
hyphy penguin
Ao Kuang
0
1
0
0
L
Hel
2
7
1
0.36
W
Thoth
mugger3
Thoth
1
2
0
0.5
W
Olorun
perseo77
Olorun
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,366
Damage
8,910
20,540
Taken
17,581
7,128
Mitigated
5,878
3,615
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bxsii
Arachne
22
22
0
1,245
3,852
656
0
0
3,852
0
8,167
L
King Arthur
FreetheJUUL
King Arthur
3,161
825
0
1,308
5,355
3,670
440
1,816
3,539
0
11,232
L
Neith
MTRedhorn
Neith
2,310
1,306
0
758
2,379
647
518
555
1,824
0
16,624
W
2,491
716
0
2,345
5,440
1,577
0
303
5,087
0
31,903
W
Zeus
TheCEUP
Zeus
3,318
761
0
728
3,218
949
597
1,745
1,423
21,692
0
L
1,502
886
0
214
4,495
995
0
1,870
2,625
7,042
0
W
Ao Kuang
hyphy penguin
Ao Kuang
112
0
0
357
2,917
2,029
0
157
2,760
9,127
0
L
Hel
2,371
1,068
0
90
4,459
1,160
13
2,178
2,281
5,136
0
W
Thoth
mugger3
Thoth
1,693
433
0
500
2,459
451
606
342
1,992
12,249
0
W
Olorun
perseo77
Olorun
1,296
883
0
306
3,547
872
99
1,326
2,196
3,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,544
Gold Earned
24,593
87
Minions Killed
159
0
Camps Cleared
0
674,559
Distance Traveled
696,349
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,477
435
14
2
0
82,520
0
L
King Arthur
4,871
609
17
2
0
127,660
0
L
Neith
4,740
593
38
5
0
152,404
3
W
Da Ji
6,038
755
61
8
0
174,604
0
W
Zeus
5,959
745
49
6
0
142,933
0
L
Sol
3,673
459
11
1
0
157,501
1
W
Ao Kuang
4,106
513
14
2
0
140,448
1
L
Hel
3,783
473
7
1
0
154,474
0
W
Thoth
4,408
551
27
3
0
129,649
0
W
Olorun
4,082
510
8
1
0
108,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role