Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
JCLOWN420
Terra
Level 18
God Stats
3W - 9L
1,262 SR
Queue Stats
26W - 46L
1,085 Elo+
Party 1
Sol
Sol
MrOver18
Sol
Level 28
God Stats
21W - 27L
1,561 SR
Queue Stats
138W - 220L
1,229 Elo+
Party 1
Cerberus
Cerberus
gabrielbuenonaza
Cerberus
Level 5
God Stats
2W - 1L
1,468 SR
Queue Stats
2W - 4L
1,150 Elo+
Solo
Achilles
Achilles
peanutx15
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,143 Elo+
Party 1
Team Averages
Level 19
1,458 SR
1,221 Elo+

VS

Team Averages
Level 21
1,475 SR
1,151 Elo+
Sobek
Sobek
GodlyBambi-_
Sobek
Level 17
God Stats
13W - 5L
1,788 SR
Queue Stats
28W - 30L
1,199 Elo+
Party 2
Bakasura
Bakasura
GodlyProdigy-_
Bakasura
Level 14
God Stats
2W - 5L
1,330 SR
Queue Stats
13W - 21L
1,019 Elo+
Party 2
Anhur
Anhur
Godlylion-_
Anhur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 54L
1,182 Elo+
Party 2
Yemoja
Yemoja
Sunkin-_-
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,259 Elo+
Solo
Arachne
Arachne
albatikh
Arachne
Level 22
God Stats
22W - 26L
1,258 SR
Queue Stats
54W - 71L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 2 / 0
10,280
541
8,946
14,324
5,362
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
JCLOWN420
Terra
13
4 / 6 / 8
9,893
521
5,137
17,004
14,988
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 3 / 6
9,416
496
12,819
12,121
3,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
0 / 12 / 3
8,191
431
2,716
15,654
7,786
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
peanutx15
Achilles
14
1 / 4 / 1
8,909
469
4,261
13,533
5,624
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
10,012
527
9,648
16,720
14,747
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
2
0 / 1 / 0
5,447
287
61
579
94
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 11 / 3
8,805
463
13,210
13,258
3,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Sunkin-_-
Yemoja
15
5 / 3 / 4
9,240
486
13,455
10,011
3,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
albatikh
Arachne
17
7 / 2 / 1
10,549
555
7,124
12,810
4,863
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
18
Kills
24
27
Deaths
19
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
0
3.5
L
6
2
4
4
L
Bakasura
0
1
0
0
L
6
11
3
0.68
W
Terra
JCLOWN420
Terra
4
6
8
1.33
W
6
3
6
3
L
Yemoja
Sunkin-_-
Yemoja
5
3
4
2.33
L
Arachne
albatikh
Arachne
7
2
1
3.75
W
0
12
3
0.13
W
Achilles
peanutx15
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,879
Damage
43,498
72,636
Taken
53,378
36,979
Mitigated
27,516
21,044
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,946
7,199
390
6,585
14,324
5,362
662
4,685
9,639
0
44,836
L
9,648
1,500
0
3,557
16,720
14,747
81
9,213
7,507
36,813
0
L
Bakasura
61
51
0
0
579
94
0
0
579
0
51
L
13,210
5,084
0
990
13,258
3,863
913
6,345
6,913
0
28,862
W
Terra
JCLOWN420
Terra
5,137
2,167
1,468
4,074
17,004
14,988
114
6,016
10,988
23,476
0
W
12,819
4,336
707
6,001
12,121
3,219
2,509
3,080
9,041
49,927
0
L
Yemoja
Sunkin-_-
Yemoja
13,455
2,737
1,295
83
10,011
3,949
1,078
1,757
8,254
47,192
0
L
Arachne
albatikh
Arachne
7,124
6,053
0
6,384
12,810
4,863
1,102
3,357
9,453
0
58,805
W
2,716
701
0
1,176
15,654
7,786
1,054
3,924
11,730
35,703
0
W
Achilles
peanutx15
Achilles
4,261
1,416
0
643
13,533
5,624
2,027
5,398
8,125
0
34,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,689
Gold Earned
44,053
333
Minions Killed
261
0
Camps Cleared
0
1,677,905
Distance Traveled
1,344,638
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,280
541
69
4
0
374,796
0
L
Sobek
10,012
527
47
2
0
375,949
1
L
Bakasura
5,447
287
0
0
0
24,339
0
L
Anhur
8,805
463
34
2
0
297,225
0
W
Terra
9,893
521
28
1
0
329,230
0
W
Sol
9,416
496
81
4
0
299,421
3
L
Yemoja
9,240
486
86
5
0
297,455
0
L
Arachne
10,549
555
94
5
0
349,670
0
W
Cerberus
8,191
431
91
5
0
319,440
0
W
Achilles
8,909
469
64
3
0
355,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role