Player Matchup

He Bo
He Bo
Platinum III
llDzTrucTorV1
He Bo
Platinum III
Level 143
God Stats
1W - 0L
1,740 SR
Queue Stats
8W - 4L
2,190 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,740 SR
2,190 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 53
1,997 SR
2,131 MMR
He Bo
He Bo
Platinum I
Sangolin
He Bo
Platinum I
Level 53
God Stats
10W - 3L
1,997 SR
Queue Stats
163W - 67L
2,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 0
11,355
873
11,487
15,073
10,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
OlorunAh Muzen CabPoseidonIzanamiSet

VS

Bans
UllrBakasuraSkadiKaliAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Sangolin
He Bo
18
5 / 5 / 0
11,330
872
10,835
13,999
8,790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
5
Kills
5
5
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
Sangolin
He Bo
5
5
0
1
W
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,487
Damage
10,835
15,073
Taken
13,999
10,610
Mitigated
8,790
5,458
Healing
2,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Sangolin
He Bo
10,835
592
0
2,738
13,999
8,790
809
11,499
2,500
74,807
0
W
11,487
818
0
5,458
15,073
10,610
551
10,867
4,206
66,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,355
Gold Earned
11,330
114
Minions Killed
128
0
Camps Cleared
0
251,830
Distance Traveled
235,693
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,330
872
128
10
0
235,693
1
W
He Bo
11,355
873
114
9
0
251,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role