Player Matchup

Bacchus
Bacchus
ARTtheNinja
Bacchus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,617 Elo+
Party 1
Hun Batz
Hun Batz
Nuclear Recap
Hun Batz
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 13L
1,617 Elo+
Party 1
Discordia
Discordia
Zharkle
Discordia
Level 6
God Stats
5W - 2L
1,582 SR
Queue Stats
23W - 9L
1,754 Elo+
Party 1
Team Averages
Level 73
1,527 SR
1,662 Elo+

VS

Team Averages
Level 50
1,342 SR
1,488 Elo+
Khepri
Khepri
bulldogface53
Khepri
Level 79
God Stats
1W - 2L
1,277 SR
Queue Stats
173W - 134L
1,475 Elo+
Party 2
Ullr
Ullr
machewitt
Ullr
Level 42
God Stats
2W - 4L
1,499 SR
Queue Stats
52W - 51L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
yungmellon
Zhong Kui
Level 29
God Stats
0W - 4L
1,251 SR
Queue Stats
98W - 71L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARTtheNinja
Bacchus
11
2 / 3 / 11
7,735
774
5,603
7,544
7,193
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Nuclear Recap
Hun Batz
12
9 / 4 / 5
8,902
890
7,102
6,106
2,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Zharkle
Discordia
11
4 / 2 / 10
7,730
773
6,389
4,507
1,443
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 4
6,467
647
1,389
2,966
1,433
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
10
3 / 6 / 4
7,531
753
3,155
9,289
3,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
yungmellon
Zhong Kui
10
4 / 7 / 3
7,280
728
5,070
9,436
4,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
15
Kills
9
9
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ARTtheNinja
Bacchus
2
3
11
2.5
W
Hun Batz
Nuclear Recap
Hun Batz
9
4
5
2.88
W
Discordia
Zharkle
Discordia
4
2
10
4.5
L
2
2
4
2
L
Ullr
3
6
4
0.83
L
Zhong Kui
yungmellon
Zhong Kui
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
9,614
18,157
Taken
21,691
10,678
Mitigated
9,804
1,453
Healing
1,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ARTtheNinja
Bacchus
5,603
693
306
773
7,544
7,193
140
2,235
5,309
14,784
0
W
Hun Batz
Nuclear Recap
Hun Batz
7,102
2,713
0
77
6,106
2,042
183
2,557
3,549
0
24,621
W
Discordia
Zharkle
Discordia
6,389
534
0
297
4,507
1,443
891
1,671
2,836
24,551
0
L
1,389
427
0
0
2,966
1,433
0
1,763
1,203
5,043
0
L
Ullr
3,155
867
0
57
9,289
3,451
0
5,454
3,835
0
23,878
L
Zhong Kui
yungmellon
Zhong Kui
5,070
362
0
1,108
9,436
4,920
0
4,784
4,652
14,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
21,278
96
Minions Killed
73
0
Camps Cleared
0
504,206
Distance Traveled
375,621
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,735
774
20
2
0
184,275
0
W
Hun Batz
8,902
890
42
4
0
168,138
2
W
Discordia
7,730
773
34
3
0
151,793
0
L
Khepri
6,467
647
10
1
0
83,053
2
L
Ullr
7,531
753
44
4
0
151,560
2
L
Zhong Kui
7,280
728
19
2
0
141,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role