Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aretho
Thanatos
Level 27
God Stats
2W - 0L
1,397 SR
Queue Stats
29W - 20L
1,533 Elo+
Party 2
Ah Puch
Ah Puch
FatherHarambe16
Ah Puch
Level 31
God Stats
2W - 0L
1,649 SR
Queue Stats
59W - 36L
1,540 Elo+
Party 2
Horus
Horus
Firefox1349
Horus
Level 84
God Stats
1W - 0L
1,706 SR
Queue Stats
82W - 56L
1,614 Elo+
Party 2
Cernunnos
Cernunnos
Treynomical
Cernunnos
Level 64
God Stats
2W - 1L
1,565 SR
Queue Stats
135W - 92L
1,596 Elo+
Party 2
Team Averages
Level 45
1,563 SR
1,557 Elo+

VS

Team Averages
Level 38
1,499 SR
1,527 Elo+
Merlin
Merlin
AGONxx
Merlin
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
115W - 102L
1,521 Elo+
Party 1
Medusa
Medusa
L3onHart87
Medusa
Level 89
God Stats
3W - 5L
1,665 SR
Queue Stats
216W - 206L
1,492 Elo+
Party 1
Hachiman
Hachiman
Minigirth
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,707 Elo+
Solo
Achilles
Achilles
Only3Inchs
Achilles
Level 27
God Stats
1W - 2L
1,566 SR
Queue Stats
40W - 54L
1,415 Elo+
Solo
Vulcan
Vulcan
q1DrOzD1p
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 5 / 13
10,592
588
9,202
11,186
4,448
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Aretho
Thanatos
20
7 / 1 / 26
12,543
697
9,833
15,066
16,600
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 3 / 14
13,616
756
21,503
14,199
6,775
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 4 / 28
12,589
699
8,293
28,054
30,072
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Treynomical
Cernunnos
20
14 / 1 / 19
15,110
839
23,857
19,894
10,879
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AGONxx
Merlin
19
2 / 9 / 6
11,758
653
12,956
13,162
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
L3onHart87
Medusa
19
3 / 8 / 8
11,710
651
17,181
16,956
6,466
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Minigirth
Hachiman
18
3 / 10 / 6
11,321
629
8,855
17,131
5,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Only3Inchs
Achilles
17
4 / 7 / 4
10,768
598
11,022
17,334
23,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
q1DrOzD1p
Vulcan
19
2 / 8 / 8
11,605
645
12,960
13,562
4,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
46
42
Kills
14
14
Deaths
42
100
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
5
13
2.1
L
Merlin
AGONxx
Merlin
2
9
6
0.56
W
Thanatos
Aretho
Thanatos
7
1
26
20
W
12
3
14
6.33
W
5
4
28
4.75
L
Medusa
L3onHart87
Medusa
3
8
8
0.88
L
Hachiman
Minigirth
Hachiman
3
10
6
0.6
L
Achilles
Only3Inchs
Achilles
4
7
4
0.86
W
Cernunnos
Treynomical
Cernunnos
14
1
19
23.5
L
Vulcan
q1DrOzD1p
Vulcan
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,688
Damage
62,974
88,399
Taken
78,145
68,774
Mitigated
43,581
53,390
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,202
3,083
2,011
1,278
11,186
4,448
1,287
5,249
5,937
0
18,819
L
Merlin
AGONxx
Merlin
12,956
644
2,184
829
13,162
4,151
343
4,233
8,929
33,128
0
W
Thanatos
Aretho
Thanatos
9,833
1,424
1,417
7,782
15,066
16,600
407
3,908
11,158
0
17,716
W
21,503
1,048
1,836
2,438
14,199
6,775
1,221
3,873
10,326
43,732
0
W
8,293
3,172
13,894
13,974
28,054
30,072
231
6,543
21,511
872
15,007
L
Medusa
L3onHart87
Medusa
17,181
8,781
1,554
2,075
16,956
6,466
0
3,335
13,621
0
37,538
L
Hachiman
Minigirth
Hachiman
8,855
5,059
164
2,194
17,131
5,022
1,080
3,822
13,309
0
20,872
L
Achilles
Only3Inchs
Achilles
11,022
1,591
1,437
1,930
17,334
23,130
400
5,593
11,741
0
20,268
W
Cernunnos
Treynomical
Cernunnos
23,857
12,614
1,139
7,621
19,894
10,879
4,064
6,343
13,551
0
72,854
L
Vulcan
q1DrOzD1p
Vulcan
12,960
3,563
115
0
13,562
4,812
165
4,864
8,698
29,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,450
Gold Earned
57,162
200
Minions Killed
165
0
Camps Cleared
0
1,358,653
Distance Traveled
1,349,134
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,592
588
14
1
0
211,712
1
L
Merlin
11,758
653
56
3
0
254,225
0
W
Thanatos
12,543
697
11
1
0
286,887
0
W
Ah Puch
13,616
756
61
3
0
268,088
0
W
Horus
12,589
699
18
1
0
300,709
0
L
Medusa
11,710
651
39
2
0
292,441
1
L
Hachiman
11,321
629
26
1
0
226,195
0
L
Achilles
10,768
598
15
1
0
262,507
4
W
Cernunnos
15,110
839
96
5
0
291,257
0
L
Vulcan
11,605
645
29
2
0
313,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role