Player Matchup

Bacchus
Bacchus
Dadnomaly
Bacchus
Level 15
God Stats
1W - 0L
1,720 SR
Queue Stats
3W - 4L
1,254 Elo+
Party 2
Thor
Thor
Hagro
Thor
Level 29
God Stats
5W - 1L
1,755 SR
Queue Stats
38W - 35L
1,453 Elo+
Party 2
He Bo
He Bo
Kongla
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,254 Elo+
Party 2
Team Averages
Level 23
1,659 SR
1,320 Elo+

VS

Team Averages
Level 73
1,492 SR
1,425 Elo+
Geb
Geb
Quatrob
Geb
Level 84
God Stats
2W - 2L
1,700 SR
Queue Stats
47W - 70L
1,546 Elo+
Solo
Zeus
Zeus
Riccardo1806
Zeus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,492 Elo+
Party 1
Izanami
Izanami
xOAllEyesOnMeOx
Izanami
Level 17
God Stats
5W - 15L
1,276 SR
Queue Stats
15W - 32L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dadnomaly
Bacchus
11
0 / 2 / 11
8,018
729
2,310
7,289
5,733
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Hagro
Thor
13
6 / 3 / 6
8,736
794
6,601
7,249
2,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
Kongla
He Bo
13
8 / 2 / 3
8,916
811
10,905
7,822
2,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
3 / 5 / 3
8,027
730
6,096
9,819
6,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 6 / 3
8,140
740
8,275
7,390
2,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 3
7,217
656
2,273
6,867
2,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
7
7
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dadnomaly
Bacchus
0
2
11
2.75
W
Thor
Hagro
Thor
6
3
6
3
W
He Bo
Kongla
He Bo
8
2
3
4.75
L
Geb
3
5
3
0.9
L
3
6
3
0.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,816
Damage
16,644
22,360
Taken
24,076
11,237
Mitigated
10,978
2,470
Healing
1,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dadnomaly
Bacchus
2,310
371
123
123
7,289
5,733
62
4,741
2,548
7,383
0
W
Thor
Hagro
Thor
6,601
2,224
0
0
7,249
2,791
0
4,733
2,516
0
28,962
W
He Bo
Kongla
He Bo
10,905
1,336
0
2,224
7,822
2,713
222
4,921
2,901
39,652
0
L
Geb
6,096
894
0
0
9,819
6,441
0
3,999
5,820
15,000
0
L
8,275
644
0
741
7,390
2,495
121
4,455
2,935
35,812
0
L
2,273
857
0
710
6,867
2,042
155
4,819
2,048
0
18,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
23,384
112
Minions Killed
111
0
Camps Cleared
0
607,896
Distance Traveled
553,717
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,018
729
16
1
0
212,875
0
W
Thor
8,736
794
42
4
0
194,109
4
W
He Bo
8,916
811
54
5
0
200,912
1
L
Geb
8,027
730
11
1
0
214,187
0
L
Zeus
8,140
740
57
5
0
165,976
1
L
Izanami
7,217
656
43
4
0
173,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role