Player Matchup

Chang'e
Chang'e
JagerEver
Chang'e
Level 108
God Stats
0W - 4L
1,626 SR
Queue Stats
233W - 219L
1,609 Elo+
Solo
Baba Yaga
Baba Yaga
Jarrod97
Baba Yaga
Level 150
God Stats
9W - 10L
1,650 SR
Queue Stats
791W - 753L
1,619 Elo+
Party 1
Heimdallr
Heimdallr
Joojisan
Heimdallr
Level 136
God Stats
1W - 2L
1,541 SR
Queue Stats
130W - 130L
1,618 Elo+
Solo
King Arthur
King Arthur
MrHoof
King Arthur
Level 147
God Stats
0W - 4L
1,290 SR
Queue Stats
341W - 288L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
aV Mr Brown
Cthulhu
Level 156
God Stats
3W - 4L
1,452 SR
Queue Stats
283W - 277L
1,632 Elo+
Solo
Team Averages
Level 139
1,512 SR
1,617 Elo+

VS

Team Averages
Level 152
1,544 SR
1,604 Elo+
Cu Chulainn
Cu Chulainn
Resili3nT
Cu Chulainn
Level 160
God Stats
1W - 3L
1,249 SR
Queue Stats
333W - 319L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
SMGeneral
Baron Samedi
Level 155
God Stats
6W - 1L
1,972 SR
Queue Stats
499W - 378L
1,711 Elo+
Party 2
Janus
Janus
SigΣa
Janus
Level 141
God Stats
2W - 1L
1,639 SR
Queue Stats
133W - 112L
1,616 Elo+
Solo
Ares
Ares
Thorndragoness
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
somuthebad
Kuzenbo
Level 146
God Stats
5W - 10L
1,359 SR
Queue Stats
475W - 487L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JagerEver
Chang'e
20
7 / 2 / 11
12,981
683
22,360
18,356
12,850
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Jarrod97
Baba Yaga
20
10 / 5 / 10
14,414
759
33,542
26,146
14,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Joojisan
Heimdallr
19
5 / 11 / 9
12,832
675
19,641
18,077
8,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MrHoof
King Arthur
19
2 / 8 / 15
11,831
623
14,356
30,918
46,776
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
aV Mr Brown
Cthulhu
18
0 / 8 / 16
11,421
601
19,376
29,503
48,628
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Resili3nT
Cu Chulainn
20
8 / 6 / 18
13,512
711
24,351
35,968
20,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SMGeneral
Baron Samedi
20
8 / 3 / 18
15,049
792
32,568
24,548
14,620
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
SigΣa
Janus
20
9 / 3 / 16
13,793
726
20,851
12,028
5,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 8 / 19
12,218
643
14,394
30,042
35,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
somuthebad
Kuzenbo
19
5 / 4 / 21
13,605
716
12,995
40,686
59,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
126
24
Kills
34
34
Deaths
24
61
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Chang'e
JagerEver
Chang'e
7
2
11
6.25
L
Baba Yaga
Jarrod97
Baba Yaga
10
5
10
3
L
Heimdallr
Joojisan
Heimdallr
5
11
9
0.86
L
King Arthur
MrHoof
King Arthur
2
8
15
1.19
W
Cu Chulainn
Resili3nT
Cu Chulainn
8
6
18
2.83
W
Baron Samedi
SMGeneral
Baron Samedi
8
3
18
5.67
W
Janus
SigΣa
Janus
9
3
16
5.67
W
4
8
19
1.69
L
Cthulhu
aV Mr Brown
Cthulhu
0
8
16
1
W
Kuzenbo
somuthebad
Kuzenbo
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,275
Damage
105,159
123,000
Taken
143,272
131,051
Mitigated
136,288
48,723
Healing
51,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
JagerEver
Chang'e
22,360
2,694
17,312
10,340
18,356
12,850
1,654
10,458
7,898
50,441
0
L
Baba Yaga
Jarrod97
Baba Yaga
33,542
2,983
1,428
6,751
26,146
14,535
471
18,613
7,533
56,883
0
L
Heimdallr
Joojisan
Heimdallr
19,641
6,642
0
416
18,077
8,262
1,946
12,259
5,818
0
36,195
L
King Arthur
MrHoof
King Arthur
14,356
1,623
0
4,698
30,918
46,776
290
19,837
11,081
0
26,832
W
Cu Chulainn
Resili3nT
Cu Chulainn
24,351
4,514
2,385
8,838
35,968
20,875
1,879
19,585
15,883
0
43,614
W
Baron Samedi
SMGeneral
Baron Samedi
32,568
1,459
15,754
8,855
24,548
14,620
2,401
13,615
10,773
71,000
0
W
Janus
SigΣa
Janus
20,851
1,068
513
1,828
12,028
5,503
1,306
7,938
3,765
51,367
0
W
14,394
108
1,904
2,364
30,042
35,601
415
13,264
16,298
18,856
0
L
Cthulhu
aV Mr Brown
Cthulhu
19,376
1,199
4,057
3,721
29,503
48,628
0
19,641
9,862
38,860
0
W
Kuzenbo
somuthebad
Kuzenbo
12,995
4,234
233
9,269
40,686
59,689
880
19,890
19,914
19,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,479
Gold Earned
68,177
206
Minions Killed
185
0
Camps Cleared
0
1,551,177
Distance Traveled
1,646,693
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,981
683
58
3
0
372,296
5
L
Baba Yaga
14,414
759
47
2
0
333,582
1
L
Heimdallr
12,832
675
38
2
0
254,974
0
L
King Arthur
11,831
623
23
1
0
299,016
0
W
Cu Chulainn
13,512
711
34
2
0
313,033
2
W
Baron Samedi
15,049
792
78
4
0
330,569
1
W
Janus
13,793
726
55
3
0
331,851
0
W
Ares
12,218
643
6
0
0
316,199
0
L
Cthulhu
11,421
601
40
2
0
291,309
1
W
Kuzenbo
13,605
716
12
1
0
355,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role