Player Matchup

Loki
Loki
AGaryPickle
Loki
Level 29
God Stats
14W - 9L
1,672 SR
Queue Stats
95W - 72L
1,623 Elo+
Solo
Sobek
Sobek
Kokorowa
Sobek
Level 5
God Stats
7W - 4L
1,597 SR
Queue Stats
15W - 13L
1,590 Elo+
Solo
Scylla
Scylla
Mata_Di0sess
Scylla
Level 19
God Stats
3W - 3L
1,456 SR
Queue Stats
73W - 63L
1,584 Elo+
Solo
Jing Wei
Jing Wei
Murph PhG
Jing Wei
Level 17
God Stats
8W - 0L
1,843 SR
Queue Stats
37W - 17L
1,689 Elo+
Solo
Bellona
Bellona
espartano-deleon
Bellona
Level 27
God Stats
4W - 3L
1,449 SR
Queue Stats
108W - 105L
1,576 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,612 Elo+

VS

Team Averages
Level 20
1,554 SR
1,653 Elo+
Arachne
Arachne
ChillVillain05
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,835 Elo+
Solo
Izanami
Izanami
D1rtCh1ck3n
Izanami
Level 25
God Stats
5W - 3L
1,781 SR
Queue Stats
58W - 45L
1,614 Elo+
Solo
Ares
Ares
L05BR0T3R5
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,583 Elo+
Solo
Neith
Neith
Zeej1020
Neith
Level 24
God Stats
2W - 3L
1,447 SR
Queue Stats
69W - 66L
1,660 Elo+
Solo
Bastet
Bastet
lllMeXicaNlll
Bastet
Level 23
God Stats
4W - 7L
1,541 SR
Queue Stats
42W - 51L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
4,380
876
1,360
2,542
591
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Kokorowa
Sobek
5
2 / 1 / 2
3,876
775
1,055
2,575
1,124
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
7
2 / 1 / 1
4,302
860
1,645
2,349
687
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Murph PhG
Jing Wei
5
0 / 1 / 1
3,464
693
1,468
1,186
246
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 0
4,116
823
412
2,900
1,174
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 1
2,978
596
1,584
3,240
607
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
D1rtCh1ck3n
Izanami
1
0 / 0 / 0
999
200
0
0
0
7
1 / 3 / 0
3,856
771
1,675
4,656
2,090
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Zeej1020
Neith
6
3 / 1 / 0
4,075
815
1,696
1,990
497
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 2
3,783
757
1,088
3,512
626
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
4
4
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
0
4
1
0.13
L
Izanami
D1rtCh1ck3n
Izanami
0
0
0
0
W
Sobek
Kokorowa
Sobek
2
1
2
3
L
1
3
0
0.33
W
Scylla
2
1
1
2.5
W
Jing Wei
Murph PhG
Jing Wei
0
1
1
0.5
L
Neith
Zeej1020
Neith
3
1
0
3
W
1
0
0
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,940
Damage
6,043
11,552
Taken
13,398
3,822
Mitigated
3,820
5,184
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,360
124
0
630
2,542
591
0
0
2,542
0
17,559
L
1,584
1,501
0
234
3,240
607
0
855
2,385
0
3,844
L
Izanami
D1rtCh1ck3n
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Kokorowa
Sobek
1,055
233
0
1,031
2,575
1,124
0
0
2,575
6,036
0
L
1,675
0
0
1,300
4,656
2,090
0
1,645
3,011
13,063
0
W
Scylla
1,645
726
0
1,270
2,349
687
0
1,475
674
15,921
0
W
Jing Wei
Murph PhG
Jing Wei
1,468
1,334
0
245
1,186
246
391
0
1,186
0
12,032
L
Neith
Zeej1020
Neith
1,696
693
0
729
1,990
497
0
0
1,990
0
15,378
W
412
289
0
2,008
2,900
1,174
0
0
2,900
0
13,687
L
1,088
239
0
1,769
3,512
626
0
200
3,312
0
13,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,138
Gold Earned
15,691
148
Minions Killed
83
0
Camps Cleared
0
490,387
Distance Traveled
403,658
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,380
876
38
8
0
113,498
1
L
Arachne
2,978
596
3
1
0
127,154
0
L
Izanami
999
200
0
0
0
0
0
W
Sobek
3,876
775
7
1
0
111,674
4
L
Ares
3,856
771
21
4
0
88,699
0
W
Scylla
4,302
860
34
7
0
85,020
0
W
Jing Wei
3,464
693
32
6
0
88,291
0
L
Neith
4,075
815
30
6
0
81,862
2
W
Bellona
4,116
823
37
7
0
91,904
1
L
Bastet
3,783
757
29
6
0
105,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role