Player Matchup

Ah Puch
Ah Puch
BulletInHead363
Ah Puch
Level 105
God Stats
6W - 4L
1,659 SR
Queue Stats
206W - 209L
1,396 Elo+
Solo
Chronos
Chronos
Dadgummit
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,346 Elo+
Solo
Artio
Artio
StraightUpSlrpy
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 67L
1,472 Elo+
Party 2
Chiron
Chiron
Swifty Mak3r
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,413 Elo+
Party 2
Set
Set
sparkyleo
Set
Level 91
God Stats
0W - 1L
1,296 SR
Queue Stats
30W - 26L
1,460 Elo+
Solo
Team Averages
Level 76
1,491 SR
1,417 Elo+

VS

Team Averages
Level 130
1,434 SR
1,377 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
IvIBERSERKERIvI
Olorun
Level 146
God Stats
2W - 1L
1,308 SR
Queue Stats
123W - 143L
1,367 Elo+
Party 1
Neith
Neith
KronHyp
Neith
Level 149
God Stats
1W - 1L
1,426 SR
Queue Stats
14W - 11L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
YourBoy_Shawne
Nu Wa
Level 100
God Stats
1W - 0L
1,539 SR
Queue Stats
5W - 11L
1,217 Elo+
Party 3
Ymir
Ymir
ltsNotThatHard
Ymir
Level 128
God Stats
4W - 2L
1,395 SR
Queue Stats
153W - 142L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
8,946
688
15,758
14,566
6,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Dadgummit
Chronos
15
2 / 8 / 1
8,782
676
7,051
14,841
6,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 8 / 6
8,261
635
4,416
20,868
20,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
15
1 / 7 / 8
8,191
630
14,145
14,781
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 8 / 4
8,817
678
10,062
13,653
5,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
14 / 1 / 9
12,477
960
22,413
10,396
4,494
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 20
10,119
778
9,652
10,916
4,082
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
KronHyp
Neith
18
6 / 1 / 17
10,784
830
16,911
11,807
5,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 3 / 15
11,335
872
18,199
9,048
3,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 4 / 18
9,808
754
7,171
25,973
12,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
115
12
Kills
36
36
Deaths
12
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
14
1
9
18.5
L
3
5
4
1
L
Chronos
Dadgummit
Chronos
2
8
1
0.31
W
4
3
20
4.67
W
Neith
KronHyp
Neith
6
1
17
14.5
L
1
8
6
0.5
L
Chiron
1
7
8
0.71
W
9
3
15
5.5
W
3
4
18
3
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,432
Damage
74,346
78,709
Taken
68,140
44,407
Mitigated
29,253
22,577
Healing
36,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,413
1,228
1,915
2,176
10,396
4,494
1,009
4,009
6,387
46,368
0
L
15,758
353
683
4,881
14,566
6,247
0
9,484
5,082
38,158
0
L
Chronos
Dadgummit
Chronos
7,051
2,009
1,271
2,824
14,841
6,371
0
11,089
3,752
18,094
0
W
9,652
5,468
5,043
3,992
10,916
4,082
1,327
3,331
7,585
18,142
0
W
Neith
KronHyp
Neith
16,911
7,709
2,049
5,477
11,807
5,041
1,818
6,933
4,874
99
33,675
L
4,416
871
3,251
2,734
20,868
20,512
0
14,389
6,479
13,360
0
L
Chiron
14,145
3,128
413
3,229
14,781
5,818
0
10,426
4,355
0
30,213
W
18,199
5,119
2,307
1,985
9,048
3,257
229
2,724
6,324
35,527
0
W
7,171
1,606
1,809
9,651
25,973
12,379
72
10,228
15,745
12,451
0
L
10,062
3,382
1,602
1,689
13,653
5,459
0
12,146
1,507
0
21,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,997
Gold Earned
54,523
122
Minions Killed
162
0
Camps Cleared
0
1,021,750
Distance Traveled
1,167,328
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,477
960
61
5
0
270,054
1
L
Ah Puch
8,946
688
43
3
0
185,652
0
L
Chronos
8,782
676
23
2
0
155,392
0
W
Olorun
10,119
778
24
2
0
214,847
3
W
Neith
10,784
830
39
3
0
224,701
0
L
Artio
8,261
635
13
1
0
232,229
0
L
Chiron
8,191
630
31
2
0
229,913
0
W
Nu Wa
11,335
872
23
2
0
241,715
1
W
Ymir
9,808
754
15
1
0
216,011
0
L
Set
8,817
678
12
1
0
218,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role