Player Matchup

Sobek
Sobek
GulagCEO
Sobek
Level 19
God Stats
16W - 11L
1,667 SR
Queue Stats
180W - 188L
1,383 Elo+
Party 1
Discordia
Discordia
ItsYoBoiCaillou
Discordia
Level 21
God Stats
38W - 32L
1,571 SR
Queue Stats
198W - 211L
1,354 Elo+
Party 1
Nemesis
Nemesis
VZM II
Nemesis
Level 24
God Stats
23W - 19L
1,509 SR
Queue Stats
43W - 36L
1,440 Elo+
Solo
Serqet
Serqet
cmokii
Serqet
Level 26
God Stats
17W - 17L
1,374 SR
Queue Stats
114W - 160L
1,244 Elo+
Solo
Ra
Ra
greatness1032
Ra
Level 26
God Stats
2W - 1L
1,307 SR
Queue Stats
42W - 85L
1,170 Elo+
Solo
Team Averages
Level 23
1,486 SR
1,318 Elo+

VS

Team Averages
Level 9
1,347 SR
1,039 Elo+
Arachne
Arachne
ACKTUROUS
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
ChannieQ
Baron Samedi
Level 16
God Stats
12W - 14L
1,456 SR
Queue Stats
23W - 34L
1,199 Elo+
Solo
Serqet
Serqet
SaiyanBroly6920
Serqet
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 110L
858 Elo+
Party 2
Jing Wei
Jing Wei
ShineIQ
Jing Wei
Level 5
God Stats
1W - 3L
1,169 SR
Queue Stats
15W - 20L
869 Elo+
Party 2
Kukulkan
Kukulkan
dmskaeden
Kukulkan
Level 6
God Stats
0W - 5L
1,111 SR
Queue Stats
0W - 5L
915 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GulagCEO
Sobek
16
5 / 1 / 11
13,954
498
7,524
16,340
15,430
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
ItsYoBoiCaillou
Discordia
20
19 / 1 / 7
17,399
621
33,972
15,701
6,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
VZM II
Nemesis
20
13 / 3 / 9
16,774
599
18,230
21,481
11,808
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
cmokii
Serqet
19
7 / 2 / 14
13,717
490
11,682
19,001
9,719
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
0 / 9 / 9
11,216
401
2,910
13,353
4,410

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ACKTUROUS
Arachne
18
4 / 11 / 1
12,333
440
5,977
23,731
9,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ChannieQ
Baron Samedi
16
4 / 10 / 3
11,495
411
13,933
20,873
13,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 10 / 2
11,184
399
4,648
21,247
9,089
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
ShineIQ
Jing Wei
13
1 / 9 / 1
9,884
353
3,904
13,850
3,870
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
dmskaeden
Kukulkan
16
3 / 5 / 2
10,710
383
14,792
13,093
4,666
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
22
44
Kills
13
16
Deaths
45
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
ACKTUROUS
Arachne
4
11
1
0.41
L
Baron Samedi
ChannieQ
Baron Samedi
4
10
3
0.55
W
Sobek
GulagCEO
Sobek
5
1
11
10.5
W
Discordia
ItsYoBoiCaillou
Discordia
19
1
7
22.5
L
1
10
2
0.2
L
Jing Wei
ShineIQ
Jing Wei
1
9
1
0.17
W
Nemesis
VZM II
Nemesis
13
3
9
5.83
W
Serqet
cmokii
Serqet
7
2
14
7
L
Kukulkan
dmskaeden
Kukulkan
3
5
2
0.8
W
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,318
Damage
43,254
85,876
Taken
92,794
47,862
Mitigated
40,521
29,088
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ACKTUROUS
Arachne
5,977
3,715
0
3,038
23,731
9,382
3,649
11,426
11,795
0
56,678
L
Baron Samedi
ChannieQ
Baron Samedi
13,933
3,350
164
3,230
20,873
13,514
2,035
11,237
7,875
55,247
0
W
Sobek
GulagCEO
Sobek
7,524
854
0
4,923
16,340
15,430
703
8,903
7,257
28,683
0
W
Discordia
ItsYoBoiCaillou
Discordia
33,972
2,917
482
5,706
15,701
6,495
4,450
4,530
10,457
161,437
0
L
4,648
714
0
58
21,247
9,089
2,609
7,025
14,222
0
35,797
L
Jing Wei
ShineIQ
Jing Wei
3,904
2,883
0
350
13,850
3,870
1,394
7,182
6,230
0
24,366
W
Nemesis
VZM II
Nemesis
18,230
9,580
0
8,535
21,481
11,808
2,353
3,164
16,972
0
166,134
W
Serqet
cmokii
Serqet
11,682
1,773
0
7,412
19,001
9,719
1,083
11,321
7,680
0
47,468
L
Kukulkan
dmskaeden
Kukulkan
14,792
941
0
2,243
13,093
4,666
0
7,536
5,557
48,732
0
W
2,910
244
724
1,306
13,353
4,410
87
4,692
8,303
23,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,060
Gold Earned
55,606
563
Minions Killed
390
0
Camps Cleared
0
2,323,557
Distance Traveled
1,981,495
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,333
440
130
5
0
409,069
1
L
Baron Samedi
11,495
411
87
3
0
329,437
5
W
Sobek
13,954
498
56
2
0
459,333
0
W
Discordia
17,399
621
227
8
0
502,403
6
L
Serqet
11,184
399
68
2
0
414,995
3
L
Jing Wei
9,884
353
52
2
0
394,168
5
W
Nemesis
16,774
599
183
7
0
549,406
2
W
Serqet
13,717
490
62
2
0
480,756
5
L
Kukulkan
10,710
383
53
2
0
433,826
1
W
Ra
11,216
401
35
1
0
331,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role