Player Matchup

Set
Set
KingSluShy
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Cerberus
Cerberus
XxReynosoxX
Cerberus
Level 3
God Stats
2W - 5L
1,326 SR
Queue Stats
3W - 9L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
i snipe u later
Jormungandr
Level 22
God Stats
36W - 28L
1,538 SR
Queue Stats
96W - 80L
1,392 Elo+
Solo
Amaterasu
Amaterasu
lISeptoPhobialI
Amaterasu
Level 27
God Stats
8W - 3L
1,906 SR
Queue Stats
130W - 154L
1,243 Elo+
Solo
Fenrir
Fenrir
mykejowl
Fenrir
Level 5
God Stats
4W - 5L
1,242 SR
Queue Stats
6W - 6L
1,009 Elo+
Solo
Team Averages
Level 12
1,502 SR
1,320 Elo+

VS

Team Averages
Level 25
1,398 SR
1,321 Elo+
Ares
Ares
Dr_Breazy
Ares
Level 49
God Stats
5W - 10L
1,339 SR
Queue Stats
145W - 182L
1,267 Elo+
Party 1
Baron Samedi
Baron Samedi
Kevalin03
Baron Samedi
Level 22
God Stats
18W - 13L
1,491 SR
Queue Stats
51W - 43L
1,334 Elo+
Party 1
Merlin
Merlin
Magrathea42
Merlin
Level 11
God Stats
1W - 0L
1,159 SR
Queue Stats
4W - 5L
1,215 Elo+
Solo
Poseidon
Poseidon
RageBomb4025
Poseidon
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 11L
1,490 Elo+
Party 1
Kali
Kali
X_RandoCommandoX
Kali
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 130L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 25 / 4
13,548
347
3,499
33,566
13,616
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
XxReynosoxX
Cerberus
10
0 / 6 / 2
12,262
314
1,302
9,119
3,883
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
i snipe u later
Jormungandr
20
7 / 4 / 2
21,870
561
23,145
41,115
50,730
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
lISeptoPhobialI
Amaterasu
20
12 / 3 / 0
20,360
522
27,858
42,036
45,957
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
mykejowl
Fenrir
20
2 / 17 / 3
16,135
414
12,762
40,648
20,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
17 / 2 / 11
19,240
493
23,386
26,401
40,720
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Kevalin03
Baron Samedi
10
3 / 0 / 3
11,707
300
5,445
2,959
1,090
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
20
0 / 9 / 10
14,701
377
2,122
15,865
7,863
Poseidon
RageBomb4025
Poseidon
20
10 / 8 / 7
19,231
493
39,664
30,318
11,174
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
18 / 4 / 7
21,646
555
47,340
35,795
23,578
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
21
Kills
48
55
Deaths
23
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ares
17
2
11
11.25
W
Baron Samedi
Kevalin03
Baron Samedi
3
0
3
4.5
L
0
25
4
0.08
W
Merlin
0
9
10
0.56
W
Poseidon
RageBomb4025
Poseidon
10
8
7
1.69
W
18
4
7
5.38
L
Cerberus
XxReynosoxX
Cerberus
0
6
2
0.17
L
Jormungandr
i snipe u later
Jormungandr
7
4
2
2
L
Amaterasu
lISeptoPhobialI
Amaterasu
12
3
0
4
L
Fenrir
mykejowl
Fenrir
2
17
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,566
Damage
117,957
166,484
Taken
111,338
134,277
Mitigated
84,425
39,113
Healing
35,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
23,386
2,257
0
1,413
26,401
40,720
662
8,352
17,946
102,352
0
W
Baron Samedi
Kevalin03
Baron Samedi
5,445
1,172
594
1,568
2,959
1,090
468
1,121
1,838
24,608
0
L
3,499
1,648
0
347
33,566
13,616
252
17,550
16,016
0
41,195
W
Merlin
2,122
386
0
0
15,865
7,863
960
2,570
13,217
42,193
0
W
Poseidon
RageBomb4025
Poseidon
39,664
11,252
0
15,159
30,318
11,174
5,252
7,340
22,625
189,470
0
W
47,340
28,693
0
16,473
35,795
23,578
1,924
5,242
30,450
0
145,686
L
Cerberus
XxReynosoxX
Cerberus
1,302
184
0
463
9,119
3,883
0
5,230
3,889
7,447
0
L
Jormungandr
i snipe u later
Jormungandr
23,145
7,442
0
4,205
41,115
50,730
1,425
19,091
22,024
130,962
0
L
Amaterasu
lISeptoPhobialI
Amaterasu
27,858
12,532
315
17,178
42,036
45,957
4,471
16,430
25,606
0
136,875
L
Fenrir
mykejowl
Fenrir
12,762
5,611
0
16,605
40,648
20,091
929
12,338
28,310
0
118,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,175
Gold Earned
86,525
608
Minions Killed
650
0
Camps Cleared
0
2,570,991
Distance Traveled
2,624,341
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
19,240
493
116
3
0
683,730
0
W
Baron Samedi
11,707
300
43
1
0
179,176
0
L
Set
13,548
347
57
1
0
569,426
0
W
Merlin
14,701
377
73
2
0
341,849
0
W
Poseidon
19,231
493
268
7
0
639,596
0
W
Kali
21,646
555
150
4
0
779,990
0
L
Cerberus
12,262
314
13
0
0
265,800
1
L
Jormungandr
21,870
561
186
5
0
574,055
3
L
Amaterasu
20,360
522
212
5
0
707,490
4
L
Fenrir
16,135
414
140
4
0
454,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role