Player Matchup

Jing Wei
Jing Wei
EagleMan-gov
Jing Wei
Level 28
God Stats
0W - 2L
1,176 SR
Queue Stats
55W - 60L
1,148 Elo+
Party 1
Janus
Janus
JFuzzyTBMS
Janus
Level 67
God Stats
2W - 6L
1,338 SR
Queue Stats
45W - 59L
1,282 Elo+
Party 1
Horus
Horus
killer slawjn
Horus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 68L
1,189 Elo+
Party 1
Team Averages
Level 47
1,338 SR
1,206 Elo+

VS

Team Averages
Level 43
1,384 SR
1,154 Elo+
Bacchus
Bacchus
NlundinDoughBOI
Bacchus
Level 89
God Stats
14W - 11L
1,454 SR
Queue Stats
97W - 120L
1,247 Elo+
Solo
Hachiman
Hachiman
Redmest
Hachiman
Level 29
God Stats
4W - 5L
1,274 SR
Queue Stats
44W - 71L
1,134 Elo+
Solo
Sol
Sol
bruiserjr
Sol
Level 11
God Stats
3W - 2L
1,424 SR
Queue Stats
4W - 11L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EagleMan-gov
Jing Wei
12
0 / 6 / 3
8,941
596
6,230
12,232
4,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
12
0 / 8 / 2
8,728
582
5,237
9,931
3,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 9 / 0
9,690
646
4,084
14,509
5,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 12
11,924
795
16,306
13,813
9,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Redmest
Hachiman
16
12 / 2 / 10
12,095
806
13,036
11,854
4,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 3 / 2
7,397
493
104
1,995
403
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
23
23
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
EagleMan-gov
Jing Wei
0
6
3
0.25
L
Janus
0
8
2
0.13
W
11
0
12
17
W
Hachiman
Redmest
Hachiman
12
2
10
8.5
W
0
3
2
0.33
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,551
Damage
29,446
36,672
Taken
27,662
13,489
Mitigated
14,358
4,204
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
EagleMan-gov
Jing Wei
6,230
4,356
0
1,390
12,232
4,867
1,050
5,648
6,584
0
22,657
L
Janus
5,237
163
0
347
9,931
3,021
304
4,960
4,971
45,956
0
W
16,306
1,075
723
5,069
13,813
9,315
132
1,753
12,060
52,455
0
W
Hachiman
Redmest
Hachiman
13,036
9,282
0
1,233
11,854
4,640
2,505
3,287
8,567
0
44,768
W
104
104
0
17
1,995
403
0
225
1,770
416
0
L
4,084
2,325
887
1,580
14,509
5,601
0
5,858
8,651
0
19,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,359
Gold Earned
31,416
137
Minions Killed
123
0
Camps Cleared
0
697,101
Distance Traveled
543,709
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,941
596
40
3
0
251,522
0
L
Janus
8,728
582
67
4
0
213,355
0
W
Bacchus
11,924
795
62
4
0
284,759
2
W
Hachiman
12,095
806
60
4
0
198,803
4
W
Sol
7,397
493
1
0
0
60,147
0
L
Horus
9,690
646
30
2
0
232,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role