Player Matchup

Merlin
Merlin
AteraAnima
Merlin
Level 98
God Stats
2W - 2L
1,671 SR
Queue Stats
89W - 90L
1,494 Elo+
Solo
Awilix
Awilix
Juukkaa
Awilix
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 298L
1,522 Elo+
Solo
Tyr
Tyr
MonsterEvel
Tyr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
Romzz1
Sun Wukong
Level 146
God Stats
6W - 6L
1,510 SR
Queue Stats
494W - 488L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
xAlphaCephx
Ao Kuang
Level 159
God Stats
0W - 1L
1,299 SR
Queue Stats
25W - 17L
1,592 Elo+
Party 2
Team Averages
Level 139
1,496 SR
1,528 Elo+

VS

Team Averages
Level 112
1,530 SR
1,512 Elo+
Fafnir
Fafnir
LocoSmoker101
Fafnir
Level 158
God Stats
2W - 5L
1,355 SR
Queue Stats
754W - 762L
1,579 Elo+
Party 3
Fenrir
Fenrir
Pichinegus
Fenrir
Level 131
God Stats
3W - 2L
1,447 SR
Queue Stats
119W - 122L
1,557 Elo+
Party 1
Thanatos
Thanatos
VP_Complicated
Thanatos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
iTz xiEike
Kuzenbo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,496 Elo+
Solo
Artio
Artio
willthebeast321-
Artio
Level 66
God Stats
6W - 1L
1,849 SR
Queue Stats
286W - 304L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AteraAnima
Merlin
20
7 / 4 / 20
12,423
776
26,667
11,054
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Juukkaa
Awilix
16
4 / 8 / 19
10,637
665
17,776
15,956
6,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 8 / 18
10,186
637
12,741
18,876
18,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Romzz1
Sun Wukong
17
3 / 6 / 23
11,035
690
15,131
16,286
16,931
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
xAlphaCephx
Ao Kuang
19
15 / 7 / 11
12,310
769
22,677
23,650
9,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 19
12,445
778
17,658
19,485
21,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Pichinegus
Fenrir
20
7 / 5 / 14
12,579
786
16,414
31,596
20,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
18
8 / 8 / 11
11,910
744
17,813
17,161
10,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
iTz xiEike
Kuzenbo
20
4 / 3 / 23
12,948
809
13,371
22,063
33,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 8 / 12
11,981
749
9,219
25,635
31,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
111
31
Kills
32
33
Deaths
31
91
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Merlin
AteraAnima
Merlin
7
4
20
4.25
L
Awilix
Juukkaa
Awilix
4
8
19
1.69
W
7
7
19
2.36
L
2
8
18
1.38
W
Fenrir
Pichinegus
Fenrir
7
5
14
2.8
L
Sun Wukong
Romzz1
Sun Wukong
3
6
23
2.42
W
Thanatos
8
8
11
1.69
W
Kuzenbo
iTz xiEike
Kuzenbo
4
3
23
5.17
W
6
8
12
1.5
L
Ao Kuang
xAlphaCephx
Ao Kuang
15
7
11
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,992
Damage
74,475
85,822
Taken
115,940
55,888
Mitigated
117,226
24,669
Healing
44,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AteraAnima
Merlin
26,667
2,440
1,042
1,385
11,054
4,354
971
6,344
4,710
58,410
0
L
Awilix
Juukkaa
Awilix
17,776
7,726
3,193
1,891
15,956
6,335
692
7,867
8,089
0
23,323
W
17,658
6,349
2,599
4,915
19,485
21,474
1,207
7,675
11,664
29,875
0
L
12,741
2,169
20
2,516
18,876
18,784
803
12,265
6,611
0
21,101
W
Fenrir
Pichinegus
Fenrir
16,414
2,161
442
11,236
31,596
20,373
992
15,466
15,955
4,829
28,140
L
Sun Wukong
Romzz1
Sun Wukong
15,131
2,323
775
3,635
16,286
16,931
537
5,146
11,140
1,489
25,779
W
Thanatos
17,813
3,953
2,293
8,675
17,161
10,256
0
7,138
9,948
0
30,804
W
Kuzenbo
iTz xiEike
Kuzenbo
13,371
4,659
2,142
2,972
22,063
33,311
1,613
8,788
13,211
25,591
0
W
9,219
993
4,243
5,175
25,635
31,812
459
11,195
14,342
22,893
0
L
Ao Kuang
xAlphaCephx
Ao Kuang
22,677
8,279
529
9,683
23,650
9,484
959
10,617
13,033
31,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,591
Gold Earned
61,863
131
Minions Killed
121
0
Camps Cleared
0
1,257,954
Distance Traveled
1,285,316
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,423
776
53
3
0
239,794
1
L
Awilix
10,637
665
5
0
0
263,321
3
W
Fafnir
12,445
778
18
1
0
221,553
0
L
Tyr
10,186
637
16
1
0
259,788
1
W
Fenrir
12,579
786
35
2
0
294,361
0
L
Sun Wukong
11,035
690
26
2
0
267,483
3
W
Thanatos
11,910
744
21
1
0
241,686
0
W
Kuzenbo
12,948
809
34
2
0
273,227
0
W
Artio
11,981
749
13
1
0
254,489
0
L
Ao Kuang
12,310
769
31
2
0
227,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role