Player Matchup

Sun Wukong
Sun Wukong
ARExUxSER1OUS
Sun Wukong
Level 78
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 1
Xing Tian
Xing Tian
ExiledWolfie
Xing Tian
Level 65
God Stats
3W - 4L
1,369 SR
Queue Stats
135W - 152L
1,272 Elo+
Solo
Baba Yaga
Baba Yaga
MarvBetterThanU
Baba Yaga
Level 120
God Stats
0W - 2L
1,198 SR
Queue Stats
1W - 3L
1,303 Elo+
Party 1
Team Averages
Level 88
1,273 SR
1,233 Elo+

VS

Team Averages
Level 44
1,459 SR
1,253 Elo+
Odin
Odin
CarrizoFranSan2
Odin
Level 47
God Stats
4W - 4L
1,378 SR
Queue Stats
100W - 106L
1,292 Elo+
Solo
Arachne
Arachne
PDG Centrik
Arachne
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 8L
1,141 Elo+
Solo
Ra
Ra
XtReMe GaMeR185
Ra
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 59L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ARExUxSER1OUS
Sun Wukong
15
2 / 5 / 2
12,960
540
9,868
24,150
27,527
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
ExiledWolfie
Xing Tian
16
2 / 4 / 4
14,514
605
13,973
32,329
33,893
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baba Yaga
MarvBetterThanU
Baba Yaga
17
3 / 6 / 3
13,302
554
19,190
15,674
7,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 9
15,665
653
20,388
19,180
18,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
PDG Centrik
Arachne
19
5 / 4 / 8
14,907
621
15,846
18,873
7,704
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 3 / 7
14,853
619
20,947
20,298
8,610
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
15
15
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ARExUxSER1OUS
Sun Wukong
2
5
2
0.6
W
5
0
9
9.5
L
Xing Tian
ExiledWolfie
Xing Tian
2
4
4
1
L
Baba Yaga
MarvBetterThanU
Baba Yaga
3
6
3
0.75
W
Arachne
PDG Centrik
Arachne
5
4
8
2.25
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,031
Damage
57,181
72,153
Taken
58,351
68,894
Mitigated
35,138
9,833
Healing
29,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ARExUxSER1OUS
Sun Wukong
9,868
3,206
199
1,649
24,150
27,527
89
7,418
16,411
0
39,416
W
20,388
2,741
0
5,015
19,180
18,824
522
9,192
9,613
0
117,809
L
Xing Tian
ExiledWolfie
Xing Tian
13,973
688
1,566
3,895
32,329
33,893
0
8,395
23,409
66,543
0
L
Baba Yaga
MarvBetterThanU
Baba Yaga
19,190
1,178
277
2,247
15,674
7,474
141
5,501
10,130
72,874
0
W
Arachne
PDG Centrik
Arachne
15,846
11,064
816
6,983
18,873
7,704
1,952
10,609
8,039
0
58,455
W
20,947
4,094
4,605
12,396
20,298
8,610
589
13,693
6,480
87,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,776
Gold Earned
45,425
249
Minions Killed
287
0
Camps Cleared
0
1,150,232
Distance Traveled
1,282,262
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,960
540
69
3
0
390,975
0
W
Odin
15,665
653
141
6
0
418,460
0
L
Xing Tian
14,514
605
76
3
0
415,486
2
L
Baba Yaga
13,302
554
104
4
0
343,771
2
W
Arachne
14,907
621
65
3
0
458,964
2
W
Ra
14,853
619
81
3
0
404,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role