Player Matchup

Janus
Janus
D Banditcoot
Janus
Level 27
God Stats
0W - 5L
1,485 SR
Queue Stats
78W - 93L
1,147 Elo+
Solo
Neith
Neith
Paupaurec
Neith
Level 25
God Stats
38W - 49L
1,345 SR
Queue Stats
41W - 52L
1,071 Elo+
Solo
Geb
Geb
TheScytheSlayer4
Geb
Level 17
God Stats
25W - 30L
1,377 SR
Queue Stats
117W - 164L
1,034 Elo+
Solo
Mercury
Mercury
blopdop11
Mercury
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 67L
1,053 Elo+
Party 1
Hun Batz
Hun Batz
xxkevmode
Hun Batz
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
51W - 72L
1,076 Elo+
Party 1
Team Averages
Level 23
1,441 SR
1,076 Elo+

VS

Team Averages
Level 27
1,423 SR
1,082 Elo+
Thor
Thor
BrianyouemBrian
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
820 Elo+
Solo
Da Ji
Da Ji
Dan_23dg
Da Ji
Level 26
God Stats
16W - 21L
1,539 SR
Queue Stats
157W - 227L
1,154 Elo+
Solo
Cthulhu
Cthulhu
SantiagoTej8047
Cthulhu
Level 25
God Stats
2W - 0L
1,706 SR
Queue Stats
35W - 55L
1,064 Elo+
Solo
Nike
Nike
VerTex-PANDA3103
Nike
Level 27
God Stats
7W - 8L
1,018 SR
Queue Stats
80W - 91L
1,087 Elo+
Solo
Ymir
Ymir
pekkapurjo
Ymir
Level 29
God Stats
5W - 6L
1,352 SR
Queue Stats
94W - 118L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 7
16,344
467
28,426
19,312
8,097
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Paupaurec
Neith
5
0 / 2 / 0
9,007
257
803
2,618
511
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 7
15,091
431
19,609
30,824
18,938
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
blopdop11
Mercury
20
6 / 15 / 6
14,345
410
14,043
27,957
10,618
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
xxkevmode
Hun Batz
20
9 / 6 / 9
15,324
438
34,956
34,326
13,699
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
10,323
295
1,326
6,380
3,038
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Dan_23dg
Da Ji
19
8 / 9 / 4
14,506
414
15,788
22,739
9,558
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 2 / 7
17,136
490
21,945
30,852
27,571
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 6 / 6
16,058
459
25,655
35,144
27,464
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
6 / 6 / 7
16,117
460
19,640
35,962
29,121
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
52
27
Kills
26
31
Deaths
28
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
5
2
0.4
L
10
4
7
3.38
W
Da Ji
Dan_23dg
Da Ji
8
9
4
1.11
L
Neith
Paupaurec
Neith
0
2
0
0
W
1
2
7
2.25
L
2
4
7
1.38
W
10
6
6
2.17
L
Mercury
blopdop11
Mercury
6
15
6
0.6
W
6
6
7
1.58
L
Hun Batz
xxkevmode
Hun Batz
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,837
Damage
84,354
115,037
Taken
131,077
51,863
Mitigated
96,752
20,791
Healing
33,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,326
493
0
0
6,380
3,038
0
2,271
4,109
0
9,195
L
28,426
2,292
773
5,060
19,312
8,097
1,296
7,335
11,802
95,300
0
W
Da Ji
Dan_23dg
Da Ji
15,788
5,519
0
1,618
22,739
9,558
3,670
6,179
15,767
0
61,545
L
Neith
Paupaurec
Neith
803
320
0
0
2,618
511
0
38
2,455
0
5,602
W
21,945
1,459
2,967
9,810
30,852
27,571
1,227
9,670
21,182
89,540
0
L
19,609
2,108
680
10,672
30,824
18,938
742
11,532
18,742
68,722
0
W
25,655
8,477
931
12,656
35,144
27,464
2,276
13,303
21,841
0
100,105
L
Mercury
blopdop11
Mercury
14,043
5,309
0
464
27,957
10,618
746
8,646
19,011
0
46,936
W
19,640
1,405
1,931
3,548
35,962
29,121
1,716
16,612
19,350
52,169
0
L
Hun Batz
xxkevmode
Hun Batz
34,956
8,795
0
3,142
34,326
13,699
0
14,034
19,967
0
120,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,111
Gold Earned
74,140
379
Minions Killed
444
0
Camps Cleared
0
2,429,279
Distance Traveled
2,465,216
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,323
295
7
0
0
151,567
0
L
Janus
16,344
467
117
3
0
586,612
0
W
Da Ji
14,506
414
90
3
0
491,487
0
L
Neith
9,007
257
10
0
0
47,747
0
W
Cthulhu
17,136
490
142
4
0
623,885
6
L
Geb
15,091
431
74
2
0
555,019
0
W
Nike
16,058
459
138
4
0
636,409
2
L
Mercury
14,345
410
58
2
0
547,220
1
W
Ymir
16,117
460
67
2
0
561,868
5
L
Hun Batz
15,324
438
120
3
0
692,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role