Player Matchup

Cthulhu
Cthulhu
DemonKngjahh
Cthulhu
Level 29
God Stats
6W - 6L
1,413 SR
Queue Stats
56W - 66L
1,392 Elo+
Party 1
Loki
Loki
FLAWLESSDLO
Loki
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,659 Elo+
Party 2
Thor
Thor
Flitii
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Chaac
Chaac
NOT2BFORGIVEN
Chaac
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Ra
Ra
jayy2002
Ra
Level 65
God Stats
22W - 22L
1,553 SR
Queue Stats
190W - 206L
1,456 Elo+
Party 1
Team Averages
Level 48
1,493 SR
1,501 Elo+

VS

Team Averages
Level 55
1,685 SR
1,584 Elo+
Fenrir
Fenrir
BRADYBUNCH316088
Fenrir
Level 18
God Stats
20W - 15L
1,952 SR
Queue Stats
27W - 27L
1,874 Elo+
Party 3
Hel
Hel
Buggers91
Hel
Level 70
God Stats
53W - 41L
1,485 SR
Queue Stats
66W - 56L
1,401 Elo+
Party 4
Vulcan
Vulcan
CantStopTheDrop
Vulcan
Level 82
God Stats
10W - 6L
1,730 SR
Queue Stats
48W - 58L
1,398 Elo+
Party 4
Artio
Artio
Crossing FieId
Artio
Level 16
God Stats
17W - 11L
1,591 SR
Queue Stats
19W - 17L
1,379 Elo+
Party 4
Odin
Odin
camminatort800
Odin
Level 89
God Stats
6W - 0L
1,668 SR
Queue Stats
31W - 18L
1,869 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemonKngjahh
Cthulhu
16
1 / 8 / 6
10,231
930
15,763
16,865
11,120
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 0
8,812
801
2,931
8,161
2,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
Flitii
Thor
15
0 / 7 / 1
9,268
843
5,125
15,010
5,388
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 3 / 4
9,937
903
13,773
21,004
22,010
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 9 / 1
11,570
1,052
25,268
20,001
8,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

72

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 15
12,271
1,116
14,685
8,226
4,101
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 21
10,744
977
8,214
11,255
5,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 4 / 19
11,849
1,077
20,544
11,129
4,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 1 / 17
11,261
1,024
8,653
25,401
26,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
12 / 0 / 16
13,028
1,184
21,408
13,765
16,879
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
122
7
Kills
34
34
Deaths
7
12
Assists
88
Player
Kills
Deaths
Assists
KDA
W
9
0
15
16.5
W
2
2
21
6.25
W
7
4
19
4.13
W
4
1
17
12.5
L
Cthulhu
DemonKngjahh
Cthulhu
1
8
6
0.5
L
0
7
0
0
L
Thor
Flitii
Thor
0
7
1
0.07
L
0
3
4
0.67
W
12
0
16
20
L
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,860
Damage
73,504
81,041
Taken
69,776
49,264
Mitigated
57,835
16,662
Healing
31,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,685
3,358
0
728
8,226
4,101
0
3,256
4,920
0
25,084
W
8,214
1,730
9,120
5,522
11,255
5,316
0
6,632
4,548
25,129
0
W
20,544
4,439
597
1,922
11,129
4,563
0
9,242
1,887
43,094
0
W
8,653
1,016
2,871
9,540
25,401
26,976
0
14,483
10,718
25,957
0
L
Cthulhu
DemonKngjahh
Cthulhu
15,763
828
947
342
16,865
11,120
0
9,702
7,093
36,482
0
L
2,931
668
0
0
8,161
2,667
0
3,462
4,574
0
11,000
L
Thor
Flitii
Thor
5,125
1,021
0
0
15,010
5,388
0
7,822
6,988
0
12,766
L
13,773
2,313
0
5,412
21,004
22,010
0
8,742
12,135
0
38,817
W
21,408
5,168
0
771
13,765
16,879
0
7,418
6,072
0
35,208
L
25,268
1,951
4,558
5,403
20,001
8,079
0
7,683
12,093
53,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,818
Gold Earned
59,153
198
Minions Killed
203
6
Camps Cleared
5
895,483
Distance Traveled
1,101,146
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,271
1,116
19
2
2
254,865
0
W
Hel
10,744
977
48
4
0
194,511
1
W
Vulcan
11,849
1,077
55
5
1
224,458
2
W
Artio
11,261
1,024
44
4
2
204,235
0
L
Cthulhu
10,231
930
43
4
0
174,521
0
L
Loki
8,812
801
14
1
1
111,809
0
L
Thor
9,268
843
25
2
3
179,538
0
L
Chaac
9,937
903
51
5
2
213,635
0
W
Odin
13,028
1,184
37
3
0
223,077
0
L
Ra
11,570
1,052
65
6
0
215,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role