Player Matchup

Ares
Ares
Platinum IV
PLAY4WINYT
Ares
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond III
Rayooo
Raijin
Diamond III
Level 160
God Stats
9W - 5L
1,728 SR
Queue Stats
503W - 496L
2,319 MMR
Solo
Hercules
Hercules
Platinum II
XPsychoChambaX
Hercules
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum V
vFragg
Anhur
Platinum V
Level 86
God Stats
3W - 0L
1,824 SR
Queue Stats
30W - 20L
2,262 MMR
Solo
Thor
Thor
Gold II
xXJuninXx
Thor
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,610 SR
1,816 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,580 SR
1,957 MMR
Olorun
Olorun
Diamond IV
EstouFeliz
Olorun
Diamond IV
Level 115
God Stats
16W - 13L
1,742 SR
Queue Stats
137W - 119L
2,237 MMR
Solo
Fenrir
Fenrir
Platinum IV
Inuviii
Fenrir
Platinum IV
Level 109
God Stats
4W - 4L
1,788 SR
Queue Stats
27W - 28L
1,848 MMR
Solo
Nike
Nike
Diamond III
Kevin2889
Nike
Diamond III
Level 157
God Stats
12W - 9L
1,579 SR
Queue Stats
445W - 409L
2,214 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
SuityUwU
Tsukuyomi
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
lPrettyFlacko
Izanami
Gold III
Level 133
God Stats
0W - 2L
1,292 SR
Queue Stats
140W - 121L
1,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,375
672
1,824
4,089
1,457
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Rayooo
Raijin
8
0 / 3 / 1
4,893
612
1,537
3,733
1,100
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
8
0 / 1 / 0
4,777
597
1,480
4,859
2,111
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
vFragg
Anhur
9
2 / 0 / 0
5,376
672
2,609
2,652
668
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
7
0 / 2 / 1
4,745
593
536
4,997
1,344
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
PersephoneAphroditeCthulhuNemesisFreya

VS

Bans
Sun WukongCerberusKhepriGaneshaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EstouFeliz
Olorun
9
4 / 1 / 1
5,827
728
4,304
4,351
1,529
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Inuviii
Fenrir
6
0 / 1 / 1
3,943
493
1,256
4,316
1,144
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nike
9
1 / 1 / 3
5,424
678
1,686
4,581
1,524
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
SuityUwU
Tsukuyomi
10
1 / 0 / 1
5,282
660
3,570
3,024
1,186
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
6
0 / 1 / 0
4,016
502
938
1,460
210
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
6
6
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
EstouFeliz
Olorun
4
1
1
4.5
L
Fenrir
Inuviii
Fenrir
0
1
1
0.5
L
Nike
1
1
3
2.5
W
2
0
1
2.5
W
Raijin
Rayooo
Raijin
0
3
1
0.17
L
Tsukuyomi
SuityUwU
Tsukuyomi
1
0
1
1.5
W
Hercules
0
1
0
0
L
Izanami
0
1
0
0
W
Anhur
vFragg
Anhur
2
0
0
2
W
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,986
Damage
11,754
20,330
Taken
17,732
6,680
Mitigated
5,593
7,706
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
EstouFeliz
Olorun
4,304
1,843
99
1,483
4,351
1,529
0
1,694
2,657
25,104
0
L
Fenrir
Inuviii
Fenrir
1,256
97
0
1,507
4,316
1,144
0
605
3,711
0
7,286
L
Nike
1,686
366
0
2,202
4,581
1,524
0
568
3,988
0
30,433
W
1,824
202
0
1,655
4,089
1,457
0
1,144
2,870
13,365
0
W
Raijin
Rayooo
Raijin
1,537
288
0
423
3,733
1,100
0
2,368
1,365
24,024
0
L
Tsukuyomi
SuityUwU
Tsukuyomi
3,570
1,038
0
2,236
3,024
1,186
0
0
2,874
0
26,317
W
Hercules
1,480
962
0
1,944
4,859
2,111
0
0
4,559
0
18,044
L
Izanami
938
792
0
536
1,460
210
0
494
966
0
15,820
W
Anhur
vFragg
Anhur
2,609
1,677
0
1,903
2,652
668
0
0
2,627
0
33,625
W
Thor
536
90
0
1,781
4,997
1,344
0
792
4,155
0
20,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,166
Gold Earned
24,492
241
Minions Killed
216
0
Camps Cleared
0
795,254
Distance Traveled
767,342
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,827
728
50
6
0
145,163
3
L
Fenrir
3,943
493
12
2
0
151,404
3
L
Nike
5,424
678
65
8
0
192,517
2
W
Ares
5,375
672
18
2
0
172,963
3
W
Raijin
4,893
612
56
7
0
147,803
5
L
Tsukuyomi
5,282
660
54
7
0
177,583
3
W
Hercules
4,777
597
48
6
0
169,416
1
L
Izanami
4,016
502
35
4
0
100,675
2
W
Anhur
5,376
672
79
10
0
126,887
3
W
Thor
4,745
593
40
5
0
178,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role