Player Matchup

Fenrir
Fenrir
Monreal
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
diHunT
Ra
Level 124
God Stats
2W - 0L
1,743 SR
Queue Stats
62W - 73L
1,470 Elo+
Solo
Neith
Neith
diegoluque7
Neith
Level 160
God Stats
6W - 8L
1,528 SR
Queue Stats
103W - 124L
1,376 Elo+
Solo
Poseidon
Poseidon
xXTiagowonkyXx
Poseidon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,568 SR
1,462 Elo+

VS

Team Averages
Level 81
1,458 SR
1,579 Elo+
Eset
Eset
Alpmrt58
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OldTimberWolf
Cu Chulainn
Level 101
God Stats
1W - 5L
1,409 SR
Queue Stats
31W - 26L
1,629 Elo+
Party 1
Vulcan
Vulcan
Spartanec86
Vulcan
Level 79
God Stats
1W - 1L
1,425 SR
Queue Stats
4W - 3L
1,483 Elo+
Solo
Neith
Neith
trace2007
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Monreal
Fenrir
15
4 / 0 / 5
9,274
927
5,964
7,144
3,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
14
3 / 1 / 6
8,575
858
2,952
5,783
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 4
8,202
820
2,371
4,419
1,642
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Poseidon
15
8 / 0 / 4
9,360
936
9,394
5,017
1,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 8 / 0
6,260
626
1,875
7,369
2,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
OldTimberWolf
Cu Chulainn
13
1 / 4 / 0
7,216
722
8,298
9,775
5,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
12
0 / 3 / 0
6,983
698
3,455
3,595
1,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
trace2007
Neith
12
0 / 1 / 1
6,839
684
1,654
3,893
1,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
16
Kills
1
1
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
0
8
0
0
W
Fenrir
Monreal
Fenrir
4
0
5
6.5
L
Cu Chulainn
OldTimberWolf
Cu Chulainn
1
4
0
0.25
L
Vulcan
0
3
0
0
W
Ra
3
1
6
6
W
1
0
4
3
L
Neith
trace2007
Neith
0
1
1
0.5
W
Poseidon
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,681
Damage
15,282
22,363
Taken
24,632
9,011
Mitigated
11,508
9,136
Healing
2,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
1,875
76
189
70
7,369
2,575
0
4,910
2,459
7,075
0
W
Fenrir
Monreal
Fenrir
5,964
1,786
0
2,149
7,144
3,391
1,074
965
6,104
0
25,049
L
Cu Chulainn
OldTimberWolf
Cu Chulainn
8,298
702
0
1,269
9,775
5,892
0
4,867
4,908
0
28,913
L
Vulcan
3,455
844
0
416
3,595
1,608
0
1,698
1,897
25,626
0
W
Ra
2,952
164
961
2,178
5,783
2,242
983
2,573
3,135
24,848
0
W
2,371
510
0
1,296
4,419
1,642
1,253
2,054
2,340
0
22,697
L
Neith
trace2007
Neith
1,654
336
0
504
3,893
1,433
0
1,123
2,770
0
21,311
W
Poseidon
9,394
1,837
0
2,552
5,017
1,736
833
182
4,760
29,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
27,298
197
Minions Killed
160
11
Camps Cleared
10
810,868
Distance Traveled
639,821
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,260
626
12
1
0
138,433
0
W
Fenrir
9,274
927
49
5
5
225,313
3
L
Cu Chulainn
7,216
722
50
5
4
181,458
0
L
Vulcan
6,983
698
53
5
5
172,857
3
W
Ra
8,575
858
54
5
3
220,241
3
W
Neith
8,202
820
43
4
2
174,813
3
L
Neith
6,839
684
45
5
1
147,073
3
W
Poseidon
9,360
936
51
5
1
190,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role