Player Matchup

Nemesis
Nemesis
X_Zorrolorenor_X
Nemesis
Level 5
God Stats
21W - 23L
1,226 SR
Queue Stats
26W - 32L
1,091 Elo+
Party 3
Fafnir
Fafnir
Zorro1Schwert
Fafnir
Level 5
God Stats
2W - 2L
1,456 SR
Queue Stats
21W - 24L
1,091 Elo+
Party 3
Scylla
Scylla
kainxxl
Scylla
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,548 Elo+
Party 4
Skadi
Skadi
midulcelibertad
Skadi
Level 14
God Stats
21W - 25L
1,338 SR
Queue Stats
24W - 37L
1,186 Elo+
Party 4
Agni
Agni
zoohanover
Agni
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,091 Elo+
Party 3
Team Averages
Level 16
1,404 SR
1,201 Elo+

VS

Team Averages
Level 15
1,539 SR
1,253 Elo+
Loki
Loki
RaisTheWhiteFlag
Loki
Level 5
God Stats
8W - 4L
1,286 SR
Queue Stats
9W - 7L
1,078 Elo+
Party 1
Cthulhu
Cthulhu
TIMVL1998
Cthulhu
Level 29
God Stats
46W - 38L
1,578 SR
Queue Stats
143W - 148L
1,493 Elo+
Party 2
Hachiman
Hachiman
Warzard7
Hachiman
Level 29
God Stats
5W - 1L
1,831 SR
Queue Stats
123W - 125L
1,489 Elo+
Party 2
Cabrakan
Cabrakan
aboslooh3
Cabrakan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,078 Elo+
Party 1
Olorun
Olorun
j4-xc
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 15 / 4
11,014
1,001
13,963
24,697
12,612
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 10 / 6
10,494
954
7,641
20,870
24,689
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
kainxxl
Scylla
17
5 / 8 / 4
11,530
1,048
7,477
17,239
5,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 9 / 7
10,675
970
6,971
16,879
11,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

16
2 / 6 / 4
10,514
956
8,672
11,462
4,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 19
12,451
1,132
10,567
10,500
4,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TIMVL1998
Cthulhu
20
9 / 2 / 27
13,429
1,221
14,362
12,261
11,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Warzard7
Hachiman
20
23 / 0 / 13
15,684
1,426
31,825
10,196
3,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
aboslooh3
Cabrakan
18
5 / 2 / 20
11,903
1,082
9,406
11,907
14,901
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
j4-xc
Olorun
18
5 / 6 / 22
11,804
1,073
14,158
12,642
4,902
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
149
12
Kills
48
48
Deaths
12
25
Assists
101
Player
Kills
Deaths
Assists
KDA
W
6
2
19
7.75
W
Cthulhu
TIMVL1998
Cthulhu
9
2
27
11.25
W
Hachiman
Warzard7
Hachiman
23
0
13
29.5
L
4
15
4
0.4
L
0
10
6
0.3
W
Cabrakan
aboslooh3
Cabrakan
5
2
20
7.5
W
Olorun
j4-xc
Olorun
5
6
22
2.67
L
Scylla
kainxxl
Scylla
5
8
4
0.88
L
1
9
7
0.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,724
Damage
80,318
91,147
Taken
57,506
58,693
Mitigated
39,114
4,881
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,567
2,542
0
0
10,500
4,150
0
2,522
7,553
0
22,647
W
Cthulhu
TIMVL1998
Cthulhu
14,362
1,503
0
360
12,261
11,259
0
5,446
6,815
28,836
0
W
Hachiman
Warzard7
Hachiman
31,825
26,060
0
7,168
10,196
3,902
0
5,457
4,739
0
72,441
L
13,963
7,560
0
2,502
24,697
12,612
0
13,047
11,650
0
28,238
L
7,641
2,771
0
1,880
20,870
24,689
0
6,666
14,204
21,342
0
W
Cabrakan
aboslooh3
Cabrakan
9,406
1,784
0
0
11,907
14,901
0
4,759
7,148
19,330
0
W
Olorun
j4-xc
Olorun
14,158
7,839
947
4,295
12,642
4,902
0
5,606
7,036
26,269
0
L
Scylla
kainxxl
Scylla
7,477
1,908
0
244
17,239
5,929
0
7,317
9,922
22,955
0
L
6,971
3,372
0
247
16,879
11,007
0
6,545
10,334
0
28,457
L
8,672
1,722
0
8
11,462
4,456
0
4,351
7,111
33,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,227
Gold Earned
65,271
163
Minions Killed
203
5
Camps Cleared
10
744,491
Distance Traveled
976,471
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,451
1,132
20
2
4
213,380
0
W
Cthulhu
13,429
1,221
37
3
1
236,778
0
W
Hachiman
15,684
1,426
109
10
3
201,550
1
L
Nemesis
11,014
1,001
19
2
2
131,925
0
L
Fafnir
10,494
954
23
2
0
155,285
4
W
Cabrakan
11,903
1,082
14
1
1
179,382
0
W
Olorun
11,804
1,073
23
2
1
145,381
0
L
Scylla
11,530
1,048
36
3
2
155,746
1
L
Skadi
10,675
970
49
4
1
143,397
2
L
Agni
10,514
956
36
3
0
158,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role