Player Matchup

Jormungandr
Jormungandr
D32 HOTDAWGZ
Jormungandr
Level 22
God Stats
3W - 1L
1,382 SR
Queue Stats
48W - 44L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
D32 LooseCanon
Tsukuyomi
Level 85
God Stats
16W - 7L
1,581 SR
Queue Stats
64W - 34L
1,466 Elo+
Party 1
Hel
Hel
PawNSTaR 000000
Hel
Level 89
God Stats
5W - 4L
1,600 SR
Queue Stats
41W - 34L
1,468 Elo+
Party 1
Team Averages
Level 65
1,521 SR
1,464 Elo+

VS

Team Averages
Level 33
1,176 SR
1,408 Elo+
Ah Puch
Ah Puch
FrozenChance177
Ah Puch
Level 47
God Stats
0W - 3L
1,085 SR
Queue Stats
79W - 86L
1,336 Elo+
Party 2
Ullr
Ullr
McTilt32
Ullr
Level 27
God Stats
0W - 1L
1,154 SR
Queue Stats
2W - 2L
1,667 Elo+
Solo
Zhong Kui
Zhong Kui
SirAnimuSama
Zhong Kui
Level 25
God Stats
0W - 2L
1,289 SR
Queue Stats
15W - 27L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D32 HOTDAWGZ
Jormungandr
18
5 / 2 / 10
14,027
638
12,786
31,274
34,864
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
D32 LooseCanon
Tsukuyomi
19
16 / 7 / 5
16,039
729
26,884
26,481
12,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 1 / 12
12,825
583
8,451
14,518
6,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
13,026
592
27,453
16,497
5,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
13
0 / 8 / 6
11,351
516
7,617
14,288
4,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
SirAnimuSama
Zhong Kui
16
6 / 7 / 4
13,499
614
17,797
23,519
16,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
22
Kills
10
10
Deaths
22
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
D32 HOTDAWGZ
Jormungandr
5
2
10
5
W
Tsukuyomi
D32 LooseCanon
Tsukuyomi
16
7
5
2.64
L
4
7
4
0.86
L
Ullr
0
8
6
0.38
W
1
1
12
7
L
Zhong Kui
SirAnimuSama
Zhong Kui
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,121
Damage
52,867
72,273
Taken
54,304
53,141
Mitigated
26,238
40,758
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
D32 HOTDAWGZ
Jormungandr
12,786
2,763
612
2,321
31,274
34,864
1,316
21,322
9,952
64,518
0
W
Tsukuyomi
D32 LooseCanon
Tsukuyomi
26,884
9,097
1,175
9,687
26,481
12,101
441
15,051
11,430
0
101,692
L
27,453
1,647
956
1,656
16,497
5,437
203
4,611
11,886
77,955
0
L
Ullr
7,617
2,892
0
506
14,288
4,570
365
4,013
10,275
0
24,957
W
8,451
174
16,390
10,573
14,518
6,176
338
9,340
5,178
43,088
0
L
Zhong Kui
SirAnimuSama
Zhong Kui
17,797
1,015
797
5,528
23,519
16,231
554
12,637
10,882
42,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,891
Gold Earned
37,876
248
Minions Killed
179
0
Camps Cleared
0
1,186,481
Distance Traveled
877,308
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,027
638
114
5
0
365,822
0
W
Tsukuyomi
16,039
729
65
3
0
417,358
0
L
Ah Puch
13,026
592
104
5
0
324,911
3
L
Ullr
11,351
516
26
1
0
267,870
1
W
Hel
12,825
583
69
3
0
403,301
0
L
Zhong Kui
13,499
614
49
2
0
284,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role