Player Matchup

Neith
Neith
AmbyBambi
Neith
Level 28
God Stats
11W - 2L
1,827 SR
Queue Stats
107W - 107L
1,423 Elo+
Solo
Sol
Sol
FelipeKlen8
Sol
Level 26
God Stats
83W - 89L
1,471 SR
Queue Stats
117W - 121L
1,378 Elo+
Solo
Osiris
Osiris
Lenny457
Osiris
Level 28
God Stats
12W - 6L
1,680 SR
Queue Stats
238W - 233L
1,522 Elo+
Solo
Cthulhu
Cthulhu
YoitsuHolo
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ocesmalokite
Ra
Level 14
God Stats
7W - 6L
1,822 SR
Queue Stats
76W - 53L
1,608 Elo+
Solo
Team Averages
Level 25
1,660 SR
1,486 Elo+

VS

Team Averages
Level 14
1,514 SR
1,545 Elo+
Merlin
Merlin
Amaredeimus
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,577 Elo+
Solo
Guan Yu
Guan Yu
DayWalker5116
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FlayFlayx16
Xbalanque
Level 22
God Stats
33W - 38L
1,556 SR
Queue Stats
77W - 82L
1,542 Elo+
Solo
Loki
Loki
LordAlcala
Loki
Level 27
God Stats
2W - 6L
1,516 SR
Queue Stats
107W - 87L
1,421 Elo+
Solo
Olorun
Olorun
verycrazyme
Olorun
Level 5
God Stats
1W - 7L
1,500 SR
Queue Stats
76W - 60L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmbyBambi
Neith
18
10 / 1 / 14
12,493
1,136
17,140
8,229
4,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 2 / 15
12,533
1,139
20,112
14,385
6,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Lenny457
Osiris
18
4 / 4 / 24
12,513
1,138
13,998
21,724
26,836
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
YoitsuHolo
Cthulhu
18
5 / 0 / 16
11,582
1,053
15,771
13,820
19,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 4 / 14
10,494
954
7,983
9,985
5,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

232

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 0 / 7
10,663
969
16,351
9,613
3,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
15
0 / 8 / 5
9,344
849
4,987
17,729
15,764
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
FlayFlayx16
Xbalanque
16
0 / 5 / 6
9,751
886
6,689
10,414
4,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 11 / 4
11,574
1,052
13,623
20,423
8,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
17
5 / 8 / 4
11,676
1,061
19,351
23,441
10,591
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
37
32
Kills
11
11
Deaths
32
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
0
7
4.5
W
Neith
AmbyBambi
Neith
10
1
14
17
L
Guan Yu
0
8
5
0.31
W
10
2
15
8.75
L
Xbalanque
FlayFlayx16
Xbalanque
0
5
6
0.6
W
Osiris
Lenny457
Osiris
4
4
24
4
L
5
11
4
0.64
W
Cthulhu
YoitsuHolo
Cthulhu
5
0
16
13
W
3
4
14
2.5
L
Olorun
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,004
Damage
61,001
68,143
Taken
81,620
62,838
Mitigated
43,070
9,778
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,351
1,248
318
159
9,613
3,963
0
7,985
1,628
44,701
0
W
Neith
AmbyBambi
Neith
17,140
9,213
0
881
8,229
4,154
0
4,514
3,665
0
38,824
L
Guan Yu
4,987
1,243
1,041
1,378
17,729
15,764
0
6,843
10,886
793
9,915
W
20,112
3,568
460
6,406
14,385
6,680
0
9,412
4,973
51,733
0
L
Xbalanque
FlayFlayx16
Xbalanque
6,689
3,437
0
0
10,414
4,044
0
6,590
3,824
141
23,557
W
Osiris
Lenny457
Osiris
13,998
5,500
0
0
21,724
26,836
0
8,508
12,926
0
28,261
L
13,623
5,058
0
0
20,423
8,708
0
9,726
10,697
0
30,789
W
Cthulhu
YoitsuHolo
Cthulhu
15,771
1,480
220
0
13,820
19,688
0
9,239
4,506
36,656
0
W
7,983
1,250
1,003
808
9,985
5,480
0
4,842
5,118
14,304
0
L
Olorun
19,351
11,752
1,048
7,620
23,441
10,591
0
12,722
10,719
37,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,615
Gold Earned
53,008
205
Minions Killed
186
8
Camps Cleared
4
1,045,102
Distance Traveled
940,835
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,663
969
99
9
1
210,763
0
W
Neith
12,493
1,136
43
4
1
198,085
0
L
Guan Yu
9,344
849
8
1
1
157,128
1
W
Sol
12,533
1,139
96
9
5
215,890
0
L
Xbalanque
9,751
886
26
2
0
177,844
0
W
Osiris
12,513
1,138
16
1
2
195,419
1
L
Loki
11,574
1,052
23
2
0
202,209
0
W
Cthulhu
11,582
1,053
37
3
0
232,843
0
W
Ra
10,494
954
13
1
0
202,865
0
L
Olorun
11,676
1,061
30
3
2
192,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role