Player Matchup

Nemesis
Nemesis
Baseros
Nemesis
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
65W - 78L
1,733 Elo+
Solo
Thoth
Thoth
PocaN4iK2
Thoth
Level 26
God Stats
5W - 1L
1,860 SR
Queue Stats
74W - 17L
1,817 Elo+
Party 2
Yemoja
Yemoja
WizZzZzZz
Yemoja
Level 28
God Stats
9W - 3L
1,755 SR
Queue Stats
143W - 53L
1,770 Elo+
Party 2
Team Averages
Level 20
1,705 SR
1,773 Elo+

VS

Team Averages
Level 32
1,581 SR
1,530 Elo+
Mercury
Mercury
FettiCH
Mercury
Level 67
God Stats
4W - 8L
1,723 SR
Queue Stats
440W - 387L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
Pojiloylichinus
Sun Wukong
Level 24
God Stats
22W - 21L
1,520 SR
Queue Stats
155W - 119L
1,474 Elo+
Party 1
Ra
Ra
ZigfriKotovski
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baseros
Nemesis
11
2 / 4 / 8
9,972
623
4,907
10,973
3,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
PocaN4iK2
Thoth
17
16 / 1 / 7
12,965
810
22,036
12,839
6,060
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
WizZzZzZz
Yemoja
16
6 / 1 / 15
11,554
722
9,631
10,026
10,962
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FettiCH
Mercury
11
1 / 8 / 3
8,686
543
5,394
13,551
3,534
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sun Wukong
Pojiloylichinus
Sun Wukong
12
1 / 6 / 3
10,038
627
8,333
18,135
13,783
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 10 / 2
8,726
545
6,347
12,533
3,216
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
24
Kills
4
6
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Baseros
Nemesis
2
4
8
1.5
L
Mercury
FettiCH
Mercury
1
8
3
0.31
W
Thoth
PocaN4iK2
Thoth
16
1
7
19.5
L
Sun Wukong
Pojiloylichinus
Sun Wukong
1
6
3
0.42
W
Yemoja
WizZzZzZz
Yemoja
6
1
15
13.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,574
Damage
20,074
33,838
Taken
44,219
20,323
Mitigated
20,533
12,153
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Baseros
Nemesis
4,907
1,672
0
1,980
10,973
3,301
71
1,661
8,187
0
27,631
L
Mercury
FettiCH
Mercury
5,394
354
0
1,334
13,551
3,534
0
10,251
3,150
0
27,124
W
Thoth
PocaN4iK2
Thoth
22,036
1,316
0
4,028
12,839
6,060
2,243
2,732
10,107
79,726
0
L
Sun Wukong
Pojiloylichinus
Sun Wukong
8,333
1,832
0
1,934
18,135
13,783
0
11,655
6,105
0
22,207
W
Yemoja
WizZzZzZz
Yemoja
9,631
1,187
2,324
3,821
10,026
10,962
663
1,974
8,052
33,746
0
L
6,347
840
1,087
915
12,533
3,216
0
9,090
3,193
40,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
27,450
180
Minions Killed
115
0
Camps Cleared
0
840,081
Distance Traveled
795,768
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,972
623
31
2
0
309,541
1
L
Mercury
8,686
543
46
3
0
278,983
1
W
Thoth
12,965
810
101
6
0
279,866
0
L
Sun Wukong
10,038
627
20
1
0
292,859
2
W
Yemoja
11,554
722
48
3
0
250,674
3
L
Ra
8,726
545
49
3
0
223,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role