Player Matchup

Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dharmudi
Kukulkan
Level 18
God Stats
52W - 43L
1,278 SR
Queue Stats
214W - 232L
1,196 Elo+
Solo
Ganesha
Ganesha
RainbowStarkin
Ganesha
Level 28
God Stats
19W - 12L
1,500 SR
Queue Stats
426W - 444L
1,277 Elo+
Solo
Nu Wa
Nu Wa
ShadowPhoenix096
Nu Wa
Level 29
God Stats
52W - 38L
1,457 SR
Queue Stats
146W - 198L
1,287 Elo+
Solo
Zeus
Zeus
UNDYINGWOLF781
Zeus
Level 25
God Stats
54W - 59L
1,395 SR
Queue Stats
94W - 126L
1,280 Elo+
Solo
Team Averages
Level 26
1,426 SR
1,308 Elo+

VS

Team Averages
Level 18
1,525 SR
1,232 Elo+
Bellona
Bellona
Ashes04
Bellona
Level 28
God Stats
2W - 7L
1,271 SR
Queue Stats
67W - 81L
1,152 Elo+
Solo
Merlin
Merlin
Elliott_aKa_Ron
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,153 Elo+
Solo
Nemesis
Nemesis
JDimMOSES
Nemesis
Level 13
God Stats
5W - 6L
1,686 SR
Queue Stats
28W - 31L
1,269 Elo+
Solo
Da Ji
Da Ji
angelwolf7
Da Ji
Level 7
God Stats
2W - 3L
1,669 SR
Queue Stats
2W - 9L
1,087 Elo+
Solo
Medusa
Medusa
vHydrx__
Medusa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 5 / 15
11,643
896
3,941
11,782
4,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Dharmudi
Kukulkan
19
8 / 3 / 16
13,557
1,043
22,738
8,309
4,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
0 / 3 / 30
14,195
1,092
14,775
20,410
25,619
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
16 / 3 / 16
14,947
1,150
35,149
10,618
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 4 / 17
13,619
1,048
17,887
10,556
3,956
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashes04
Bellona
19
6 / 6 / 9
13,470
1,036
16,249
25,445
8,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 8 / 4
10,398
800
1,154
12,568
3,615
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
JDimMOSES
Nemesis
18
3 / 9 / 4
12,017
924
12,002
24,280
7,950
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
17
0 / 9 / 10
11,190
861
8,071
18,180
13,501
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Medusa
vHydrx__
Medusa
18
9 / 5 / 4
13,849
1,065
17,606
22,867
6,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
49
37
Kills
18
18
Deaths
37
94
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
5
15
2.1
L
Bellona
Ashes04
Bellona
6
6
9
1.75
W
Kukulkan
Dharmudi
Kukulkan
8
3
16
5.33
L
0
8
4
0.25
L
Nemesis
JDimMOSES
Nemesis
3
9
4
0.56
W
0
3
30
5
W
16
3
16
8
W
10
4
17
4.63
L
Da Ji
0
9
10
0.56
L
Medusa
vHydrx__
Medusa
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,490
Damage
55,082
61,675
Taken
103,340
42,485
Mitigated
40,120
8,101
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,941
319
366
840
11,782
4,812
0
103
11,679
11,466
0
L
Bellona
Ashes04
Bellona
16,249
4,052
0
63
25,445
8,546
0
24,410
1,035
0
30,675
W
Kukulkan
Dharmudi
Kukulkan
22,738
2,880
0
0
8,309
4,030
0
72
8,237
35,914
0
L
1,154
159
0
0
12,568
3,615
0
10,396
2,172
5,266
0
L
Nemesis
JDimMOSES
Nemesis
12,002
5,469
0
801
24,280
7,950
0
21,157
3,123
0
46,084
W
14,775
3,111
0
3,842
20,410
25,619
0
417
19,993
37,050
0
W
35,149
8,641
0
3,053
10,618
4,068
0
345
10,273
50,251
0
W
17,887
1,812
0
0
10,556
3,956
0
217
10,339
44,948
0
L
Da Ji
8,071
1,230
0
0
18,180
13,501
0
16,935
1,245
0
15,657
L
Medusa
vHydrx__
Medusa
17,606
9,207
0
4,074
22,867
6,508
0
21,592
1,275
0
40,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,961
Gold Earned
60,924
189
Minions Killed
153
4
Camps Cleared
8
1,000,600
Distance Traveled
1,026,081
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,643
896
31
2
1
150,679
0
L
Bellona
13,470
1,036
24
2
0
260,427
1
W
Kukulkan
13,557
1,043
45
3
0
215,180
0
L
Merlin
10,398
800
7
1
0
163,369
0
L
Nemesis
12,017
924
70
5
2
197,772
0
W
Ganesha
14,195
1,092
5
0
0
205,233
1
W
Nu Wa
14,947
1,150
30
2
2
212,478
0
W
Zeus
13,619
1,048
78
6
1
217,030
1
L
Da Ji
11,190
861
14
1
1
205,918
0
L
Medusa
13,849
1,065
38
3
5
198,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role