Player Matchup

Nemesis
Nemesis
FakeFaker123
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,223 Elo+
Solo
Merlin
Merlin
Lörzy
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
androw2005
Olorun
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 28L
1,500 Elo+
Solo
Set
Set
frproto
Set
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 81L
1,029 Elo+
Party 1
Agni
Agni
warkacper
Agni
Level 4
God Stats
0W - 7L
1,040 SR
Queue Stats
11W - 20L
816 Elo+
Party 1
Team Averages
Level 5
1,408 SR
1,214 Elo+

VS

Team Averages
Level 10
1,517 SR
1,306 Elo+
Guan Yu
Guan Yu
Moonstryder
Guan Yu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 24L
1,092 Elo+
Solo
Olorun
Olorun
PATSAWSONEK
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,364 Elo+
Solo
Fenrir
Fenrir
YasuoIsMyOnlyGod
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Złypan
Cthulhu
Level 14
God Stats
3W - 2L
1,680 SR
Queue Stats
6W - 7L
1,302 Elo+
Solo
Izanami
Izanami
noforyou
Izanami
Level 15
God Stats
50W - 51L
1,403 SR
Queue Stats
56W - 68L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FakeFaker123
Nemesis
9
0 / 3 / 0
6,210
414
4,984
10,964
3,121
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Lörzy
Merlin
5
1 / 4 / 0
5,076
338
750
2,847
337
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
androw2005
Olorun
8
0 / 10 / 2
5,593
373
909
9,834
2,771
Set
9
1 / 6 / 0
5,786
386
1,709
7,491
2,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
10
2 / 7 / 0
6,266
418
7,269
7,943
2,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Moonstryder
Guan Yu
13
5 / 1 / 3
8,426
562
4,087
6,211
4,327
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
14
2 / 1 / 11
8,754
584
7,985
6,097
2,232
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 0 / 1
9,398
627
3,297
13,760
4,905
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Złypan
Cthulhu
14
11 / 0 / 4
9,206
614
7,973
9,634
5,078
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
noforyou
Izanami
14
7 / 2 / 5
9,192
613
5,857
8,797
2,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
30
30
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FakeFaker123
Nemesis
0
3
0
0
L
Merlin
Lörzy
Merlin
1
4
0
0.25
W
Guan Yu
Moonstryder
Guan Yu
5
1
3
6.5
W
Olorun
2
1
11
7.5
W
5
0
1
5.5
W
Cthulhu
Złypan
Cthulhu
11
0
4
13
L
Olorun
androw2005
Olorun
0
10
2
0.1
L
Set
1
6
0
0.17
W
Izanami
noforyou
Izanami
7
2
5
4.75
L
Agni
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,621
Damage
29,199
39,079
Taken
44,499
10,675
Mitigated
19,298
3,150
Healing
20,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FakeFaker123
Nemesis
4,984
2,257
0
2,940
10,964
3,121
0
4,365
6,549
0
33,688
L
Merlin
Lörzy
Merlin
750
481
0
20
2,847
337
0
278
2,569
5,564
0
W
Guan Yu
Moonstryder
Guan Yu
4,087
137
353
1,912
6,211
4,327
1,370
588
5,623
0
29,880
W
Olorun
7,985
1,773
854
3,615
6,097
2,232
2,016
2,249
3,848
35,974
0
W
3,297
1,006
0
7,914
13,760
4,905
1,643
1,303
12,017
0
70,299
W
Cthulhu
Złypan
Cthulhu
7,973
710
397
4,079
9,634
5,078
936
2,600
7,034
30,940
0
L
Olorun
androw2005
Olorun
909
802
30
160
9,834
2,771
272
3,694
6,040
13,443
0
L
Set
1,709
959
0
0
7,491
2,059
0
3,301
4,090
0
11,927
W
Izanami
noforyou
Izanami
5,857
3,213
0
1,102
8,797
2,756
5,060
2,188
6,609
0
48,713
L
Agni
7,269
455
0
0
7,943
2,387
248
4,320
3,623
31,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
44,976
161
Minions Killed
365
0
Camps Cleared
0
1,011,064
Distance Traveled
1,322,180
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,210
414
62
4
0
267,836
3
L
Merlin
5,076
338
9
1
0
72,749
0
W
Guan Yu
8,426
562
63
4
0
254,369
2
W
Olorun
8,754
584
72
5
0
218,236
1
W
Fenrir
9,398
627
96
6
0
288,738
0
W
Cthulhu
9,206
614
44
3
0
278,984
0
L
Olorun
5,593
373
18
1
0
195,476
3
L
Set
5,786
386
19
1
0
225,636
1
W
Izanami
9,192
613
90
6
0
281,853
0
L
Agni
6,266
418
53
4
0
249,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role