Player Matchup

Hun Batz
Hun Batz
Arkguil1278
Hun Batz
Level 21
God Stats
0W - 3L
1,263 SR
Queue Stats
77W - 71L
1,299 Elo+
Party 1
Ymir
Ymir
Arrifnylr
Ymir
Level 27
God Stats
21W - 11L
1,699 SR
Queue Stats
67W - 69L
1,514 Elo+
Solo
Ra
Ra
Cronzimus
Ra
Level 11
God Stats
21W - 27L
1,610 SR
Queue Stats
141W - 165L
1,327 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Traffic17
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,365 Elo+
Party 1
Thor
Thor
sujal
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,059 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,313 Elo+

VS

Team Averages
Level 22
1,470 SR
1,403 Elo+
Ymir
Ymir
Lomposs
Ymir
Level 25
God Stats
8W - 3L
1,631 SR
Queue Stats
47W - 58L
1,284 Elo+
Solo
Chernobog
Chernobog
Phasito
Chernobog
Level 26
God Stats
6W - 4L
1,448 SR
Queue Stats
28W - 38L
1,342 Elo+
Solo
Mercury
Mercury
Raypunzel
Mercury
Level 8
God Stats
1W - 1L
1,259 SR
Queue Stats
7W - 2L
1,635 Elo+
Solo
Anubis
Anubis
SavinRyansPvt69
Anubis
Level 28
God Stats
58W - 52L
1,522 SR
Queue Stats
112W - 110L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
capeboy
Sun Wukong
Level 23
God Stats
26W - 28L
1,490 SR
Queue Stats
127W - 140L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arkguil1278
Hun Batz
9
1 / 3 / 1
6,110
555
2,549
7,014
1,724
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
8
1 / 4 / 0
5,192
472
6,084
8,289
4,080
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 3 / 0
5,248
477
837
4,817
1,146
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Traffic17
Ah Muzen Cab
10
1 / 2 / 1
6,222
566
4,515
6,289
1,952
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
sujal
Thor
6
0 / 7 / 0
4,164
379
223
6,814
1,778
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lomposs
Ymir
10
3 / 0 / 5
6,404
582
4,521
6,753
3,305
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Phasito
Chernobog
10
1 / 0 / 7
5,783
526
3,763
3,795
1,284
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Raypunzel
Mercury
10
3 / 2 / 3
6,489
590
2,666
6,407
1,753
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
10 / 1 / 0
7,469
679
7,225
5,980
2,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
capeboy
Sun Wukong
11
1 / 0 / 2
6,193
563
3,413
5,790
3,039
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
18
19
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Arkguil1278
Hun Batz
1
3
1
0.5
L
Ymir
1
4
0
0.25
L
0
3
0
0
W
Ymir
Lomposs
Ymir
3
0
5
5.5
W
Chernobog
Phasito
Chernobog
1
0
7
4.5
W
Mercury
Raypunzel
Mercury
3
2
3
2.25
W
10
1
0
10
L
Ah Muzen Cab
Traffic17
Ah Muzen Cab
1
2
1
0.75
W
Sun Wukong
capeboy
Sun Wukong
1
0
2
2
L
Thor
sujal
Thor
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,208
Damage
21,588
33,223
Taken
28,725
10,680
Mitigated
11,718
6,811
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Arkguil1278
Hun Batz
2,549
855
0
2,195
7,014
1,724
302
1,445
5,544
0
24,994
L
Ymir
6,084
2,353
0
875
8,289
4,080
0
3,469
4,820
21,972
0
L
837
36
0
798
4,817
1,146
0
4,127
690
24,283
0
W
Ymir
Lomposs
Ymir
4,521
1,053
0
1,250
6,753
3,305
828
3,176
3,577
21,625
0
W
Chernobog
Phasito
Chernobog
3,763
2,370
0
1,460
3,795
1,284
977
2,701
1,094
0
17,984
W
Mercury
Raypunzel
Mercury
2,666
1,364
0
2,604
6,407
1,753
49
167
6,240
0
35,811
W
7,225
659
0
2,930
5,980
2,337
1,507
877
5,103
43,037
0
L
Ah Muzen Cab
Traffic17
Ah Muzen Cab
4,515
2,735
0
2,943
6,289
1,952
640
0
6,139
0
28,344
W
Sun Wukong
capeboy
Sun Wukong
3,413
881
0
2,670
5,790
3,039
324
0
5,790
0
28,116
L
Thor
sujal
Thor
223
223
0
0
6,814
1,778
144
2,705
4,109
0
3,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
32,338
182
Minions Killed
277
0
Camps Cleared
0
892,269
Distance Traveled
1,043,703
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,110
555
48
4
0
193,563
2
L
Ymir
5,192
472
28
3
0
184,171
1
L
Ra
5,248
477
42
4
0
187,877
0
W
Ymir
6,404
582
26
2
0
201,160
1
W
Chernobog
5,783
526
44
4
0
202,394
0
W
Mercury
6,489
590
68
6
0
234,700
1
W
Anubis
7,469
679
74
7
0
184,373
1
L
Ah Muzen Cab
6,222
566
58
5
0
169,282
1
W
Sun Wukong
6,193
563
65
6
0
221,076
3
L
Thor
4,164
379
6
1
0
157,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role