Player Matchup

Yemoja
Yemoja
Beauch x16
Yemoja
Level 7
God Stats
3W - 2L
1,260 SR
Queue Stats
63W - 61L
1,398 Elo+
Party 1
Chernobog
Chernobog
EyeOfLegend
Chernobog
Level 29
God Stats
10W - 7L
1,431 SR
Queue Stats
10W - 11L
1,231 Elo+
Party 2
Merlin
Merlin
KaleMoffel_21
Merlin
Level 25
God Stats
0W - 1L
1,396 SR
Queue Stats
1W - 3L
1,437 Elo+
Party 2
Neith
Neith
OliRct_BonBagay
Neith
Level 21
God Stats
1W - 2L
1,813 SR
Queue Stats
63W - 60L
1,398 Elo+
Party 1
Nemesis
Nemesis
Saxaen
Nemesis
Level 21
God Stats
0W - 2L
1,151 SR
Queue Stats
135W - 133L
1,523 Elo+
Solo
Team Averages
Level 21
1,410 SR
1,397 Elo+

VS

Team Averages
Level 22
1,542 SR
1,373 Elo+
He Bo
He Bo
ChillockHolmes
He Bo
Level 22
God Stats
11W - 13L
1,450 SR
Queue Stats
66W - 71L
1,359 Elo+
Solo
Nox
Nox
TiredEtard
Nox
Level 27
God Stats
14W - 33L
1,270 SR
Queue Stats
65W - 78L
1,241 Elo+
Solo
Set
Set
bdriscoll46
Set
Level 26
God Stats
29W - 19L
1,578 SR
Queue Stats
69W - 62L
1,356 Elo+
Solo
Tyr
Tyr
ilPlugDelWorld
Tyr
Level 7
God Stats
12W - 6L
1,762 SR
Queue Stats
26W - 14L
1,490 Elo+
Solo
Artemis
Artemis
juanibish
Artemis
Level 29
God Stats
11W - 7L
1,653 SR
Queue Stats
11W - 10L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beauch x16
Yemoja
7
0 / 1 / 0
4,517
452
1,090
4,083
1,777
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Chernobog
EyeOfLegend
Chernobog
9
0 / 2 / 0
4,838
484
2,734
4,857
1,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 0
4,530
453
3,005
5,040
1,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 2 / 0
4,186
419
1,990
5,258
1,638
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Saxaen
Nemesis
7
0 / 2 / 0
4,985
499
1,685
7,980
1,857
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,195
520
3,183
2,273
570
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

9
2 / 0 / 1
5,347
535
3,990
3,529
1,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 2
6,719
672
3,994
5,509
1,745
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 3
6,324
632
1,941
6,530
3,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
juanibish
Artemis
11
0 / 0 / 1
6,190
619
3,493
5,146
1,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
11
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Beauch x16
Yemoja
0
1
0
0
W
0
0
3
1.5
L
Chernobog
EyeOfLegend
Chernobog
0
2
0
0
L
0
4
0
0
L
0
2
0
0
L
Nemesis
Saxaen
Nemesis
0
2
0
0
W
2
0
1
2.5
W
5
0
2
6
W
2
0
3
3.5
W
Artemis
juanibish
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,504
Damage
16,601
27,218
Taken
22,987
8,116
Mitigated
8,882
7,740
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Beauch x16
Yemoja
1,090
396
1,362
1,421
4,083
1,777
0
3,323
760
8,638
0
W
3,183
0
244
912
2,273
570
236
281
1,992
16,303
0
L
Chernobog
EyeOfLegend
Chernobog
2,734
1,269
0
730
4,857
1,453
96
69
4,763
0
24,038
L
3,005
674
0
500
5,040
1,391
0
0
4,890
17,020
0
L
1,990
849
0
946
5,258
1,638
0
3,690
1,568
0
13,165
L
Nemesis
Saxaen
Nemesis
1,685
912
0
2,781
7,980
1,857
0
91
7,864
0
29,236
W
3,990
425
0
364
3,529
1,143
832
809
2,720
21,102
0
W
3,994
1,927
477
3,770
5,509
1,745
797
537
4,972
0
33,704
W
1,941
504
0
3,279
6,530
3,709
0
1,960
4,570
0
24,984
W
Artemis
juanibish
Artemis
3,493
992
0
2,225
5,146
1,715
1,552
508
4,638
0
34,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,056
Gold Earned
29,775
171
Minions Killed
247
0
Camps Cleared
0
792,840
Distance Traveled
923,441
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,517
452
16
2
0
149,140
1
W
He Bo
5,195
520
34
3
0
175,693
4
L
Chernobog
4,838
484
42
4
0
175,961
0
L
Merlin
4,530
453
35
4
0
146,191
2
L
Neith
4,186
419
33
3
0
148,886
2
L
Nemesis
4,985
499
45
5
0
172,662
1
W
Nox
5,347
535
35
4
0
180,044
3
W
Set
6,719
672
63
6
0
196,763
1
W
Tyr
6,324
632
49
5
0
201,617
0
W
Artemis
6,190
619
66
7
0
169,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role