Player Matchup

Hel
Hel
Diamond IV
AmbaShepherd
Hel
Diamond IV
Level 63
God Stats
1W - 1L
1,867 SR
Queue Stats
127W - 78L
2,718 MMR
Party 4
Anhur
Anhur
Diamond IV
Genetics
Anhur
Diamond IV
Level 160
God Stats
8W - 13L
1,509 SR
Queue Stats
146W - 127L
2,735 MMR
Solo
Rama
Rama
Grandmaster
LightMotif
Rama
Grandmaster
Level 160
God Stats
32W - 29L
1,658 SR
Queue Stats
269W - 229L
3,090 MMR
Party 3
Cerberus
Cerberus
Diamond II
Terrorem
Cerberus
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Nemesis
Nemesis
Grandmaster
ugly1
Nemesis
Grandmaster
Level 160
God Stats
5W - 5L
1,781 SR
Queue Stats
270W - 270L
2,930 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,663 SR
2,595 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,518 SR
2,026 MMR
Bakasura
Bakasura
Diamond III
BlackBentley
Bakasura
Diamond III
Level 85
God Stats
2W - 2L
1,619 SR
Queue Stats
36W - 34L
2,865 MMR
Party 2
Agni
Agni
Diamond IV
Capocannoniere
Agni
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Grandmaster
Echrome
Chernobog
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond I
Evermolt
King Arthur
Diamond I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Diamond I
N33vy
Xing Tian
Diamond I
Level 160
God Stats
3W - 2L
1,472 SR
Queue Stats
501W - 390L
2,766 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,442
497
3,814
10,601
5,774
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Genetics
Anhur
14
2 / 2 / 0
9,277
546
6,750
11,818
8,627
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 3 / 1
9,108
536
9,306
12,658
4,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Terrorem
Cerberus
14
1 / 4 / 0
9,088
535
11,495
13,920
9,490
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
ugly1
Nemesis
14
0 / 3 / 0
8,506
500
6,268
12,871
5,593
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneSetRaTsukuyomi

VS

Bans
AphroditeYemojaThe MorriganThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlackBentley
Bakasura
18
6 / 0 / 7
11,924
701
10,930
13,308
5,481
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 1 / 9
10,440
614
12,122
7,329
2,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Echrome
Chernobog
18
4 / 1 / 2
11,381
669
7,606
10,340
4,051
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Evermolt
King Arthur
16
1 / 1 / 8
10,193
600
10,718
19,723
16,538
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
N33vy
Xing Tian
14
2 / 0 / 10
9,815
577
4,787
13,096
12,053
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
16
16
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Bakasura
BlackBentley
Bakasura
6
0
7
9.5
W
3
1
9
7.5
W
Chernobog
Echrome
Chernobog
4
1
2
5
W
King Arthur
Evermolt
King Arthur
1
1
8
5
L
Anhur
Genetics
Anhur
2
2
0
1
L
0
3
1
0.17
W
Xing Tian
N33vy
Xing Tian
2
0
10
7
L
Cerberus
Terrorem
Cerberus
1
4
0
0.25
L
Nemesis
ugly1
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,633
Damage
46,163
61,868
Taken
63,796
34,395
Mitigated
40,563
26,189
Healing
32,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,814
107
5,142
4,463
10,601
5,774
686
3,849
5,982
71,270
0
W
Bakasura
BlackBentley
Bakasura
10,930
7,422
0
9,742
13,308
5,481
992
1,987
11,296
0
85,240
W
12,122
1,098
0
3,275
7,329
2,440
1,507
2,442
4,887
87,774
0
W
Chernobog
Echrome
Chernobog
7,606
5,737
0
5,959
10,340
4,051
2,675
395
9,945
0
88,260
W
King Arthur
Evermolt
King Arthur
10,718
1,590
0
10,095
19,723
16,538
231
8,233
10,896
0
61,276
L
Anhur
Genetics
Anhur
6,750
2,801
0
2,703
11,818
8,627
34
4,640
6,655
0
35,864
L
9,306
6,521
0
4,681
12,658
4,911
0
1,996
10,612
0
80,869
W
Xing Tian
N33vy
Xing Tian
4,787
477
0
3,185
13,096
12,053
245
3,010
9,986
15,119
0
L
Cerberus
Terrorem
Cerberus
11,495
1,060
0
5,558
13,920
9,490
0
2,076
10,225
61,149
0
L
Nemesis
ugly1
Nemesis
6,268
2,629
0
3,642
12,871
5,593
0
4,348
7,728
0
61,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,421
Gold Earned
53,753
579
Minions Killed
609
0
Camps Cleared
0
1,641,210
Distance Traveled
1,716,213
30
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,442
497
151
9
0
321,143
3
W
Bakasura
11,924
701
143
8
0
403,543
4
W
Agni
10,440
614
148
9
0
329,955
5
W
Chernobog
11,381
669
179
11
0
287,109
11
W
King Arthur
10,193
600
125
7
0
333,212
7
L
Anhur
9,277
546
27
2
0
315,285
11
L
Rama
9,108
536
172
10
0
290,502
5
W
Xing Tian
9,815
577
14
1
0
362,394
11
L
Cerberus
9,088
535
132
8
0
326,129
7
L
Nemesis
8,506
500
97
6
0
388,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role