Player Matchup

Fenrir
Fenrir
AG69
Fenrir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,317 Elo+
Solo
Loki
Loki
ActuallyStrange
Loki
Level 25
God Stats
3W - 6L
1,362 SR
Queue Stats
77W - 107L
1,227 Elo+
Solo
Bellona
Bellona
EDDboy69
Bellona
Level 28
God Stats
9W - 4L
1,393 SR
Queue Stats
108W - 98L
1,576 Elo+
Solo
Scylla
Scylla
ZIZIFOanubis
Scylla
Level 27
God Stats
2W - 1L
1,197 SR
Queue Stats
39W - 24L
1,520 Elo+
Solo
Olorun
Olorun
pigtails
Olorun
Level 23
God Stats
2W - 3L
1,214 SR
Queue Stats
143W - 99L
1,498 Elo+
Solo
Team Averages
Level 21
1,333 SR
1,428 Elo+

VS

Team Averages
Level 16
1,523 SR
1,416 Elo+
Scylla
Scylla
CadetCaligula
Scylla
Level 27
God Stats
8W - 2L
1,639 SR
Queue Stats
151W - 153L
1,600 Elo+
Solo
Nox
Nox
Omikane84
Nox
Level 26
God Stats
36W - 42L
1,440 SR
Queue Stats
152W - 137L
1,346 Elo+
Solo
King Arthur
King Arthur
Toupaks
King Arthur
Level 16
God Stats
13W - 22L
1,536 SR
Queue Stats
39W - 49L
1,476 Elo+
Solo
Artemis
Artemis
dontloveforme
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
mitisfeifei
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AG69
Fenrir
7
3 / 3 / 1
5,023
628
2,938
5,753
1,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8
3 / 1 / 2
5,415
677
2,986
4,413
1,150
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
EDDboy69
Bellona
9
1 / 1 / 2
5,373
672
3,880
6,786
5,895
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
9
2 / 0 / 2
5,461
683
1,418
2,002
614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Olorun
pigtails
Olorun
9
3 / 0 / 1
5,687
711
3,033
2,718
845
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,637
580
1,688
3,235
863
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 1
4,495
562
1,488
2,687
1,097
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Toupaks
King Arthur
9
2 / 2 / 0
4,752
594
5,578
6,409
3,741
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
6
1 / 4 / 0
4,051
506
1,426
4,195
1,002
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
6
0 / 3 / 0
4,116
515
1,447
7,317
1,755
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
5
5
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AG69
Fenrir
3
3
1
1.17
W
3
1
2
4
L
1
2
0
0.5
W
Bellona
EDDboy69
Bellona
1
1
2
2
L
1
1
1
1.5
L
King Arthur
Toupaks
King Arthur
2
2
0
1
W
Scylla
2
0
2
3
L
Artemis
1
4
0
0.25
L
Fenrir
0
3
0
0
W
Olorun
pigtails
Olorun
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,255
Damage
11,627
21,672
Taken
23,843
10,005
Mitigated
8,458
8,690
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AG69
Fenrir
2,938
1,190
0
1,821
5,753
1,501
162
876
4,877
0
19,235
W
2,986
924
0
1,607
4,413
1,150
79
174
4,189
0
20,039
L
1,688
333
0
1,001
3,235
863
0
973
2,262
19,069
0
W
Bellona
EDDboy69
Bellona
3,880
1,559
0
2,785
6,786
5,895
0
0
6,436
0
22,734
L
1,488
177
0
330
2,687
1,097
0
1,359
1,328
13,350
0
L
King Arthur
Toupaks
King Arthur
5,578
956
0
2,040
6,409
3,741
0
363
5,704
0
20,785
W
Scylla
1,418
271
0
250
2,002
614
54
1,007
995
23,807
0
L
Artemis
1,426
1,058
0
208
4,195
1,002
0
1,410
2,785
0
9,407
L
Fenrir
1,447
526
0
3,323
7,317
1,755
0
346
6,921
0
18,471
W
Olorun
pigtails
Olorun
3,033
1,910
95
2,132
2,718
845
0
1,119
1,599
25,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
22,051
243
Minions Killed
142
0
Camps Cleared
0
771,422
Distance Traveled
705,566
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,023
628
33
4
0
157,296
0
W
Loki
5,415
677
38
5
0
172,364
1
L
Scylla
4,637
580
39
5
0
105,618
1
W
Bellona
5,373
672
59
7
0
159,688
1
L
Nox
4,495
562
14
2
0
152,559
2
L
King Arthur
4,752
594
32
4
0
172,131
3
W
Scylla
5,461
683
52
7
0
145,130
2
L
Artemis
4,051
506
23
3
0
128,117
1
L
Fenrir
4,116
515
34
4
0
147,141
1
W
Olorun
5,687
711
61
8
0
136,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role