Player Matchup

Cthulhu
Cthulhu
BopHaa
Cthulhu
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 113L
1,500 Elo+
Party 2
Merlin
Merlin
FilipinoFreak13
Merlin
Level 15
God Stats
13W - 10L
1,767 SR
Queue Stats
85W - 84L
1,562 Elo+
Party 2
Neith
Neith
SpeedX21
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,583 Elo+
Solo
Fenrir
Fenrir
no-liver99
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,719 Elo+
Solo
Thanatos
Thanatos
satinn187
Thanatos
Level 28
God Stats
127W - 109L
1,600 SR
Queue Stats
182W - 163L
1,628 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,598 Elo+

VS

Team Averages
Level 11
1,635 SR
1,651 Elo+
Xbalanque
Xbalanque
FictionFultzy
Xbalanque
Level 15
God Stats
7W - 13L
1,411 SR
Queue Stats
24W - 27L
1,529 Elo+
Party 1
Da Ji
Da Ji
GORGON QUEEN633
Da Ji
Level 7
God Stats
1W - 1L
1,793 SR
Queue Stats
7W - 6L
1,704 Elo+
Solo
Ra
Ra
TRUTH 32188
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,641 Elo+
Solo
Serqet
Serqet
Zos-Senpai
Serqet
Level 14
God Stats
6W - 2L
1,997 SR
Queue Stats
26W - 20L
1,811 Elo+
Solo
Cthulhu
Cthulhu
ddawg6258
Cthulhu
Level 10
God Stats
1W - 2L
1,473 SR
Queue Stats
19W - 18L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BopHaa
Cthulhu
20
7 / 8 / 17
14,560
1,120
14,256
33,410
43,222
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 4 / 22
14,200
1,092
20,729
13,095
5,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
SpeedX21
Neith
20
10 / 6 / 13
13,939
1,072
23,080
17,024
6,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
no-liver99
Fenrir
19
0 / 15 / 15
11,800
908
10,012
21,420
10,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
satinn187
Thanatos
20
17 / 4 / 14
16,516
1,270
27,406
18,664
9,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FictionFultzy
Xbalanque
20
13 / 5 / 14
14,662
1,128
33,460
20,058
7,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 10 / 16
15,235
1,172
21,920
19,708
7,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
0 / 9 / 20
11,820
909
5,367
15,294
6,417
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
Zos-Senpai
Serqet
20
10 / 5 / 22
13,915
1,070
21,330
20,268
7,707
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ddawg6258
Cthulhu
20
2 / 8 / 28
13,673
1,052
12,811
26,930
24,330
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
137
37
Kills
37
37
Deaths
37
81
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BopHaa
Cthulhu
7
8
17
1.94
L
Xbalanque
FictionFultzy
Xbalanque
13
5
14
4
W
3
4
22
3.5
L
12
10
16
2
W
Neith
SpeedX21
Neith
10
6
13
2.75
L
0
9
20
1.11
L
Serqet
Zos-Senpai
Serqet
10
5
22
4.2
L
Cthulhu
ddawg6258
Cthulhu
2
8
28
2
W
Fenrir
no-liver99
Fenrir
0
15
15
0.5
W
Thanatos
satinn187
Thanatos
17
4
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,483
Damage
94,888
103,613
Taken
102,258
74,667
Mitigated
53,459
18,097
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BopHaa
Cthulhu
14,256
2,214
206
0
33,410
43,222
0
5,105
24,468
36,345
0
L
Xbalanque
FictionFultzy
Xbalanque
33,460
21,261
0
4,494
20,058
7,807
0
7,026
13,032
0
65,050
W
20,729
1,249
190
694
13,095
5,095
0
2,441
10,149
56,075
0
L
21,920
6,301
0
500
19,708
7,198
0
4,034
15,674
0
35,414
W
Neith
SpeedX21
Neith
23,080
10,442
262
2,696
17,024
6,644
0
2,810
14,107
0
46,758
L
5,367
1,554
1,240
937
15,294
6,417
0
7,478
7,816
24,757
0
L
Serqet
Zos-Senpai
Serqet
21,330
5,925
0
393
20,268
7,707
0
6,357
13,911
0
26,700
L
Cthulhu
ddawg6258
Cthulhu
12,811
1,321
594
1,195
26,930
24,330
0
10,090
16,840
31,264
0
W
Fenrir
no-liver99
Fenrir
10,012
3,913
0
903
21,420
10,580
0
5,424
15,682
0
19,421
W
Thanatos
satinn187
Thanatos
27,406
6,864
0
13,146
18,664
9,126
0
2,398
16,266
0
45,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,015
Gold Earned
69,305
237
Minions Killed
222
8
Camps Cleared
4
1,266,861
Distance Traveled
1,158,057
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,560
1,120
33
3
0
257,406
0
L
Xbalanque
14,662
1,128
94
7
0
236,598
0
W
Merlin
14,200
1,092
92
7
1
264,871
0
L
Da Ji
15,235
1,172
21
2
2
210,053
3
W
Neith
13,939
1,072
50
4
1
237,032
0
L
Ra
11,820
909
55
4
0
191,488
3
L
Serqet
13,915
1,070
15
1
2
300,230
0
L
Cthulhu
13,673
1,052
37
3
0
219,688
0
W
Fenrir
11,800
908
21
2
3
196,522
0
W
Thanatos
16,516
1,270
41
3
3
311,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role