Player Matchup

Hel
Hel
DeoDerick
Hel
Level 129
God Stats
15W - 13L
1,580 SR
Queue Stats
281W - 267L
1,551 Elo+
Party 1
Pele
Pele
MetalicSpartan5
Pele
Level 140
God Stats
2W - 0L
1,766 SR
Queue Stats
126W - 110L
1,628 Elo+
Party 1
Nox
Nox
badsides
Nox
Level 62
God Stats
9W - 0L
1,841 SR
Queue Stats
29W - 25L
1,549 Elo+
Party 1
Ymir
Ymir
xFoxMoyx
Ymir
Level 123
God Stats
29W - 21L
1,620 SR
Queue Stats
87W - 91L
1,597 Elo+
Solo
King Arthur
King Arthur
zK Ghostbusters
King Arthur
Level 159
God Stats
2W - 2L
1,536 SR
Queue Stats
166W - 185L
1,559 Elo+
Party 1
Team Averages
Level 123
1,669 SR
1,577 Elo+

VS

Team Averages
Level 93
1,527 SR
1,558 Elo+
Merlin
Merlin
Aliyeri
Merlin
Level 160
God Stats
10W - 12L
1,591 SR
Queue Stats
455W - 456L
1,548 Elo+
Solo
Nu Wa
Nu Wa
BreakFast888
Nu Wa
Level 69
God Stats
14W - 15L
1,629 SR
Queue Stats
164W - 137L
1,600 Elo+
Party 2
Ne Zha
Ne Zha
PolarJEDI KiLLa
Ne Zha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 120L
1,570 Elo+
Party 2
Vamana
Vamana
StoreNextDoor
Vamana
Level 56
God Stats
66W - 53L
1,575 SR
Queue Stats
108W - 89L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheOGSin
Ah Muzen Cab
Level 86
God Stats
7W - 5L
1,340 SR
Queue Stats
169W - 161L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 12
12,378
952
9,666
13,384
5,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 3
12,973
998
12,119
11,445
4,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 0 / 11
11,954
920
9,812
10,728
3,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
18
3 / 1 / 6
11,789
907
7,901
17,211
14,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
zK Ghostbusters
King Arthur
18
3 / 4 / 9
11,947
919
16,731
22,315
21,428
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

180

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aliyeri
Merlin
17
2 / 0 / 4
11,484
883
16,474
7,672
3,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 6
11,236
864
20,615
7,840
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 12 / 5
11,450
881
9,366
19,726
8,175
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 5
11,072
852
4,893
13,029
11,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
TheOGSin
Ah Muzen Cab
18
2 / 4 / 5
11,975
921
17,463
10,777
4,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
19
Kills
8
8
Deaths
19
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aliyeri
Merlin
2
0
4
4
L
1
1
6
4
W
6
2
12
6
W
5
1
3
6.5
L
2
12
5
0.38
L
1
2
5
1.75
L
Ah Muzen Cab
TheOGSin
Ah Muzen Cab
2
4
5
1.13
W
2
0
11
7.5
W
Ymir
3
1
6
6
W
King Arthur
zK Ghostbusters
King Arthur
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,229
Damage
68,811
75,083
Taken
59,044
49,346
Mitigated
30,909
36,991
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aliyeri
Merlin
16,474
397
0
0
7,672
3,017
0
3,510
4,137
42,788
0
L
20,615
7,486
0
1,192
7,840
3,222
0
4,161
3,654
41,537
0
W
9,666
290
16,531
7,959
13,384
5,378
0
8,299
5,085
28,967
0
W
12,119
2,334
0
4,249
11,445
4,486
0
4,322
7,123
0
64,578
L
9,366
3,646
0
527
19,726
8,175
0
8,418
11,183
0
26,118
L
4,893
748
0
1,383
13,029
11,856
0
8,316
4,588
0
17,476
L
Ah Muzen Cab
TheOGSin
Ah Muzen Cab
17,463
6,207
0
2,124
10,777
4,639
0
2,974
7,578
0
53,198
W
9,812
306
752
2,297
10,728
3,966
0
6,028
4,700
34,539
0
W
Ymir
7,901
311
1,358
3,270
17,211
14,088
0
11,205
6,006
32,901
0
W
King Arthur
zK Ghostbusters
King Arthur
16,731
3,007
0
575
22,315
21,428
0
7,235
15,080
0
40,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,041
Gold Earned
57,217
337
Minions Killed
270
12
Camps Cleared
6
1,308,899
Distance Traveled
1,268,026
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,484
883
64
5
1
245,553
0
L
Nu Wa
11,236
864
50
4
0
243,351
0
W
Hel
12,378
952
46
4
2
276,486
0
W
Pele
12,973
998
130
10
8
283,993
0
L
Ne Zha
11,450
881
20
2
0
243,543
1
L
Vamana
11,072
852
37
3
1
273,058
0
L
Ah Muzen Cab
11,975
921
99
8
4
262,521
0
W
Nox
11,954
920
65
5
0
273,118
0
W
Ymir
11,789
907
49
4
0
228,061
0
W
King Arthur
11,947
919
47
4
2
247,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role