Player Matchup

Nemesis
Nemesis
ADAndrew15
Nemesis
Level 27
God Stats
3W - 5L
1,400 SR
Queue Stats
119W - 139L
1,430 Elo+
Solo
Cthulhu
Cthulhu
ChiefBudweiserr
Cthulhu
Level 35
God Stats
119W - 115L
1,454 SR
Queue Stats
182W - 200L
1,310 Elo+
Party 1
Jing Wei
Jing Wei
JustNewDude
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,334 Elo+
Party 1
Merlin
Merlin
Utibile
Merlin
Level 28
God Stats
0W - 3L
1,228 SR
Queue Stats
171W - 143L
1,514 Elo+
Solo
Ra
Ra
unknownturd
Ra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 48L
1,673 Elo+
Solo
Team Averages
Level 24
1,416 SR
1,452 Elo+

VS

Team Averages
Level 38
1,496 SR
1,414 Elo+
Mercury
Mercury
DynastyHunter
Mercury
Level 13
God Stats
26W - 23L
1,408 SR
Queue Stats
54W - 43L
1,492 Elo+
Solo
Bellona
Bellona
R3DRIOT30
Bellona
Level 7
God Stats
2W - 0L
1,743 SR
Queue Stats
4W - 6L
1,252 Elo+
Party 2
Hera
Hera
Thethanius
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
YikesBuddy
Hel
Level 21
God Stats
11W - 4L
1,608 SR
Queue Stats
62W - 65L
1,435 Elo+
Solo
Rama
Rama
schnukillabase
Rama
Level 23
God Stats
4W - 1L
1,222 SR
Queue Stats
123W - 118L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ADAndrew15
Nemesis
9
2 / 2 / 2
6,691
446
1,709
6,050
1,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 6 / 4
7,937
529
7,501
12,412
5,572
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
JustNewDude
Jing Wei
10
3 / 10 / 3
6,955
464
7,112
14,588
3,790
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Utibile
Merlin
14
0 / 3 / 2
8,047
536
1,928
7,754
2,772
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 1
8,880
592
5,246
9,489
3,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
7 / 0 / 2
10,445
696
3,024
7,944
2,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
R3DRIOT30
Bellona
11
1 / 4 / 1
7,207
480
2,489
6,522
5,363
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 3
9,770
651
5,299
4,793
1,708
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 5 / 13
8,543
570
10,997
11,447
3,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
9 / 4 / 8
9,455
630
13,311
10,535
3,378
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
13
Kills
23
24
Deaths
14
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ADAndrew15
Nemesis
2
2
2
1.5
L
4
6
4
1
W
Mercury
7
0
2
8
L
Jing Wei
JustNewDude
Jing Wei
3
10
3
0.45
W
Bellona
R3DRIOT30
Bellona
1
4
1
0.38
W
2
1
3
3.5
L
Merlin
Utibile
Merlin
0
3
2
0.33
W
4
5
13
2.1
W
9
4
8
3.25
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,496
Damage
35,120
50,293
Taken
41,241
17,619
Mitigated
16,545
12,283
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ADAndrew15
Nemesis
1,709
447
0
1,818
6,050
1,488
0
1,399
4,651
0
18,712
L
7,501
0
589
1,978
12,412
5,572
0
3,408
9,004
29,621
0
W
Mercury
3,024
1,828
0
3,415
7,944
2,488
0
1,084
6,860
0
80,311
L
Jing Wei
JustNewDude
Jing Wei
7,112
5,103
480
2,662
14,588
3,790
0
5,855
8,733
0
28,577
W
Bellona
R3DRIOT30
Bellona
2,489
1,021
0
357
6,522
5,363
129
4,386
2,136
0
11,302
W
5,299
1,381
0
500
4,793
1,708
60
1,577
3,216
67,496
0
L
Merlin
Utibile
Merlin
1,928
77
0
500
7,754
2,772
1,501
4,232
3,522
55,723
0
W
10,997
1,109
2,425
5,742
11,447
3,608
879
3,826
7,621
31,027
0
W
13,311
10,839
0
3,043
10,535
3,378
2,457
3,802
6,733
0
44,549
L
5,246
932
370
3,886
9,489
3,997
1,040
1,402
7,887
52,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,510
Gold Earned
45,420
335
Minions Killed
414
0
Camps Cleared
0
1,258,983
Distance Traveled
1,433,686
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,691
446
38
3
0
183,753
2
L
Cthulhu
7,937
529
40
3
0
281,185
1
W
Mercury
10,445
696
143
10
0
357,629
0
L
Jing Wei
6,955
464
41
3
0
256,980
1
W
Bellona
7,207
480
21
1
0
261,261
1
W
Hera
9,770
651
132
9
0
274,391
6
L
Merlin
8,047
536
98
7
0
270,762
3
W
Hel
8,543
570
48
3
0
298,715
5
W
Rama
9,455
630
70
5
0
241,690
1
L
Ra
8,880
592
118
8
0
266,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role