Player Matchup

Mercury
Mercury
Cabegoon
Mercury
Level 9
God Stats
4W - 6L
1,595 SR
Queue Stats
4W - 7L
1,357 Elo+
Party 1
Horus
Horus
MonIIchii
Horus
Level 112
God Stats
0W - 1L
1,118 SR
Queue Stats
87W - 72L
1,567 Elo+
Party 1
Sol
Sol
Pandalovr1018
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 76
1,404 SR
1,475 Elo+

VS

Team Averages
Level 40
1,511 SR
1,453 Elo+
Neith
Neith
IMissMyAC0G
Neith
Level 47
God Stats
10W - 12L
1,605 SR
Queue Stats
176W - 146L
1,456 Elo+
Party 2
Janus
Janus
MrCoolio
Janus
Level 24
God Stats
12W - 7L
1,597 SR
Queue Stats
135W - 94L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
RhinoMonster
Sun Wukong
Level 49
God Stats
3W - 2L
1,330 SR
Queue Stats
179W - 146L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cabegoon
Mercury
11
2 / 13 / 3
8,883
635
5,476
16,963
7,845
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
MonIIchii
Horus
12
3 / 6 / 2
8,727
623
4,167
19,205
14,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 7 / 5
8,164
583
13,701
16,206
6,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 11
10,636
760
11,859
9,291
3,055
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
MrCoolio
Janus
16
12 / 0 / 14
12,025
859
18,893
6,742
2,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
RhinoMonster
Sun Wukong
14
7 / 3 / 16
11,024
787
12,349
16,747
14,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
5
Kills
26
26
Deaths
5
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cabegoon
Mercury
2
13
3
0.27
W
7
2
11
6.25
L
Horus
MonIIchii
Horus
3
6
2
0.67
W
Janus
MrCoolio
Janus
12
0
14
19
L
0
7
5
0.36
W
Sun Wukong
RhinoMonster
Sun Wukong
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,344
Damage
43,101
52,374
Taken
32,780
28,704
Mitigated
19,765
11,514
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cabegoon
Mercury
5,476
2,479
0
104
16,963
7,845
0
6,744
10,044
0
17,656
W
11,859
5,508
0
3,663
9,291
3,055
1,839
4,172
5,119
0
50,476
L
Horus
MonIIchii
Horus
4,167
1,834
3,156
4,083
19,205
14,669
0
5,868
13,162
0
13,265
W
Janus
MrCoolio
Janus
18,893
483
0
2,759
6,742
2,504
456
3,234
3,508
59,931
0
L
13,701
6,156
0
4,171
16,206
6,190
0
6,302
9,629
46,995
0
W
Sun Wukong
RhinoMonster
Sun Wukong
12,349
2,353
0
4,108
16,747
14,206
683
6,319
10,428
0
37,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
33,685
96
Minions Killed
178
0
Camps Cleared
0
670,325
Distance Traveled
755,426
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,883
635
20
1
0
205,535
0
W
Neith
10,636
760
64
5
0
226,618
0
L
Horus
8,727
623
11
1
0
251,206
6
W
Janus
12,025
859
74
5
0
269,667
0
L
Sol
8,164
583
65
5
0
213,584
3
W
Sun Wukong
11,024
787
40
3
0
259,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role