Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
BrotherYeehaw
Tsukuyomi
Bronze III
Level 44
God Stats
5W - 0L
1,666 SR
Queue Stats
11W - 10L
800 MMR
Party 2
Cerberus
Cerberus
Bronze III
Darkette1
Cerberus
Bronze III
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
610 MMR
Party 2
Izanami
Izanami
Bronze I
The_Peace_Lord
Izanami
Bronze I
Level 108
God Stats
14W - 10L
1,642 SR
Queue Stats
53W - 44L
1,198 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 68
1,603 SR
869 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,522 SR
816 MMR
Hera
Hera
Bronze I
Eye_vee17
Hera
Bronze I
Level 65
God Stats
3W - 6L
1,618 SR
Queue Stats
48W - 55L
1,338 MMR
Party 1
Vamana
Vamana
Bronze III
StudPotato_0
Vamana
Bronze III
Level 89
God Stats
35W - 47L
1,503 SR
Queue Stats
108W - 143L
462 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
TavoFinoVip
Cthulhu
Bronze I
Level 125
God Stats
25W - 39L
1,445 SR
Queue Stats
1,642W - 1,782L
649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrotherYeehaw
Tsukuyomi
11
7 / 0 / 3
7,764
863
5,587
4,991
1,646
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Darkette1
Cerberus
10
1 / 0 / 8
7,300
811
2,077
6,537
3,927
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 6
6,778
753
5,570
4,177
1,224
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
OlorunBakasuraZeusArachne

VS

Bans
AresHadesHeimdallrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
0 / 5 / 0
5,542
616
2,696
5,006
1,093
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
7
0 / 4 / 0
5,398
600
3,512
7,789
3,641
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
TavoFinoVip
Cthulhu
6
0 / 1 / 0
5,316
591
1,904
3,282
1,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BrotherYeehaw
Tsukuyomi
7
0
3
8.5
W
Cerberus
Darkette1
Cerberus
1
0
8
5
L
Hera
0
5
0
0
L
Vamana
0
4
0
0
L
Cthulhu
TavoFinoVip
Cthulhu
0
1
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,234
Damage
8,112
15,705
Taken
16,077
6,797
Mitigated
5,772
5,977
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BrotherYeehaw
Tsukuyomi
5,587
1,100
0
1,961
4,991
1,646
741
1,606
3,260
0
30,246
W
Cerberus
Darkette1
Cerberus
2,077
244
493
2,340
6,537
3,927
544
2,017
4,395
11,537
0
L
Hera
2,696
542
0
560
5,006
1,093
0
405
4,601
14,879
0
L
Vamana
3,512
1,570
0
2,160
7,789
3,641
0
1,240
6,549
0
11,472
L
Cthulhu
TavoFinoVip
Cthulhu
1,904
114
29
449
3,282
1,038
0
460
2,822
12,078
0
W
5,570
3,979
0
1,183
4,177
1,224
1,516
1,589
2,488
0
38,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
16,256
134
Minions Killed
80
0
Camps Cleared
0
522,554
Distance Traveled
398,829
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,764
863
39
4
0
200,448
5
W
Cerberus
7,300
811
35
4
0
169,624
1
L
Hera
5,542
616
41
5
0
141,939
1
L
Vamana
5,398
600
16
2
0
154,197
1
L
Cthulhu
5,316
591
23
3
0
102,693
1
W
Izanami
6,778
753
60
7
0
152,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role