Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Ace N insaneQc
Hercules
Level 160
God Stats
5W - 3L
1,608 SR
Queue Stats
100W - 92L
1,420 Elo+
Party 1
Chang'e
Chang'e
iBreeZeh o
Chang'e
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,434 Elo+
Party 1
Team Averages
Level 128
1,536 SR
1,451 Elo+

VS

Team Averages
Level 85
1,488 SR
1,531 Elo+
Sobek
Sobek
Eldrazi9
Sobek
Level 140
God Stats
0W - 2L
1,284 SR
Queue Stats
57W - 49L
1,590 Elo+
Party 2
Nemesis
Nemesis
Grim4403
Nemesis
Level 67
God Stats
19W - 7L
1,645 SR
Queue Stats
324W - 279L
1,544 Elo+
Party 2
Rama
Rama
Lumone
Rama
Level 49
God Stats
9W - 11L
1,535 SR
Queue Stats
130W - 126L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
11 / 4 / 9
17,227
718
29,620
18,626
7,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
17
4 / 3 / 13
14,594
608
20,482
34,073
45,246
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
iBreeZeh o
Chang'e
18
8 / 3 / 7
15,363
640
15,438
18,414
6,567
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eldrazi9
Sobek
17
3 / 8 / 3
14,054
586
12,540
30,000
40,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Grim4403
Nemesis
17
4 / 7 / 4
14,608
609
25,594
31,331
26,742
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rama
Lumone
Rama
18
2 / 8 / 5
13,981
583
11,960
18,739
7,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
23
Kills
9
10
Deaths
23
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
4
9
3.88
W
Hercules
4
3
13
3.5
L
Sobek
Eldrazi9
Sobek
3
8
3
0.56
L
Nemesis
Grim4403
Nemesis
4
7
4
0.86
L
Rama
Lumone
Rama
2
8
5
0.56
W
Chang'e
iBreeZeh o
Chang'e
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,540
Damage
50,094
71,113
Taken
80,070
59,756
Mitigated
74,128
35,363
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
29,620
18,278
0
6,117
18,626
7,943
2,397
2,223
15,978
0
115,057
W
Hercules
20,482
6,340
0
10,606
34,073
45,246
199
6,723
26,125
1,866
52,674
L
Sobek
Eldrazi9
Sobek
12,540
954
0
6,635
30,000
40,082
0
7,947
21,576
38,897
0
L
Nemesis
Grim4403
Nemesis
25,594
11,703
0
3,756
31,331
26,742
387
6,897
23,984
1,638
85,446
L
Rama
Lumone
Rama
11,960
10,493
0
250
18,739
7,304
0
2,570
15,894
0
79,466
W
Chang'e
iBreeZeh o
Chang'e
15,438
1,305
7,090
11,550
18,414
6,567
1,141
4,028
14,086
84,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,184
Gold Earned
42,643
261
Minions Killed
222
0
Camps Cleared
0
1,249,876
Distance Traveled
1,254,242
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,227
718
112
5
0
355,788
0
W
Hercules
14,594
608
47
2
0
485,188
5
L
Sobek
14,054
586
16
1
0
433,057
1
L
Nemesis
14,608
609
80
3
0
476,642
3
L
Rama
13,981
583
126
5
0
344,543
0
W
Chang'e
15,363
640
102
4
0
408,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role