Player Matchup

Chaac
Chaac
Juggalotis204
Chaac
Level 109
God Stats
95W - 69L
1,643 SR
Queue Stats
315W - 314L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
Not cool man
Ah Puch
Level 107
God Stats
17W - 15L
1,503 SR
Queue Stats
139W - 145L
1,461 Elo+
Party 1
Ymir
Ymir
ballin john420
Ymir
Level 84
God Stats
148W - 126L
1,598 SR
Queue Stats
161W - 152L
1,511 Elo+
Party 1
Team Averages
Level 100
1,581 SR
1,474 Elo+

VS

Team Averages
Level 80
1,489 SR
1,273 Elo+
Arachne
Arachne
Anechy
Arachne
Level 64
God Stats
4W - 2L
1,482 SR
Queue Stats
106W - 101L
1,275 Elo+
Solo
Cthulhu
Cthulhu
BILB0 BAGGINS46
Cthulhu
Level 46
God Stats
0W - 5L
1,500 SR
Queue Stats
42W - 83L
1,107 Elo+
Solo
Chaac
Chaac
Funnyman2266
Chaac
Level 129
God Stats
6W - 6L
1,486 SR
Queue Stats
81W - 112L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 12
9,715
810
11,903
11,211
7,467
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Not cool man
Ah Puch
13
10 / 2 / 8
10,163
847
16,714
5,310
1,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
6 / 1 / 12
9,898
825
6,271
11,874
9,133
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anechy
Arachne
9
1 / 10 / 1
7,738
645
3,676
14,095
4,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 7 / 4
7,585
632
3,536
13,671
9,817
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 5 / 2
8,774
731
8,060
14,948
11,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
3
4
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Anechy
Arachne
1
10
1
0.15
L
0
7
4
0.29
L
2
5
2
0.6
W
6
1
12
12
W
Ah Puch
Not cool man
Ah Puch
10
2
8
7
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,888
Damage
15,272
28,395
Taken
42,714
18,532
Mitigated
26,212
12,768
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Anechy
Arachne
3,676
2,758
697
1,919
14,095
4,961
0
7,962
5,808
0
12,292
L
3,536
184
159
60
13,671
9,817
0
8,098
5,403
10,830
0
L
8,060
1,951
0
4,846
14,948
11,434
0
6,925
7,898
0
29,691
W
11,903
4,149
888
6,105
11,211
7,467
1,034
1,173
9,875
0
38,824
W
Ah Puch
Not cool man
Ah Puch
16,714
648
1,586
1,519
5,310
1,932
1,388
885
4,375
51,838
0
W
6,271
604
0
2,670
11,874
9,133
233
1,583
9,973
17,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,776
Gold Earned
24,097
148
Minions Killed
79
0
Camps Cleared
0
685,158
Distance Traveled
561,462
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,738
645
24
2
0
191,151
0
L
Cthulhu
7,585
632
14
1
0
166,275
0
L
Chaac
8,774
731
41
3
0
204,036
0
W
Chaac
9,715
810
44
4
0
244,887
0
W
Ah Puch
10,163
847
73
6
0
214,366
1
W
Ymir
9,898
825
31
3
0
225,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role