Player Matchup

Freya
Freya
Apoztle
Freya
Level 89
God Stats
25W - 20L
1,325 SR
Queue Stats
258W - 264L
1,399 Elo+
Party 2
Osiris
Osiris
Apoztolos
Osiris
Level 45
God Stats
8W - 12L
1,507 SR
Queue Stats
170W - 170L
1,371 Elo+
Party 2
Thor
Thor
El_Gordo2306
Thor
Level 28
God Stats
1W - 2L
1,356 SR
Queue Stats
70W - 67L
1,432 Elo+
Party 2
Team Averages
Level 54
1,396 SR
1,401 Elo+

VS

Team Averages
Level 32
1,576 SR
1,349 Elo+
Yemoja
Yemoja
D1AM0ND EY3Z
Yemoja
Level 47
God Stats
2W - 0L
1,724 SR
Queue Stats
179W - 206L
1,348 Elo+
Party 1
Vulcan
Vulcan
NoGoalsGoalie19
Vulcan
Level 22
God Stats
3W - 4L
1,503 SR
Queue Stats
8W - 14L
1,360 Elo+
Solo
Arachne
Arachne
PurpleSoprano
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 166L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Apoztle
Freya
20
11 / 3 / 8
16,559
662
27,699
28,105
12,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Apoztolos
Osiris
20
8 / 1 / 10
16,460
658
14,219
20,016
16,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
0 / 2 / 2
11,380
455
2,386
4,992
1,605
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 5 / 4
14,098
564
10,820
21,323
14,570
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 6 / 2
14,092
564
14,526
13,646
5,740
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
17
3 / 8 / 3
15,485
619
10,313
19,957
7,478
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
19
Kills
6
6
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
Apoztle
Freya
11
3
8
5
L
Osiris
Apoztolos
Osiris
8
1
10
13
W
Yemoja
1
5
4
0.6
L
0
2
2
0.5
W
2
6
2
0.5
W
Arachne
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,304
Damage
35,659
53,113
Taken
54,926
30,657
Mitigated
27,788
32,779
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Apoztle
Freya
27,699
9,037
660
18,232
28,105
12,324
1,234
14,686
13,419
134,290
0
L
Osiris
Apoztolos
Osiris
14,219
3,945
1,219
10,942
20,016
16,728
1,274
7,783
12,233
0
95,838
W
Yemoja
10,820
1,232
3,953
7,428
21,323
14,570
1,135
10,317
11,006
52,423
0
L
2,386
472
135
1,591
4,992
1,605
0
2,991
2,001
0
9,830
W
14,526
3,591
996
1,537
13,646
5,740
370
8,812
4,834
74,635
0
W
Arachne
10,313
9,428
1,068
3,598
19,957
7,478
1,667
8,570
11,387
0
46,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
43,675
313
Minions Killed
210
0
Camps Cleared
0
1,023,925
Distance Traveled
1,118,337
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
16,559
662
161
6
0
416,247
0
L
Osiris
16,460
658
137
5
0
490,220
5
W
Yemoja
14,098
564
51
2
0
360,984
3
L
Thor
11,380
455
15
1
0
117,458
0
W
Vulcan
14,092
564
119
5
0
366,235
2
W
Arachne
15,485
619
40
2
0
391,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role