Player Matchup

Anhur
Anhur
AlienSoulzz
Anhur
Level 139
God Stats
28W - 39L
1,530 SR
Queue Stats
117W - 118L
1,590 Elo+
Party 1
Merlin
Merlin
Gerald007b
Merlin
Level 7
God Stats
2W - 1L
1,696 SR
Queue Stats
35W - 25L
1,705 Elo+
Party 1
Kukulkan
Kukulkan
OnixLoki
Kukulkan
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
62W - 76L
1,705 Elo+
Party 1
Team Averages
Level 71
1,575 SR
1,666 Elo+

VS

Team Averages
Level 75
1,582 SR
1,509 Elo+
Chiron
Chiron
AnneFrank54
Chiron
Level 87
God Stats
1W - 1L
1,204 SR
Queue Stats
19W - 13L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
BlueEyesDragonXx
Cthulhu
Level 28
God Stats
13W - 8L
1,646 SR
Queue Stats
33W - 30L
1,471 Elo+
Party 2
Chaac
Chaac
soutpansa
Chaac
Level 109
God Stats
2W - 0L
1,897 SR
Queue Stats
15W - 14L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 1
13,894
604
13,691
11,919
4,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Gerald007b
Merlin
16
1 / 3 / 4
12,792
556
7,762
10,499
3,820
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
OnixLoki
Kukulkan
16
0 / 1 / 4
12,402
539
7,501
8,961
3,566
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
2 / 3 / 4
13,502
587
11,641
12,510
4,360
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 3 / 3
13,256
576
6,073
15,399
13,205
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
soutpansa
Chaac
18
3 / 1 / 3
13,414
583
8,441
17,479
16,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
7
7
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
Chiron
2
3
4
1.33
W
2
3
3
1.17
L
Merlin
Gerald007b
Merlin
1
3
4
1
L
Kukulkan
OnixLoki
Kukulkan
0
1
4
2
W
Chaac
soutpansa
Chaac
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,954
Damage
26,155
31,379
Taken
45,388
11,859
Mitigated
34,208
6,906
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,691
7,503
0
2,557
11,919
4,473
440
1,714
9,752
0
85,915
W
Chiron
11,641
1,622
1,306
3,848
12,510
4,360
2,051
5,281
7,222
0
113,343
W
6,073
45
710
3,394
15,399
13,205
117
4,831
10,568
24,126
0
L
Merlin
Gerald007b
Merlin
7,762
164
0
1,431
10,499
3,820
292
2,349
7,800
55,927
0
L
Kukulkan
OnixLoki
Kukulkan
7,501
303
0
2,918
8,961
3,566
483
1,892
6,869
46,088
0
W
Chaac
soutpansa
Chaac
8,441
828
0
10,778
17,479
16,643
615
5,253
12,226
0
58,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,088
Gold Earned
40,172
245
Minions Killed
257
0
Camps Cleared
0
1,208,685
Distance Traveled
1,295,867
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,894
604
93
4
0
385,517
1
W
Chiron
13,502
587
137
6
0
389,121
5
W
Cthulhu
13,256
576
18
1
0
423,479
0
L
Merlin
12,792
556
67
3
0
396,072
2
L
Kukulkan
12,402
539
85
4
0
427,096
4
W
Chaac
13,414
583
102
4
0
483,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role