Player Matchup

Hel
Hel
AkumaSucks
Hel
Level 8
God Stats
1W - 3L
1,285 SR
Queue Stats
7W - 10L
1,289 Elo+
Party 1
Bellona
Bellona
MittenBeater
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,128 Elo+
Party 1
Geb
Geb
MouseLeader
Geb
Level 13
God Stats
2W - 3L
1,304 SR
Queue Stats
7W - 10L
1,289 Elo+
Party 1
Team Averages
Level 10
1,363 SR
1,235 Elo+

VS

Team Averages
Level 60
1,386 SR
1,285 Elo+
Cthulhu
Cthulhu
DetectiveSwoody
Cthulhu
Level 15
God Stats
1W - 0L
1,328 SR
Queue Stats
1W - 1L
1,177 Elo+
Party 2
Neith
Neith
PsychoAzi
Neith
Level 18
God Stats
1W - 1L
1,329 SR
Queue Stats
7W - 5L
1,177 Elo+
Party 2
Mercury
Mercury
UmbralAngel
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 11 / 6
11,388
670
12,654
15,625
6,915
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MittenBeater
Bellona
15
7 / 3 / 6
12,192
717
10,688
12,089
6,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 4 / 11
12,042
708
6,098
17,129
19,799
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 14
10,717
630
10,422
17,813
20,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
PsychoAzi
Neith
15
11 / 5 / 5
12,773
751
15,969
13,722
5,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
UmbralAngel
Mercury
16
7 / 4 / 8
12,261
721
12,106
15,881
8,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
14
Kills
18
18
Deaths
15
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
11
6
0.73
W
0
6
14
1.17
L
Bellona
MittenBeater
Bellona
7
3
6
3.33
L
2
4
11
1.88
W
Neith
PsychoAzi
Neith
11
5
5
2.7
W
Mercury
UmbralAngel
Mercury
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,440
Damage
38,497
44,843
Taken
47,416
33,634
Mitigated
34,845
5,423
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,654
1,070
2,343
2,980
15,625
6,915
360
2,681
12,944
44,154
0
W
10,422
1,425
623
1,050
17,813
20,926
0
9,599
8,214
31,868
0
L
Bellona
MittenBeater
Bellona
10,688
3,963
0
100
12,089
6,920
803
3,269
8,820
0
30,477
L
6,098
1,339
0
0
17,129
19,799
366
4,472
12,657
12,674
0
W
Neith
PsychoAzi
Neith
15,969
8,183
0
3,615
13,722
5,499
870
4,899
8,823
0
47,531
W
Mercury
UmbralAngel
Mercury
12,106
7,356
0
3,977
15,881
8,420
1,191
4,538
11,343
0
63,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
35,751
104
Minions Killed
165
0
Camps Cleared
0
838,623
Distance Traveled
879,570
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,388
670
55
3
0
236,805
2
W
Cthulhu
10,717
630
36
2
0
262,432
6
L
Bellona
12,192
717
37
2
0
279,742
2
L
Geb
12,042
708
12
1
0
322,076
2
W
Neith
12,773
751
47
3
0
275,510
4
W
Mercury
12,261
721
82
5
0
341,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role