Player Matchup

Cernunnos
Cernunnos
AlejosX
Cernunnos
Level 25
God Stats
51W - 50L
1,426 SR
Queue Stats
125W - 132L
1,284 Elo+
Solo
Neith
Neith
CyanideMuncher
Neith
Level 18
God Stats
16W - 23L
1,391 SR
Queue Stats
49W - 84L
1,253 Elo+
Party 2
Ares
Ares
Daedryc
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,268 Elo+
Solo
Hel
Hel
GonzZu
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,157 Elo+
Solo
Kukulkan
Kukulkan
arteman_420
Kukulkan
Level 16
God Stats
17W - 35L
1,148 SR
Queue Stats
40W - 83L
1,105 Elo+
Party 2
Team Averages
Level 21
1,393 SR
1,213 Elo+

VS

Team Averages
Level 20
1,551 SR
1,282 Elo+
Merlin
Merlin
LaorDeLove
Merlin
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 26L
1,145 Elo+
Party 1
Sun Wukong
Sun Wukong
PappaTDawg
Sun Wukong
Level 26
God Stats
17W - 16L
1,378 SR
Queue Stats
119W - 135L
1,315 Elo+
Solo
Cthulhu
Cthulhu
Raiko2034
Cthulhu
Level 23
God Stats
3W - 0L
1,820 SR
Queue Stats
22W - 37L
1,279 Elo+
Solo
Nemesis
Nemesis
Zarlenia
Nemesis
Level 21
God Stats
9W - 5L
1,628 SR
Queue Stats
114W - 107L
1,380 Elo+
Party 1
Ra
Ra
nudepolarbear
Ra
Level 19
God Stats
34W - 48L
1,430 SR
Queue Stats
52W - 79L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlejosX
Cernunnos
18
3 / 3 / 5
12,489
961
15,707
24,296
8,937
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 1 / 2
12,552
966
10,877
11,891
3,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ares
Daedryc
Ares
15
1 / 3 / 1
10,615
817
3,776
7,630
4,791
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hel
GonzZu
Hel
17
0 / 11 / 3
10,659
820
5,888
20,106
6,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
arteman_420
Kukulkan
18
0 / 11 / 5
11,293
869
17,750
18,972
5,726
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LaorDeLove
Merlin
19
2 / 2 / 17
11,955
920
17,954
12,728
5,429
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PappaTDawg
Sun Wukong
19
8 / 2 / 13
12,293
946
17,215
20,509
21,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Raiko2034
Cthulhu
18
2 / 0 / 16
11,727
902
12,764
10,905
11,731
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Zarlenia
Nemesis
20
17 / 4 / 7
13,891
1,069
23,674
16,317
9,494
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 0 / 8
11,302
869
5,401
3,001
1,037
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
8
Kills
29
29
Deaths
8
16
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlejosX
Cernunnos
3
3
5
1.83
L
4
1
2
5
L
Ares
Daedryc
Ares
1
3
1
0.5
L
Hel
GonzZu
Hel
0
11
3
0.14
W
Merlin
LaorDeLove
Merlin
2
2
17
5.25
W
Sun Wukong
PappaTDawg
Sun Wukong
8
2
13
7.25
W
Cthulhu
Raiko2034
Cthulhu
2
0
16
10
W
Nemesis
Zarlenia
Nemesis
17
4
7
5.13
L
Kukulkan
arteman_420
Kukulkan
0
11
5
0.23
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,998
Damage
77,008
82,895
Taken
63,460
29,609
Mitigated
49,234
12,442
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlejosX
Cernunnos
15,707
8,940
0
2,553
24,296
8,937
0
12,181
11,888
0
40,324
L
10,877
4,592
0
1,604
11,891
3,741
0
5,626
6,240
0
37,724
L
Ares
Daedryc
Ares
3,776
414
0
119
7,630
4,791
0
3,544
3,936
7,152
0
L
Hel
GonzZu
Hel
5,888
1,463
3,422
4,744
20,106
6,414
0
7,951
12,055
17,338
0
W
Merlin
LaorDeLove
Merlin
17,954
749
0
2,236
12,728
5,429
0
6,940
5,788
41,159
0
W
Sun Wukong
PappaTDawg
Sun Wukong
17,215
3,611
1,069
7,448
20,509
21,543
0
7,710
12,316
138
33,149
W
Cthulhu
Raiko2034
Cthulhu
12,764
586
888
974
10,905
11,731
0
5,139
5,766
17,384
0
W
Nemesis
Zarlenia
Nemesis
23,674
12,642
0
4,088
16,317
9,494
0
5,996
10,321
0
32,725
L
Kukulkan
arteman_420
Kukulkan
17,750
2,501
0
0
18,972
5,726
0
6,955
11,892
39,968
0
W
5,401
181
2,888
470
3,001
1,037
0
1,629
1,372
50,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,608
Gold Earned
61,168
194
Minions Killed
240
5
Camps Cleared
8
739,482
Distance Traveled
1,191,695
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,489
961
56
4
2
220,897
0
L
Neith
12,552
966
64
5
0
125,786
0
L
Ares
10,615
817
5
0
2
80,116
3
L
Hel
10,659
820
24
2
1
157,250
0
W
Merlin
11,955
920
51
4
0
208,919
1
W
Sun Wukong
12,293
946
40
3
1
224,115
0
W
Cthulhu
11,727
902
24
2
1
246,531
0
W
Nemesis
13,891
1,069
9
1
6
263,136
1
L
Kukulkan
11,293
869
45
3
0
155,433
0
W
Ra
11,302
869
116
9
0
248,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role