Player Matchup

Achilles
Achilles
Platinum III
Grandflaw
Achilles
Platinum III
Level 45
God Stats
30W - 6L
1,835 SR
Queue Stats
74W - 39L
1,986 MMR
Party 1
Sobek
Sobek
Gold I
Hate isnt real
Sobek
Gold I
Level 92
God Stats
2W - 2L
1,583 SR
Queue Stats
61W - 46L
1,854 MMR
Party 1
Discordia
Discordia
Platinum I
mightydewsh
Discordia
Platinum I
Level 51
God Stats
3W - 4L
1,554 SR
Queue Stats
61W - 41L
2,182 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 63
1,658 SR
2,007 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,727 SR
1,980 MMR
Zeus
Zeus
Platinum III
QHenny
Zeus
Platinum III
Level 158
God Stats
1W - 0L
1,875 SR
Queue Stats
34W - 18L
2,196 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
uhnruly
Guan Yu
Platinum V
Level 145
God Stats
7W - 1L
1,772 SR
Queue Stats
62W - 40L
1,995 MMR
Party 2
Chaac
Chaac
Gold III
xKruse
Chaac
Gold III
Level 102
God Stats
2W - 3L
1,534 SR
Queue Stats
35W - 24L
1,748 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Grandflaw
Achilles
18
7 / 3 / 2
14,563
607
22,622
24,601
29,641
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 2 / 7
14,225
593
12,869
26,262
41,175
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
mightydewsh
Discordia
19
2 / 7 / 4
14,292
596
20,552
14,226
5,713
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CthulhuPersephoneVulcanHelHeimdallr

VS

Bans
AphroditeSkadiCu ChulainnJormungandrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
QHenny
Zeus
20
9 / 4 / 3
16,231
676
30,276
12,272
4,228
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
uhnruly
Guan Yu
17
1 / 4 / 10
13,989
583
11,219
27,453
32,865
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
xKruse
Chaac
18
2 / 1 / 9
14,033
585
15,391
36,032
39,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
12
12
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Grandflaw
Achilles
7
3
2
2.67
L
0
2
7
1.75
W
Zeus
QHenny
Zeus
9
4
3
2.63
L
Discordia
mightydewsh
Discordia
2
7
4
0.57
W
Guan Yu
uhnruly
Guan Yu
1
4
10
1.5
W
Chaac
xKruse
Chaac
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,043
Damage
56,886
65,089
Taken
75,757
76,529
Mitigated
76,098
19,534
Healing
37,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Grandflaw
Achilles
22,622
8,012
1,424
7,382
24,601
29,641
413
12,608
11,190
0
60,495
L
12,869
1,390
232
9,408
26,262
41,175
304
12,094
13,343
33,985
0
W
Zeus
QHenny
Zeus
30,276
1,377
0
265
12,272
4,228
2,478
5,787
6,410
100,003
0
L
Discordia
mightydewsh
Discordia
20,552
713
135
953
14,226
5,713
0
5,763
8,138
144,842
0
W
Guan Yu
uhnruly
Guan Yu
11,219
1,978
4,905
10,066
27,453
32,865
189
11,197
15,756
0
55,200
W
Chaac
xKruse
Chaac
15,391
1,478
0
22,405
36,032
39,005
809
16,567
19,056
0
60,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,080
Gold Earned
44,253
298
Minions Killed
259
0
Camps Cleared
0
1,321,580
Distance Traveled
1,334,019
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,563
607
70
3
0
473,370
0
L
Sobek
14,225
593
32
1
0
447,503
4
W
Zeus
16,231
676
129
5
0
380,680
7
L
Discordia
14,292
596
196
8
0
400,707
3
W
Guan Yu
13,989
583
76
3
0
468,455
6
W
Chaac
14,033
585
54
2
0
484,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role