Player Matchup

King Arthur
King Arthur
Bigman897
King Arthur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,499 Elo+
Solo
Loki
Loki
Bouho
Loki
Level 12
God Stats
3W - 5L
1,414 SR
Queue Stats
12W - 12L
1,315 Elo+
Party 1
Sol
Sol
Khiori
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,315 Elo+
Party 1
Hel
Hel
LaGill
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,208 Elo+
Party 1
Neith
Neith
hhhsauronhhh
Neith
Level 26
God Stats
76W - 49L
1,565 SR
Queue Stats
195W - 192L
1,482 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,364 Elo+

VS

Team Averages
Level 28
1,611 SR
1,468 Elo+
Jormungandr
Jormungandr
FuitGummy121
Jormungandr
Level 25
God Stats
68W - 66L
1,529 SR
Queue Stats
89W - 88L
1,475 Elo+
Party 2
Ra
Ra
MissQwan
Ra
Level 35
God Stats
9W - 10L
1,557 SR
Queue Stats
288W - 291L
1,471 Elo+
Party 2
Cupid
Cupid
cheddarman
Cupid
Level 26
God Stats
1W - 2L
1,801 SR
Queue Stats
36W - 27L
1,389 Elo+
Solo
Anubis
Anubis
devilslayer642
Anubis
Level 29
God Stats
2W - 2L
1,439 SR
Queue Stats
121W - 123L
1,500 Elo+
Party 2
Arachne
Arachne
pepoape
Arachne
Level 23
God Stats
12W - 7L
1,730 SR
Queue Stats
45W - 44L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigman897
King Arthur
10
0 / 6 / 2
6,281
393
3,755
12,226
8,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Bouho
Loki
13
6 / 7 / 2
9,436
590
7,687
12,306
3,112
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Khiori
Sol
13
2 / 4 / 4
8,177
511
7,720
10,177
2,411
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hel
LaGill
Hel
10
2 / 4 / 4
6,882
430
2,364
5,437
1,374
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 5
7,574
473
7,909
10,162
2,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FuitGummy121
Jormungandr
13
4 / 3 / 9
9,828
614
5,937
13,475
9,062
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 2 / 5
10,007
625
5,524
8,089
3,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
13
3 / 2 / 8
8,738
546
6,771
6,124
1,997
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 2 / 5
10,070
629
7,746
7,275
3,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
pepoape
Arachne
15
7 / 1 / 8
11,171
698
11,355
11,869
4,496
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
10
Kills
25
25
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bigman897
King Arthur
0
6
2
0.17
L
Loki
Bouho
Loki
6
7
2
1
W
Jormungandr
FuitGummy121
Jormungandr
4
3
9
2.83
L
Sol
Khiori
Sol
2
4
4
1
L
Hel
LaGill
Hel
2
4
4
1
W
5
2
5
3.75
W
Cupid
3
2
8
3.5
W
6
2
5
4.25
L
0
4
5
0.63
W
Arachne
pepoape
Arachne
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
37,333
50,308
Taken
46,832
17,594
Mitigated
21,995
14,621
Healing
22,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bigman897
King Arthur
3,755
1,080
0
1,498
12,226
8,224
0
4,279
7,947
0
17,825
L
Loki
Bouho
Loki
7,687
2,254
0
2,328
12,306
3,112
0
3,982
8,324
0
45,730
W
Jormungandr
FuitGummy121
Jormungandr
5,937
882
0
2,640
13,475
9,062
722
3,442
10,008
27,241
0
L
Sol
Khiori
Sol
7,720
1,615
0
3,813
10,177
2,411
0
4,018
6,159
45,795
0
L
Hel
LaGill
Hel
2,364
550
2,525
1,814
5,437
1,374
0
1,411
4,026
9,804
0
W
5,524
1,601
1,434
4,278
8,089
3,108
1,162
247
7,542
57,682
0
W
Cupid
6,771
3,871
766
1,432
6,124
1,997
2,637
983
5,116
0
34,875
W
7,746
443
0
3,217
7,275
3,332
1,069
3,127
4,098
44,738
0
L
7,909
3,435
0
2,643
10,162
2,473
504
5,517
4,645
0
50,633
W
Arachne
pepoape
Arachne
11,355
6,152
0
8,534
11,869
4,496
0
2,285
9,509
0
80,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,350
Gold Earned
49,814
310
Minions Killed
418
0
Camps Cleared
0
1,390,174
Distance Traveled
1,473,661
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,281
393
29
2
0
276,184
0
L
Loki
9,436
590
92
6
0
303,002
2
W
Jormungandr
9,828
614
53
3
0
273,085
0
L
Sol
8,177
511
84
5
0
288,340
2
L
Hel
6,882
430
19
1
0
287,187
3
W
Ra
10,007
625
105
7
0
297,708
3
W
Cupid
8,738
546
74
5
0
284,588
1
W
Anubis
10,070
629
80
5
0
275,833
5
L
Neith
7,574
473
86
5
0
235,461
3
W
Arachne
11,171
698
106
7
0
342,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role