Player Matchup

Tyr
Tyr
KirAMLO21
Tyr
Level 69
God Stats
4W - 7L
1,500 SR
Queue Stats
408W - 389L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Shadow Servent
Ah Puch
Level 139
God Stats
3W - 3L
1,661 SR
Queue Stats
64W - 60L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Unhuman363
Heimdallr
Level 107
God Stats
32W - 28L
1,545 SR
Queue Stats
284W - 290L
1,464 Elo+
Solo
Team Averages
Level 105
1,569 SR
1,443 Elo+

VS

Team Averages
Level 82
1,513 SR
1,332 Elo+
Olorun
Olorun
AutisticAminal
Olorun
Level 101
God Stats
166W - 182L
1,538 SR
Queue Stats
611W - 618L
1,478 Elo+
Solo
Bellona
Bellona
ManuBennet
Bellona
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,226 Elo+
Party 1
Fenrir
Fenrir
SuperRatzzz
Fenrir
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 20L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 9
13,812
601
8,693
32,069
47,166
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
9 / 8 / 6
15,468
673
28,025
17,329
10,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Unhuman363
Heimdallr
19
8 / 9 / 9
15,731
684
26,427
23,226
13,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 16
15,829
688
20,282
22,886
9,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ManuBennet
Bellona
20
11 / 3 / 11
16,257
707
15,245
26,852
30,175
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
18
9 / 11 / 11
16,487
717
19,585
28,889
11,971
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
20
Kills
25
25
Deaths
20
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
6
16
2.17
L
3
8
9
0.94
W
Bellona
ManuBennet
Bellona
11
3
11
5.5
L
9
8
6
1.5
W
Fenrir
9
11
11
1.32
L
Heimdallr
Unhuman363
Heimdallr
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,145
Damage
55,112
72,624
Taken
78,627
71,361
Mitigated
51,880
15,611
Healing
24,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,282
10,729
4,015
11,510
22,886
9,734
2,084
5,820
16,766
95,571
0
L
8,693
981
0
4,554
32,069
47,166
463
11,952
19,767
0
35,194
W
Bellona
ManuBennet
Bellona
15,245
4,562
0
3,590
26,852
30,175
1,010
11,030
15,597
679
45,765
L
28,025
421
599
4,285
17,329
10,431
132
3,583
13,646
78,252
0
W
Fenrir
19,585
6,296
0
5,404
28,889
11,971
500
11,318
17,396
0
76,218
L
Heimdallr
Unhuman363
Heimdallr
26,427
11,374
1,448
4,725
23,226
13,764
699
5,416
17,685
0
91,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
48,573
226
Minions Killed
225
0
Camps Cleared
0
1,145,788
Distance Traveled
1,265,083
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,829
688
125
5
0
350,489
2
L
Tyr
13,812
601
40
2
0
470,578
0
W
Bellona
16,257
707
45
2
0
504,637
0
L
Ah Puch
15,468
673
86
4
0
348,636
2
W
Fenrir
16,487
717
55
2
0
409,957
0
L
Heimdallr
15,731
684
100
4
0
326,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role